Completes work starting in D2313 / a33fd55e81:
- Make C++ mistakes where values can be changed without messages being
sent easier to notice / harder to do.
- Make the IGUISetting interface more flexible, allowing custom settings
implementing their own logic. This is used to clean up hotkey code
introduced in 33af6da5e1.
Side effects:
- FromJSVal_Vector clears the vector being passed in. I have some vague
memory of not doing that in D24 / 2bae30c454 as an optimisation, but it
seems more like a footgun to me.
- Most usage of SetSettingFromString is replaced by direct method calls,
as we can generally cast to the proper GUI object type. Where we can't,
it is kept as a poor's man virtual dispatch.
- It moves a few member variables elsewhere, e.g. TextOwner now gets its
own member variable settings.
Differential Revision: https://code.wildfiregames.com/D3892
This was SVN commit r25392.
We can currently specify a custom tooltip for an icon. This extends that
to a generic tag `[tooltip='something']...[/tooltip]` for any particular
piece of text, and removes the iconTooltip hardcoding by instead using a
virtual `GetTooltipText` call since all IGUIObject descendants have a
tooltip. This is both cleaner & more efficient.
Removes the ability to set a custom tooltip style (that doesn't seem
particularly useful), it'll reuse the style of the CText itself.
Differential Revision: https://code.wildfiregames.com/D3895
This was SVN commit r25353.
GUIObjectBase is made a IGUIObject* to avoid including those headers
un-necessarily. Subsequent diffs ought to clean up the various of
pointers for that with a similar type with reference semantics.
Also:
- Add standard C and C++ headers (mostly cstring for memcpy, string and
vector) where needed.
- Swap out some includes for forward declarations
- Clean up un-necessary boost includes in precompiled and other headers.
- Clean up precompiled headers, including fewer things.
- Move ACPI to the windows-specific folder as it's included there only
and mostly specific to that platform.
Thanks Stan for the testing.
Differential Revision: https://code.wildfiregames.com/D3129
This was SVN commit r24352.