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Update athen/cavalry_javelinist_e_r.xml helmet.
This actor was using old boeotian helmet
mentioned by @wackyserious Thread:
https://wildfiregames.com/forum/index.php?/topic/25179-committed-hellenic-helmets/page/10/&tab=comments#comment-381154
(following 0257f1ca79)
This was SVN commit r22582.
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12797e14d7
commit
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1 changed files with 12 additions and 1 deletions
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@ -6,7 +6,6 @@
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<mesh>skeletal/new/m_tunic_short.dae</mesh>
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<props>
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<prop actor="props/units/heads/new/head_hele_a.xml" attachpoint="head"/>
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<prop actor="props/units/helmets/hele_cav_a.xml" attachpoint="helmet"/>
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<prop actor="props/units/weapons/jav_ammo.xml" attachpoint="ammo"/>
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<prop actor="props/units/capes/rider/javelinist.xml" attachpoint="root"/>
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</props>
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@ -15,6 +14,18 @@
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Helmet Boeotian Bronze-01">
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<props>
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<prop actor="props/units/helmets/hele_boeotian.xml" attachpoint="helmet"/>
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</props>
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</variant>
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<variant frequency="1" name="Helmet Boeotian Bronze-02">
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<props>
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<prop actor="props/units/helmets/hele_boeotian_crest.xml" attachpoint="helmet"/>
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</props>
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</variant>
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</group>
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<group>
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<variant file="biped/base_cavalry_javelin_relax.xml"/>
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<variant file="biped/rider/carry_meat.xml"/>
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