Update athen/cavalry_javelinist_e_r.xml helmet.

This actor was using old boeotian helmet

mentioned by @wackyserious Thread:
https://wildfiregames.com/forum/index.php?/topic/25179-committed-hellenic-helmets/page/10/&tab=comments#comment-381154

(following 0257f1ca79)

This was SVN commit r22582.
This commit is contained in:
Alexandermb 2019-08-01 12:34:49 +00:00
parent 12797e14d7
commit 9e1c53c2ff

View file

@ -6,7 +6,6 @@
<mesh>skeletal/new/m_tunic_short.dae</mesh>
<props>
<prop actor="props/units/heads/new/head_hele_a.xml" attachpoint="head"/>
<prop actor="props/units/helmets/hele_cav_a.xml" attachpoint="helmet"/>
<prop actor="props/units/weapons/jav_ammo.xml" attachpoint="ammo"/>
<prop actor="props/units/capes/rider/javelinist.xml" attachpoint="root"/>
</props>
@ -15,6 +14,18 @@
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="Helmet Boeotian Bronze-01">
<props>
<prop actor="props/units/helmets/hele_boeotian.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="Helmet Boeotian Bronze-02">
<props>
<prop actor="props/units/helmets/hele_boeotian_crest.xml" attachpoint="helmet"/>
</props>
</variant>
</group>
<group>
<variant file="biped/base_cavalry_javelin_relax.xml"/>
<variant file="biped/rider/carry_meat.xml"/>