mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-07-04 05:55:47 -07:00
Fix identation issues, line endings and remove a not working entry in templates. Refs 83680b0dee. Refs #4440.
This was SVN commit r19103.
This commit is contained in:
parent
f8aec9214a
commit
aa6ba459d8
25 changed files with 164 additions and 188 deletions
|
|
@ -5,7 +5,7 @@
|
|||
<FormationName>Forced March</FormationName>
|
||||
<UnitSeparationWidthMultiplier>0.75</UnitSeparationWidthMultiplier>
|
||||
<UnitSeparationDepthMultiplier>1.0</UnitSeparationDepthMultiplier>
|
||||
<SpeedMultiplier>1.20</SpeedMultiplier>
|
||||
<SpeedMultiplier>1.20</SpeedMultiplier>
|
||||
<MinColumns>3</MinColumns>
|
||||
<MaxColumns>3</MaxColumns>
|
||||
</Formation>
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@
|
|||
<MinColumns>5</MinColumns>
|
||||
<MaxColumns>20</MaxColumns>
|
||||
<MaxRows>8</MaxRows>
|
||||
<SpeedMultiplier>0.9</SpeedMultiplier>
|
||||
<SpeedMultiplier>0.9</SpeedMultiplier>
|
||||
<Animations>
|
||||
<idle>
|
||||
1..2,1..-1: phalanx_idle;
|
||||
|
|
|
|||
|
|
@ -29,7 +29,7 @@
|
|||
4..8,1..-1: syntagma_back_run
|
||||
</run>
|
||||
</Animations>
|
||||
<SpeedMultiplier>0.85</SpeedMultiplier>
|
||||
<SpeedMultiplier>0.85</SpeedMultiplier>
|
||||
<Sloppyness>0.15</Sloppyness>
|
||||
</Formation>
|
||||
<FormationAttack>
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@
|
|||
<FormationName>Wedge</FormationName>
|
||||
<FormationShape>triangle</FormationShape>
|
||||
<ShiftRows>true</ShiftRows>
|
||||
<SpeedMultiplier>1.25</SpeedMultiplier>
|
||||
<SpeedMultiplier>1.25</SpeedMultiplier>
|
||||
<Sloppyness>0.25</Sloppyness>
|
||||
<UnitSeparationWidthMultiplier>1.1</UnitSeparationWidthMultiplier>
|
||||
<UnitSeparationDepthMultiplier>1.1</UnitSeparationDepthMultiplier>
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@
|
|||
</Footprint>
|
||||
<Identity>
|
||||
<Civ>gaia</Civ>
|
||||
<GenericName>Wild Boar</GenericName>
|
||||
<GenericName>Wild Boar</GenericName>
|
||||
<SpecificName>Sus scrofa</SpecificName>
|
||||
<Icon>gaia/fauna_boar.png</Icon>
|
||||
</Identity>
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@
|
|||
</Health>
|
||||
<Identity>
|
||||
<Civ>gaia</Civ>
|
||||
<GenericName>Peacock</GenericName>
|
||||
<GenericName>Peacock</GenericName>
|
||||
<SpecificName>Pavo cristatus</SpecificName>
|
||||
<Icon>gaia/fauna_peacock.png</Icon>
|
||||
</Identity>
|
||||
|
|
@ -37,7 +37,7 @@
|
|||
</Run>
|
||||
</UnitMotion>
|
||||
<UnitAI>
|
||||
<NaturalBehaviour>domestic</NaturalBehaviour>
|
||||
<NaturalBehaviour>domestic</NaturalBehaviour>
|
||||
<RoamDistance>4.0</RoamDistance>
|
||||
<FleeDistance>12.0</FleeDistance>
|
||||
<RoamTimeMin>2000</RoamTimeMin>
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@
|
|||
</DamageVariants>
|
||||
</Health>
|
||||
<Identity>
|
||||
<GenericName>Flaming Pig</GenericName>
|
||||
<GenericName>Flaming Pig</GenericName>
|
||||
<SpecificName>Sus scrofa domesticus igne</SpecificName>
|
||||
<Icon>units/flaming_pig.png</Icon>
|
||||
</Identity>
|
||||
|
|
@ -35,4 +35,4 @@
|
|||
<VisualActor>
|
||||
<Actor>fauna/pig_flaming.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
</Entity>
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_military_dock">
|
||||
<Cost>
|
||||
<PopulationBonus>2</PopulationBonus>
|
||||
