mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-08-15 14:43:32 -07:00
Removes unused OGL legacy
Some checks failed
checkrefs / lfscheck (push) Has been cancelled
checkrefs / checkrefs (push) Has been cancelled
lint / cppcheck (push) Has been cancelled
lint / copyright (push) Has been cancelled
lint / jenkinsfiles (push) Has been cancelled
pre-commit / build (push) Has been cancelled
Some checks failed
checkrefs / lfscheck (push) Has been cancelled
checkrefs / checkrefs (push) Has been cancelled
lint / cppcheck (push) Has been cancelled
lint / copyright (push) Has been cancelled
lint / jenkinsfiles (push) Has been cancelled
pre-commit / build (push) Has been cancelled
This commit is contained in:
parent
552d91e92a
commit
92ee2dba9e
12 changed files with 65 additions and 166 deletions
|
|
@ -1,81 +0,0 @@
|
|||
/* Copyright (C) 2026 Wildfire Games.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining
|
||||
* a copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "precompiled.h"
|
||||
|
||||
#include "ogl.h"
|
||||
|
||||
#include "lib/config2.h"
|
||||
#include "lib/debug.h"
|
||||
#include "ps/CLogger.h"
|
||||
|
||||
#include <cstdarg>
|
||||
#include <cstring>
|
||||
|
||||
|
||||
const char* ogl_GetErrorName(GLenum err)
|
||||
{
|
||||
#define E(e) case e: return #e;
|
||||
switch (err)
|
||||
{
|
||||
E(GL_INVALID_ENUM)
|
||||
E(GL_INVALID_VALUE)
|
||||
E(GL_INVALID_OPERATION)
|
||||
#if !CONFIG2_GLES
|
||||
E(GL_STACK_OVERFLOW)
|
||||
E(GL_STACK_UNDERFLOW)
|
||||
#endif
|
||||
E(GL_OUT_OF_MEMORY)
|
||||
E(GL_INVALID_FRAMEBUFFER_OPERATION)
|
||||
default: return "Unknown GL error";
|
||||
}
|
||||
#undef E
|
||||
}
|
||||
|
||||
static void dump_gl_error(GLenum err)
|
||||
{
|
||||
debug_printf("OGL| %s (%04x)\n", ogl_GetErrorName(err), err);
|
||||
}
|
||||
|
||||
void ogl_WarnIfErrorLoc(const char *file, int line)
|
||||
{
|
||||
// glGetError may return multiple errors, so we poll it in a loop.
|
||||
// the debug_printf should only happen once (if this is set), though.
|
||||
bool error_enountered = false;
|
||||
GLenum first_error = 0;
|
||||
|
||||
for(;;)
|
||||
{
|
||||
GLenum err = glGetError();
|
||||
if(err == GL_NO_ERROR)
|
||||
break;
|
||||
|
||||
if(!error_enountered)
|
||||
first_error = err;
|
||||
|
||||
error_enountered = true;
|
||||
dump_gl_error(err);
|
||||
}
|
||||
|
||||
if(error_enountered)
|
||||
debug_printf("%s:%d: OpenGL error(s) occurred: %s (%04x)\n", file, line, ogl_GetErrorName(first_error), (unsigned int)first_error);
|
||||
}
|
||||
|
|
@ -1,72 +0,0 @@
|
|||
/* Copyright (C) 2026 Wildfire Games.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining
|
||||
* a copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
/*
|
||||
* OpenGL helper functions.
|
||||
*/
|
||||
|
||||
#ifndef INCLUDED_OGL
|
||||
#define INCLUDED_OGL
|
||||
|
||||
#include "lib/code_annotation.h"
|
||||
#include "lib/config2.h" // CONFIG2_GLES
|
||||
|
||||
|
||||
#if CONFIG2_GLES
|
||||
# include "external_libraries/opengles2_wrapper.h"
|
||||
#else
|
||||
# include <glad/gl.h>
|
||||
#endif
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// errors
|
||||
|
||||
/**
|
||||
* raise a warning (break into the debugger) if an OpenGL error is pending.
