This skips recursive parsing of the parents of an entity, as just its
direct parents are required by the implmentation. It also simplifies how
such calls are cached. This leads to much cleaner and faster code.
A typo in the assignment of the error state lead to checkrefs.py
existing with return code 0, while it should've returned 1 in some
cases. This commit fixes that.
As the fonts specified in the GUI templates don't exist as files on disk
anymore after 734386ce9f we can't check if they're specified correctly
the same way as before anymore. Instead, this commit adds validation
of font names to the GUI Relax NG schema and adds a check whether all
fonts referenced in default.cfg exist in the proper location.
After 734386ce9f, CJK fonts are included in mods/mod folder, removing the
need for CJK mods. This commit enables those languages in the release
and the installer.
If a commit just removes files for cleanup purpose for example the list
of files to check would be empty. Therefore allow no files as arguments
for use in CI.
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
The perl script extract.pl just checks for a line matching
'-- include data json--', so making it valid js is can be done just
fine.
Also fix eslint warning is graph.js.
Ref: #7812
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
The remaining ones that can be fixed automatically.
eslint --no-config-lookup --fix --rule '"prefer-const": 1'
Ref: #7812
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
This fixes all issues eslint can safely do automatically. Drastically
reducing the number of open style issues reported.
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
This allows selecting multiple reports to load at once in the file
chooser dialog. Reports will be loaded in parallel and the last one to
finish loading will be the active one.
This removes a duplicate call of on_report_loaded() when loading a
profiling report. This second call caused loading reports to fail,
whenever it took longer than 5 seconds. While that was probably a
measure to prevent reports loading too long and taking up too much
resources, it didn't achieve that goal, as the actual loading of the
report din't get aborted.
This replaces the previous arclint linter for checking the copyright
year in license headers with a gitea workflow job.
As the date of last edit might differ from commit date due to reverts
the copyright linter is run against a base commit.
The python script doing the heavy lifting is written by @Dunedan.
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
Co-Authored-by: Dunedan <dunedan@phoenitydawn.de>
A multi player loading screen will have possibility of showing single
and multi player tips while multi player tips are in favor.
Tips are now separated by categories. During loading those category
have an occurrence probability, where we are choosing a random category
based on chance and not by complete randomness. From there we just
picking a random tip from that category.
Since 0eed117e6d exceptions from the map generation script are rethrown
in the main thread but not all of them are catched.
This defect is already fixed in the engine with 82513c9104Fixes: #7620
Profiler2 currently explicitly considers 'frame' for frames, which is a bit annoying in replays as state hashes are computed outside of these. It's better to just rely on RecordFrameStart() calls.
Add a workflow for linting and add a cppcheck job.
The job is using cppcheck provided by package manager. Existing errors
are suppressed to get going with CI linting, ideally tho the suppression
list would be empty. Some of the suppressed errors are only found with
more recent cppcheck than what is available in the runner.
Also remove old arclint cppcheck setup.
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
A shell utilities function library starting with a first utility
function for getting the number of online CPUs.
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
The most notable changes are:
- improved performance thanks to using `lxml` instead of `xmllint` for
validating the templates
- improved performance by parallelizing the validation across multiple
threads
- more meaningful output for detected validation errors
- easier to call from other scripts (like checkrefs.py)
The xmlvalidator logic is only used by the checkrefs.py script, so this
moves it to the same directory to have it co-located and avoid having to
modify sys.path to import it.
By default ruff excludes all files in directories named "dist" from
linting (https://docs.astral.sh/ruff/settings/#exclude). This caused the
Python scripts in `source/tools/dist/` to not get linted. This commit
fixes that and adjusts their style to fit our ruff rules.
Add checks for sprites, styles, scrollbars, tooltips, and colors.
And too for entire objects referenced by the "use_object" attribute.
(even though that is currently unused)
jquery 1 is for support of old version of browsers not even maintained
this days.
Updating prevents occasional hangs for me.
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
235ea5cfb4 updated the languages supported by 0 A.D., but missed
updating them for the installer. This commit makes up for that and
updates the languages for the installer as well.
Fetch third party tarballs for source packages so they will be bundled
in source release tarballs.
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
This removes Catalan and Scottish Gaelic as supported languages, as they
now both have a coverage of less than 80% and adds Galician and
Portugese which both have 100% coverage right now.