|
|
|
|||
|
|
@ -1,26 +1,26 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="structures/cart_house">
|
||||
<Cost>
|
||||
<PopulationBonus>15</PopulationBonus>
|
||||
<BuildTime>75</BuildTime>
|
||||
<Resources>
|
||||
<wood>225</wood>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Identity>
|
||||
<GenericName>Apartment Building</GenericName>
|
||||
<SpecificName>?</SpecificName>
|
||||
</Identity>
|
||||
<GarrisonHolder>
|
||||
<Max>9</Max>
|
||||
</GarrisonHolder>
|
||||
<Health>
|
||||
<Max>1500</Max>
|
||||
</Health>
|
||||
<Loot>
|
||||
<wood>30</wood>
|
||||
</Loot>
|
||||
<VisualActor>
|
||||
<Actor>structures/carthaginians/apartment.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="structures/cart_house">
|
||||
<Cost>
|
||||
<PopulationBonus>15</PopulationBonus>
|
||||
<BuildTime>75</BuildTime>
|
||||
<Resources>
|
||||
<wood>225</wood>
|
||||
</Resources>
|
||||
</Cost>
|
||||
<Identity>
|
||||
<GenericName>Apartment Building</GenericName>
|
||||
<SpecificName>?</SpecificName>
|
||||
</Identity>
|
||||
<GarrisonHolder>
|
||||
<Max>9</Max>
|
||||
</GarrisonHolder>
|
||||
<Health>
|
||||
<Max>1500</Max>
|
||||
</Health>
|
||||
<Loot>
|
||||
<wood>30</wood>
|
||||
</Loot>
|
||||
<VisualActor>
|
||||
<Actor>structures/carthaginians/apartment.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_economic_farmstead">
|
||||
<Footprint>
|
||||
<Square width="18" depth="19"/>
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_military_fortress">
|
||||
<Footprint>
|
||||
<Square width="30.0" depth="32.0"/>
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="other/palisades_rocks_gate">
|
||||
<Identity>
|
||||
<Civ>cart</Civ>
|
||||
</Identity>
|
||||
</Entity>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="other/palisades_rocks_gate">
|
||||
<Identity>
|
||||
<Civ>cart</Civ>
|
||||
</Identity>
|
||||
</Entity>
|
||||
|
|
|
|||
|
|
@ -1,26 +1,26 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="other/palisades_rocks_long">
|
||||
<Identity>
|
||||
<Civ>cart</Civ>
|
||||
<SelectionGroupName>structures/cart_wallset_short</SelectionGroupName>
|
||||
<SpecificName>Low Wall</SpecificName>
|
||||
<GenericName>Stone Wall</GenericName>
|
||||
</Identity>
|
||||
<Upgrade>
|
||||
<Gate>
|
||||
<Entity>structures/cart_s_wall_gate</Entity>
|
||||
<Cost>
|
||||
<stone>0</stone>
|
||||
<wood>20</wood>
|
||||
</Cost>
|
||||
<Time>5</Time>
|
||||
</Gate>
|
||||
</Upgrade>
|
||||
<VisualActor>
|
||||
<Actor>structures/carthaginians/short_wall_long.xml</Actor>
|
||||
<FoundationActor>structures/fndn_1x3pal.xml</FoundationActor>
|
||||
</VisualActor>
|
||||
<WallPiece>
|
||||
<Length>11.0</Length>
|
||||
</WallPiece>
|
||||
</Entity>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="other/palisades_rocks_long">
|
||||
<Identity>
|
||||
<Civ>cart</Civ>
|
||||
<SelectionGroupName>structures/cart_wallset_short</SelectionGroupName>
|
||||
<SpecificName>Low Wall</SpecificName>
|
||||
<GenericName>Stone Wall</GenericName>
|
||||
</Identity>
|
||||
<Upgrade>
|
||||
<Gate>
|
||||
<Entity>structures/cart_s_wall_gate</Entity>
|
||||
<Cost>
|
||||
<stone>0</stone>
|
||||
<wood>20</wood>
|
||||
</Cost>
|
||||
<Time>5</Time>
|
||||
</Gate>
|
||||
</Upgrade>
|
||||
<VisualActor>
|
||||
<Actor>structures/carthaginians/short_wall_long.xml</Actor>
|
||||
