Ykkrosh
2fa3c554de
Windows build fixes
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This was SVN commit r8845.
2010-12-30 20:10:04 +00:00
Ykkrosh
40933c06e1
Primitive support for gamepad camera movement
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This was SVN commit r8844.
2010-12-30 19:45:13 +00:00
evanssthomas
5e3049f6b2
BuildLimits. Needs some configuration changes to work
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This was SVN commit r8836.
2010-12-11 23:19:17 +00:00
Ykkrosh
2fd6e2e8cc
Fix some more warnings
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This was SVN commit r8835.
2010-12-11 12:35:50 +00:00
Ykkrosh
802f22485b
Fix some warnings on Windows
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This was SVN commit r8834.
2010-12-11 12:33:02 +00:00
Ykkrosh
ad3f33dd27
Build fix for very old SDL
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This was SVN commit r8833.
2010-12-11 02:25:21 +00:00
janwas
ba2a9d7af3
improvements from work: [update-workspaces required]
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- split precompiled.h into several headers (simplifies reuse)
- enable additional warnings not in W4
- split ErrorReaction into ErrorReactionInternal - clarifies which
values can actually be returned by debug_DisplayError
- wsdl: slightly safer HDC usage via CS_OWNDC, avoid dipping into DC
cache via ValidateRect instead of BeginPaint; remove unused thread
create
- StdDeserializer - wasn't including byte_order => BYTE_ORDER was
undefined
- wsysdep: clean up error dialog message handling
This was SVN commit r8828.
2010-12-09 11:16:21 +00:00
Ykkrosh
2540e17f45
Fix non-PCH builds
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This was SVN commit r8816.
2010-12-08 18:54:05 +00:00
Ykkrosh
f04c2561b7
Various resource shuttling improvements. Fixes #672 .
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This was SVN commit r8811.
2010-12-08 16:12:04 +00:00
Ykkrosh
0b0b11d2e0
Fix occasional assertion failure in time warp mode
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This was SVN commit r8810.
2010-12-08 16:09:53 +00:00
Ykkrosh
8ddef2fee0
Add fast-forward/rewind commands, to help with testing.
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This was SVN commit r8803.
2010-12-06 19:58:06 +00:00
historic_bruno
1201956b93
Additional cleaning up of logging: removed LOG_CATEGORY macro definitions.
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This was SVN commit r8792.
2010-12-05 08:50:33 +00:00
historic_bruno
19dbbb816d
Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247
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This was SVN commit r8791.
2010-12-05 08:41:55 +00:00
historic_bruno
95da3789cd
Handle SDL_ACTIVEEVENT which notifies us of mouse focus change. If mouse focus is lost don't render cursor, reverting back to OS style. When focus is regained, render cursor again. Fixes #626
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This was SVN commit r8789.
2010-12-05 05:17:28 +00:00
Ykkrosh
819bacd538
Automatically disable audio on OS X since it's stupid and broken.
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This was SVN commit r8788.
2010-12-04 19:42:50 +00:00
Ykkrosh
5df240d97d
Disable broken GUI error reporter on OS X
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This was SVN commit r8787.
2010-12-04 19:09:41 +00:00
Ykkrosh
53b1447007
Fix what looks like miscompilation with GCC 4.0 on OS X
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This was SVN commit r8786.
2010-12-04 19:06:13 +00:00
Ykkrosh
4575c26616
Disable compression of public.zip ( fixes #671 ).
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This was SVN commit r8785.
2010-12-04 15:57:55 +00:00
Ykkrosh
4b37898ab9
Fix tests.
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This was SVN commit r8784.
2010-12-04 15:08:18 +00:00
Ykkrosh
74114bf09a
Handle XMB caching with the same system as texture caching.
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Fixes #694 .
This was SVN commit r8782.
2010-12-04 00:08:26 +00:00
Ykkrosh
ead65712eb
Delete obsolete archbuild tool
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This was SVN commit r8761.
2010-12-02 18:05:16 +00:00
Ykkrosh
6b4478209b
Fix accidental use of hard-coded constant.
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Don't bother recomputing terrain speeds multiple times per turn.
This was SVN commit r8753.
2010-11-30 14:48:04 +00:00
Ykkrosh
ab186c2b16
Update UnitMotion logic, to partially simplify it.
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Do all pathfinding asynchronously.
Recalculate paths when the target has moved.
Fix vertex pathfinder start point heuristic, to avoid finding
zero-length paths.
When units fail to reach a resource to gather, look for another resource
of the same type.
This was SVN commit r8751.
2010-11-30 12:31:54 +00:00
Ykkrosh
3b405efc6b
Increase serializer reserved buffer space to cope with huge maps.
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This was SVN commit r8748.
2010-11-30 12:24:46 +00:00
Ykkrosh
f959390d0b
Mostly fix hypothetical thread/fork interaction dangers
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This was SVN commit r8689.
2010-11-25 16:11:16 +00:00
Ykkrosh
404f7d4caa
Don't put 64-bit OS X code in the 32-bit-only file. Do put it in the 64-bit-only file.