|
||||
* resets the OpenGL error state afterwards.
|
||||
*
|
||||
* when an error is reported, insert calls to this in a binary-search scheme
|
||||
* to quickly narrow down the actual error location.
|
||||
*
|
||||
* reports a bogus invalid_operation error if called before OpenGL is
|
||||
* initialized, so don't!
|
||||
*
|
||||
* disabled in release mode for efficiency and to avoid annoying errors.
|
||||
**/
|
||||
extern void ogl_WarnIfErrorLoc(const char *file, int line);
|
||||
#ifdef NDEBUG
|
||||
# define ogl_WarnIfError()
|
||||
#else
|
||||
# define ogl_WarnIfError() ogl_WarnIfErrorLoc(__FILE__, __LINE__)
|
||||
#endif
|
||||
|
||||
/**
|
||||
* get a name of the error.
|
||||
*
|
||||
* useful for debug.
|
||||
*
|
||||
* @return read-only C string of unspecified length containing
|
||||
* the error's name.
|
||||
**/
|
||||
extern const char* ogl_GetErrorName(GLenum err);
|
||||
|
||||
#endif // INCLUDED_OGL
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
/* Copyright (C) 2024 Wildfire Games.
|
||||
/* Copyright (C) 2026 Wildfire Games.
|
||||
* This file is part of 0 A.D.
|
||||
*
|
||||
* 0 A.D. is free software: you can redistribute it and/or modify
|
||||
|
|
@ -18,9 +18,15 @@
|
|||
#ifndef INCLUDED_RENDERER_BACKEND_GL_BUFFER
|
||||
#define INCLUDED_RENDERER_BACKEND_GL_BUFFER
|
||||
|
||||
#include "lib/ogl.h"
|
||||
#include "lib/config2.h"
|
||||
#include "renderer/backend/IBuffer.h"
|
||||
|
||||
#if CONFIG2_GLES
|
||||
#include "external_libraries/opengles2_wrapper.h"
|
||||
#else
|
||||
#include <glad/gl.h>
|
||||
#endif
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
|
||||
|
|
|
|||
|
|
@ -24,7 +24,6 @@
|
|||
#include "lib/config2.h"
|
||||
#include "lib/debug.h"
|
||||
#include "lib/external_libraries/libsdl.h"
|
||||
#include "lib/ogl.h"
|
||||
#include "lib/secure_crt.h"
|
||||
#include "ps/CLogger.h"
|
||||
#include "ps/ConfigDB.h"
|
||||
|
|
@ -41,6 +40,12 @@
|
|||
#include "renderer/backend/gl/Texture.h"
|
||||
#include "scriptinterface/Object.h"
|
||||
|
||||
#if CONFIG2_GLES
|
||||
#include "external_libraries/opengles2_wrapper.h"
|
||||
#else
|
||||
#include <glad/gl.h>
|
||||
#endif
|
||||
|
||||
#include <SDL_config.h>
|
||||
#include <SDL_error.h>
|
||||
#include <SDL_version.h>
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@
|
|||
#ifndef INCLUDED_RENDERER_BACKEND_GL_DEVICE
|
||||
#define INCLUDED_RENDERER_BACKEND_GL_DEVICE
|
||||
|
||||
#include "lib/ogl.h"
|
||||
#include "lib/config2.h"
|
||||
#include "ps/CStr.h"
|
||||
#include "renderer/backend/Backend.h"
|
||||
#include "renderer/backend/IBuffer.h"
|
||||
|
|
@ -27,6 +27,12 @@
|
|||
#include "renderer/backend/ITexture.h"
|
||||
#include "renderer/backend/gl/DeviceForward.h"
|
||||
|
||||
#if CONFIG2_GLES
|
||||
#include "external_libraries/opengles2_wrapper.h"
|
||||
#else
|
||||
#include <glad/gl.h>
|
||||
#endif
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <js/TypeDecls.h>
|
||||
|
|
|
|||
|
|
@ -19,13 +19,19 @@
|
|||
#define INCLUDED_RENDERER_BACKEND_GL_DEVICECOMMANDCONTEXT
|
||||
|
||||
#include "graphics/Color.h"
|
||||
#include "lib/ogl.h"
|
||||
#include "lib/config2.h"
|
||||
#include "lib/types.h"
|
||||
#include "renderer/backend/IBuffer.h"
|
||||
#include "renderer/backend/IDeviceCommandContext.h"
|
||||
#include "renderer/backend/IShaderProgram.h"
|
||||
#include "renderer/backend/PipelineState.h"
|
||||
|
||||
#if CONFIG2_GLES
|
||||
#include "external_libraries/opengles2_wrapper.h"
|
||||
#else
|
||||
#include <glad/gl.h>
|
||||
#endif
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* Copyright (C) 2025 Wildfire Games.