<FoundationActor>structures/fndn_1x3pal.xml</FoundationActor>
|
||||
</VisualActor>
|
||||
<WallPiece>
|
||||
<Length>11.0</Length>
|
||||
</WallPiece>
|
||||
</Entity>
|
||||
|
|
|
|||
|
|
@ -1,12 +1,12 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="other/palisades_rocks_medium">
|
||||
<Identity>
|
||||
<Civ>cart</Civ>
|
||||
<SelectionGroupName>structures/cart_wallset_short</SelectionGroupName>
|
||||
<SpecificName>Low Wall</SpecificName>
|
||||
<GenericName>Stone Wall</GenericName>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
<Actor>structures/carthaginians/short_wall_medium.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="other/palisades_rocks_medium">
|
||||
<Identity>
|
||||
<Civ>cart</Civ>
|
||||
<SelectionGroupName>structures/cart_wallset_short</SelectionGroupName>
|
||||
<SpecificName>Low Wall</SpecificName>
|
||||
<GenericName>Stone Wall</GenericName>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
<Actor>structures/carthaginians/short_wall_medium.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
|
|
|
|||
|
|
@ -1,12 +1,12 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="other/palisades_rocks_short">
|
||||
<Identity>
|
||||
<Civ>cart</Civ>
|
||||
<SelectionGroupName>structures/cart_wallset_short</SelectionGroupName>
|
||||
<SpecificName>Low Wall</SpecificName>
|
||||
<GenericName>Stone Wall</GenericName>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
<Actor>structures/carthaginians/short_wall_short.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="other/palisades_rocks_short">
|
||||
<Identity>
|
||||
<Civ>cart</Civ>
|
||||
<SelectionGroupName>structures/cart_wallset_short</SelectionGroupName>
|
||||
<SpecificName>Low Wall</SpecificName>
|
||||
<GenericName>Stone Wall</GenericName>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
<Actor>structures/carthaginians/short_wall_short.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
|
|
|
|||
|
|
@ -1,12 +1,12 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="other/palisades_rocks_tower">
|
||||
<Identity>
|
||||
<Civ>cart</Civ>
|
||||
<SelectionGroupName>structures/cart_wallset_short</SelectionGroupName>
|
||||
<SpecificName>Low Wall</SpecificName>
|
||||
<GenericName>Stone Wall</GenericName>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
<Actor>structures/carthaginians/short_wall_tower.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="other/palisades_rocks_tower">
|
||||
<Identity>
|
||||
<Civ>cart</Civ>
|
||||
<SelectionGroupName>structures/cart_wallset_short</SelectionGroupName>
|
||||
<SpecificName>Low Wall</SpecificName>
|
||||
<GenericName>Stone Wall</GenericName>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
<Actor>structures/carthaginians/short_wall_tower.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_defense_wall_gate">
|
||||
<Footprint>
|
||||
<Square width="46.0" depth="11.0"/>
|
||||
|
|
|
|||
|
|
@ -1,19 +1,19 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_defense_wallset">
|
||||
<Identity>
|
||||
<Civ>cart</Civ>
|
||||
<SpecificName>Low Wall</SpecificName>
|
||||
<History>The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.</History>
|
||||
<RequiredTechnology>phase_village</RequiredTechnology>
|
||||
<Icon>structures/palisade_wall.png</Icon>
|
||||
</Identity>
|
||||
<WallSet>
|
||||
<Templates>