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This was SVN commit r8687.
2010-11-24 17:08:00 +00:00
Ykkrosh
94dca529b1
Fix OS X build errors
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This was SVN commit r8684.
2010-11-23 19:20:03 +00:00
Ykkrosh
f378a63d94
Add some tests for UnitAI.
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Fix said tests for UnitAI.
Hopefully fix #647 too.
Document HFSM interface a bit.
Add Engine.DumpSimState() console command for debugging.
This was SVN commit r8681.
2010-11-22 20:12:04 +00:00
fcxSanya
e4d356c3bf
Map exploration counter for summary screen
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This was SVN commit r8679.
2010-11-21 19:42:26 +00:00
historic_bruno
47246c8155
Fixes #572 . Changed MoveCameraToTarget so that for minimap scrolling it will ignore changes in Y position, to maintain previous zoom level as expected (constraint keeps the new view from being inappropriate)
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This was SVN commit r8676.
2010-11-21 04:59:59 +00:00
historic_bruno
2963422173
Add screenshot location logging w/ rendered console message. Rendered messages are hidden before screenshot is taken. Fixes #675
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This was SVN commit r8675.
2010-11-21 01:25:16 +00:00
Ykkrosh
80888a7325
Avoid buffer overflow assertion failures when dumping stack trace on Windows.
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Try to be marginally less likely to get stuck in infinite recursion.
This was SVN commit r8669.
2010-11-20 21:26:22 +00:00
Ykkrosh
1d8972a540
Add automatic 'root' prop point when loading old PMDs
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This was SVN commit r8666.
2010-11-20 20:16:06 +00:00
Ykkrosh
c36fc2b8d7
Add script-based system for doing messy stuff based on system configuration.
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Display warning for certain broken NVIDIA drivers.
This was SVN commit r8663.
2010-11-20 19:46:49 +00:00
Ykkrosh
74c19b5015
Add xmessage-based GUI dialog box for debug messages on Linux ( fixes #663 ).
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Switch out of fullscreen before displaying dialog boxes.
Add Engine.DebugWarn for testing.
This was SVN commit r8661.
2010-11-20 17:14:45 +00:00
Ykkrosh
64bd264fc0
Attempt to fix GUI script interaction with JITs.
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Simplify some other GUI script interface code.
This was SVN commit r8657.
2010-11-20 00:45:58 +00:00
Ykkrosh
2c8e683214
Fix toString on non-loaded sounds
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This was SVN commit r8656.
2010-11-20 00:44:35 +00:00
Ykkrosh
f0476b61fb
Fix #476 (Use JS_New for ScriptInterface::CallConstructor)
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This was SVN commit r8638.
2010-11-17 16:56:11 +00:00
Ykkrosh
404456ee8e
Fix int8_t redefinition errors in VC2010
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This was SVN commit r8635.
2010-11-17 03:02:04 +00:00
Ykkrosh
f286ce0b13
Fix crash when loading zero-length config files
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This was SVN commit r8634.
2010-11-17 01:39:14 +00:00
Ykkrosh
bd3bd084c0
Support new SpiderMonkey API.
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wposix: Define int8_t compatibly with SpiderMonkey.
Remove unused camera, lightenv JS interfaces.
Remove most of vector JS interface.
Remove some of the redundant JS string conversion functions.
Remove unneeded vmem, _lodBias functions.
Clean up some formatting.
This was SVN commit r8629.
2010-11-16 23:00:52 +00:00
Ykkrosh
9c521ceb3b
Add minimum range to range queries
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This was SVN commit r8627.
2010-11-16 20:43:15 +00:00
Ykkrosh
13d2e44ff5
Run GC frequently in the simulation script context, to keep memory usage down
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This was SVN commit r8622.
2010-11-15 15:03:40 +00:00
Ykkrosh
6a74b798ab
Support prop_ prefix in Collada files, as well as prop-
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This was SVN commit r8616.
2010-11-15 02:18:49 +00:00
Ykkrosh
816c810791
Windows fix
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This was SVN commit r8614.
2010-11-15 00:48:34 +00:00
Ykkrosh
4a1bc8e11a
Optimise LOS visibility updates
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This was SVN commit r8613.
2010-11-15 00:36:15 +00:00
historic_bruno
293e5e33ec
Changed GUI mouse event handling so that button events use the mouse position at the time of the button state change. Fixed minimap message handling to respect out-of-order events. Fixes #669
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This was SVN commit r8610.
2010-11-14 22:47:39 +00:00
WhiteTreePaladin
042972e298
Renamed "session_new" to "session"
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This was SVN commit r8608.
2010-11-14 20:32:38 +00:00
Ykkrosh
58b33af168
Support X mouse buttons on Windows
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This was SVN commit r8591.
2010-11-13 19:51:15 +00:00
Ykkrosh
4100a13e0a
# Add resource shuttling.
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Add resource-carrying animations/props to an actor for testing.
Warn more quietly about invalid cursor names.
This was SVN commit r8589.
2010-11-13 19:15:29 +00:00