Commit graph

7 commits

Author SHA1 Message Date
bb
157c6af18e Make the space in 0 A.D. non-breaking throughout the codebase.
Avoid cases of filenames
Update years in terms and other legal(ish) documents
Don't update years in license headers, since change is not meaningful

Will add linter rule in seperate commit

Happy recompiling everyone!

Original Patch By: Nescio
Comment By: Gallaecio
Differential Revision: D2620
This was SVN commit r27786.
2023-07-27 20:54:46 +00:00
vladislavbelov
d9d19543b5 Adds std namespace to shared_ptr usages in network and engine.
This was SVN commit r25527.
2021-05-22 19:28:40 +00:00
elexis
d468535df3 Split NetFileTransfer message parsing into one function per case, refs #5212.
Avoid redundant map lookups by caching the iterator.
Remove c-style casts by using type specific printf parameters, and
static_cast elsewhere.
Use references while at it, and typedef -> using.

Differential Revision: https://code.wildfiregames.com/D1567
Comments by: Vladislav
Tested on: clang 8.0.1, gcc 9.1.0

This was SVN commit r22916.
2019-09-17 14:18:46 +00:00
Itms
d70062c348 Cleanup of the network code (range-based for, remove spaces between angle brackets, and other little things).
Based on a patch by elexis, fixes #3907

This was SVN commit r18091.
2016-04-24 20:48:53 +00:00
Ykkrosh
49e2ecea63 Automatically convert all CLogger format strings from wchar_t* to char*.
Done with:

  ag -ls 'LOG(MESSAGE|MESSAGERENDER|WARNING|ERROR)' source | xargs sed
-i 's/LOG\(MESSAGE\|MESSAGERENDER\|WARNING\|ERROR\)(L/LOG\1(/g'

This was SVN commit r16183.
2015-01-22 20:31:30 +00:00
Ykkrosh
fbff0aa98d Fix printf argument types
This was SVN commit r10529.
2011-11-13 18:31:06 +00:00
Ykkrosh
bfe2126a17 # Support rejoining multiplayer games after disconnection.
This was SVN commit r10437.
2011-10-27 16:46:48 +00:00