|
||||
<Tower>structures/cart_s_wall_tower</Tower>
|
||||
<Gate>structures/cart_s_wall_gate</Gate>
|
||||
<WallLong>structures/cart_s_wall_long</WallLong>
|
||||
<WallMedium>structures/cart_s_wall_medium</WallMedium>
|
||||
<WallShort>structures/cart_s_wall_short</WallShort>
|
||||
</Templates>
|
||||
</WallSet>
|
||||
</Entity>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_defense_wallset">
|
||||
<Identity>
|
||||
<Civ>cart</Civ>
|
||||
<SpecificName>Low Wall</SpecificName>
|
||||
<History>The Carthaginians built what are referred to as "triple walls" to fortify some of their cities; as triple walls aren't a practical construct for 0 A.D, the construction of the inner wall is to be used. This wall served not only as a defensive structure but had barracks and stables integrated right into it, and raised towers at intervals. Fodder for elephants and horses, and arms were stored onsite. The ground level consisted of housing for elephants, the second level for horses, and the third level as barracks for the troops. In Carthage alone, 200 elephants, a thousand horses and 15,000~30,000 troops could be housed within the city walls. As shown in the reference drawing, there was also a ditch at the base in front of the wall. These walls were typically built of large blocks of sandstone hewn from deposits nearby, and were never breached by invaders.</History>
|
||||
<RequiredTechnology>phase_village</RequiredTechnology>
|
||||
<Icon>structures/palisade_wall.png</Icon>
|
||||
</Identity>
|
||||
<WallSet>
|
||||
<Templates>
|
||||
<Tower>structures/cart_s_wall_tower</Tower>
|
||||
<Gate>structures/cart_s_wall_gate</Gate>
|
||||
<WallLong>structures/cart_s_wall_long</WallLong>
|
||||
<WallMedium>structures/cart_s_wall_medium</WallMedium>
|
||||
<WallShort>structures/cart_s_wall_short</WallShort>
|
||||
</Templates>
|
||||
</WallSet>
|
||||
</Entity>
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_special_library">
|
||||
<Identity>
|
||||
<Civ>ptol</Civ>
|
||||
|
|
|
|||
|
|
@ -1,8 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_wonder">
|
||||
<Auras datatype="tokens">
|
||||
epic_temple_heal
|
||||
</Auras>
|
||||
<Auras datatype="tokens">epic_temple_heal</Auras>
|
||||
<Footprint>
|
||||
<Square width="46.0" depth="54.0"/>
|
||||
<Height>12.0</Height>
|
||||
|
|
|
|||
|
|
@ -1,8 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_unit_hero_cavalry_javelinist">
|
||||
<Auras datatype="tokens">
|
||||
brit_hero_boudicca
|
||||
</Auras>
|
||||
<Auras datatype="tokens">brit_hero_boudicca</Auras>
|
||||
<Footprint replace="">
|
||||
<Square width="4.5" depth="9.0"/>
|
||||
<Height>5.0</Height>
|
||||
|
|
@ -11,18 +9,11 @@
|
|||
<Civ>brit</Civ>
|
||||
<VisibleClasses datatype="tokens">Female Chariot</VisibleClasses>
|
||||
<GenericName>Boudicca (Chariot)</GenericName>
|
||||
<SpecificName>Boadicea</SpecificName>
|
||||
<Gender>female</Gender>
|
||||
<SpecificName>Boadicea</SpecificName>
|
||||
<Gender>female</Gender>
|
||||
<History>Ammianus Marcellinus described how difficult it would be for a band of foreigners to deal with a Celt if he called in the help of his wife. For she was stronger than he was and could rain blows and kicks upon the assailants equal in force to the shots of a catapult. Boudicca, queen of the Iceni, was said to be 'very tall and terrifying in appearance; her voice was very harsh and a great mass of red hair fell over her shoulders. She wore a tunic of many colors over which a thick cloak was fastened by a brooch.</History>
|
||||
<Icon>units/celt_hero_boudicca.png</Icon>
|
||||
</Identity>
|
||||
<Upgrade>
|
||||
<SwitchToFoot>
|
||||
<Entity>units/brit_hero_boudicca_sword</Entity>
|
||||
<Tooltip>Unmount Boudicca so she can fight with a sword.</Tooltip>
|
||||
<Time>5</Time>
|
||||
</SwitchToFoot>
|
||||
</Upgrade>
|
||||
<VisualActor>
|
||||
<Actor>units/celts/boudicca_chariot.xml</Actor>
|
||||
</VisualActor>
|
||||
|
|
|
|||
|
|
@ -1,27 +1,14 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_unit_hero_infantry_swordsman">
|
||||
<Auras datatype="tokens">
|
||||
brit_hero_boudicca
|
||||
</Auras>
|
||||
<Auras datatype="tokens">brit_hero_boudicca</Auras>
|
||||
<Identity>
|
||||
<Civ>brit</Civ>
|
||||
<GenericName>Boudicca (Sword)</GenericName>
|
||||
<SpecificName>Boadicea</SpecificName>
|
||||
<Gender>female</Gender>
|
||||
<VisibleClasses datatype="tokens">Female Guerilla</VisibleClasses>
|
||||
<SpecificName>Boadicea</SpecificName>
|
||||
<Gender>female</Gender>
|
||||
<History>Ammianus Marcellinus described how difficult it would be for a band of foreigners to deal with a Celt if he called in the help of his wife. For she was stronger than he was and could rain blows and kicks upon the assailants equal in force to the shots of a catapult. Boudicca, queen of the Iceni, was said to be 'very tall and terrifying in appearance; her voice was very harsh and a great mass of red hair fell over her shoulders. She wore a tunic of many colors over which a thick cloak was fastened by a brooch.</History>
|
||||
<Icon>units/celt_hero_boudicca.png</Icon>
|
||||
</Identity>
|
||||
<Upgrade>
|
||||
<SwitchToFoot>
|
||||
<Entity>units/brit_hero_boudicca</Entity>
|
||||
<Tooltip>Mount Boudicca onto her mighty chariot.</Tooltip>
|
||||
<Cost>
|
||||
<wood>10</wood>
|
||||
</Cost>
|
||||
<Time>5</Time>
|
||||
</SwitchToFoot>
|
||||
</Upgrade>
|
||||
<VisualActor>
|
||||
<Actor>units/celts/boudicca.xml</Actor>
|
||||
</VisualActor>
|
||||
|
|
|
|||
|
|
@ -1,13 +1,13 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_unit_hero_infantry_swordsman">
|
||||
<Auras datatype="tokens">brit_hero_cunobelin</Auras>
|
||||
<Identity>
|
||||
<Civ>brit</Civ>
|
||||
<SpecificName>Cunobelin</SpecificName>
|
||||
<History>Cunobelin was a powerful ruler centered in the territory around modern day London. Ruling the Catuvellauni from Camulodunum, he was a warrior king who conquered a neighboring tribe and was referred to by the Romans as the King of the Britons. Eventually Cunobelin retired to become the arch-druid of Siluria, but was taken to Rome with his son upon Caratacos's capture. According to legend, the Apostle Paul baptized Cunobelin into Christianity before he died in Italy.</History>
|
||||
<Icon>units/celt_hero_cunobelin.png</Icon>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
<Actor>units/celts/cunobelin.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_unit_hero_infantry_swordsman">
|
||||
<Auras datatype="tokens">brit_hero_cunobelin</Auras>
|
||||
<Identity>
|
||||
<Civ>brit</Civ>
|
||||
<SpecificName>Cunobelin</SpecificName>
|
||||
<History>Cunobelin was a powerful ruler centered in the territory around modern day London. Ruling the Catuvellauni from Camulodunum, he was a warrior king who conquered a neighboring tribe and was referred to by the Romans as the King of the Britons. Eventually Cunobelin retired to become the arch-druid of Siluria, but was taken to Rome with his son upon Caratacos's capture. According to legend, the Apostle Paul baptized Cunobelin into Christianity before he died in Italy.</History>
|
||||
<Icon>units/celt_hero_cunobelin.png</Icon>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
<Actor>units/celts/cunobelin.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_unit_hero_infantry_pikeman">
|
||||
<Auras datatype="tokens">mace_hero_philip</Auras>
|
||||
<Identity>
|
||||
<Civ>mace</Civ>
|
||||
<Lang>greek</Lang>
|
||||
<GenericName>Philip II of Macedon</GenericName>
|
||||
<SpecificName>Phílippos B' ho Makedṓn</SpecificName>
|
||||
<History>The king of Macedonia (359 BC - 336 BC), he carried out vast monetary and military reforms in order to make his kingdom the most powerful force in the Greek world. Greatly enlarged the size of Macedonia by conquering much of Thrace and subduing the Greeks. Murdered in Aegae while planning a campaign against Persia.</History>
|
||||
<Icon>units/hele_hero_philip.png</Icon>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
<Actor>units/macedonians/philip.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_unit_hero_infantry_pikeman">
|
||||
<Auras datatype="tokens">mace_hero_philip</Auras>
|
||||
<Identity>
|
||||
<Civ>mace</Civ>
|
||||
<Lang>greek</Lang>
|
||||
<GenericName>Philip II of Macedon</GenericName>
|
||||
<SpecificName>Phílippos B' ho Makedṓn</SpecificName>
|
||||
<History>The king of Macedonia (359 BC - 336 BC), he carried out vast monetary and military reforms in order to make his kingdom the most powerful force in the Greek world. Greatly enlarged the size of Macedonia by conquering much of Thrace and subduing the Greeks. Murdered in Aegae while planning a campaign against Persia.</History>
|
||||
<Icon>units/hele_hero_philip.png</Icon>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
<Actor>units/macedonians/philip.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
|
|
|
|||
|
|
@ -2,8 +2,8 @@
|
|||
<Entity parent="template_unit_champion_infantry_pikeman">
|
||||
<Identity>
|
||||
<Civ>ptol</Civ>
|
||||
<Lang>greek</Lang>
|
||||
<GenericName>Royal Guard Infantry</GenericName>
|
||||
<Lang>greek</Lang>
|
||||
<GenericName>Royal Guard Infantry</GenericName>
|
||||
<SpecificName>Phalangitès Agema</SpecificName>
|
||||
<History>Unlike their rivals the Seleucids, the Ptolemies maintained a relatively small force of full-time soldiers to act as a Royal Guard around the sovereign. These were drawn from the Macedonian and Greek kleruchs, settled in Egypt by the first Ptolemy. This consisted of a lance-armed (xystophoroi) cavalry Royal Guard (possibly Hetairoi) 700 strong; and an infantry Royal Guard (Basilikon Agema) 3,000 strong. The infantry guard were phalangites, though a 1,000 man unit within the Agema may have been able to fight as more traditional hypaspists or as thorakitai (spear or spear-and-javelin armed, fast moving heavy infantry).</History>
|
||||
<Icon>units/ptol_champion_infantry.png</Icon>
|
||||
|
|
|
|||
Loading…
Reference in a new issue