|
||||
/* Copyright (C) 2026 Wildfire Games.
|
||||
* This file is part of 0 A.D.
|
||||
*
|
||||
* 0 A.D. is free software: you can redistribute it and/or modify
|
||||
|
|
|
|||
|
|
@ -19,9 +19,15 @@
|
|||
#define INCLUDED_RENDERER_BACKEND_GL_FRAMEBUFFER
|
||||
|
||||
#include "graphics/Color.h"
|
||||
#include "lib/ogl.h"
|
||||
#include "lib/config2.h"
|
||||
#include "renderer/backend/IFramebuffer.h"
|
||||
|
||||
#if CONFIG2_GLES
|
||||
#include "external_libraries/opengles2_wrapper.h"
|
||||
#else
|
||||
#include <glad/gl.h>
|
||||
#endif
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* Copyright (C) 2022 Wildfire Games.
|
||||
/* Copyright (C) 2026 Wildfire Games.
|
||||
* This file is part of 0 A.D.
|
||||
*
|
||||
* 0 A.D. is free software: you can redistribute it and/or modify
|
||||
|
|
@ -18,7 +18,13 @@
|
|||
#ifndef INCLUDED_RENDERER_BACKEND_GL_MAPPING
|
||||
#define INCLUDED_RENDERER_BACKEND_GL_MAPPING
|
||||
|
||||
#include "lib/ogl.h"
|
||||
#include "lib/config2.h"
|
||||
|
||||
#if CONFIG2_GLES
|
||||
#include "external_libraries/opengles2_wrapper.h"
|
||||
#else
|
||||
#include <glad/gl.h>
|
||||
#endif
|
||||
|
||||
namespace Renderer::Backend { enum class BlendFactor; }
|
||||
namespace Renderer::Backend { enum class BlendOp; }
|
||||
|
|
|
|||
|
|
@ -20,7 +20,6 @@
|
|||
|
||||
#include "lib/code_annotation.h"
|
||||
#include "lib/debug.h"
|
||||
#include "lib/ogl.h"
|
||||
#include "ps/containers/StaticVector.h"
|
||||
#include "ps/CStr.h"
|
||||
#include "ps/CStrIntern.h"
|
||||
|
|
@ -29,6 +28,12 @@
|
|||
#include "renderer/backend/IBuffer.h"
|
||||
#include "renderer/backend/IShaderProgram.h"
|
||||
|
||||
#if CONFIG2_GLES
|
||||
#include "external_libraries/opengles2_wrapper.h"
|
||||
#else
|
||||
#include <glad/gl.h>
|
||||
#endif
|
||||
|
||||
#include <cstdint>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
|
|
|
|||
|
|
@ -18,10 +18,16 @@
|
|||
#ifndef INCLUDED_RENDERER_BACKEND_GL_SWAPCHAIN
|
||||
#define INCLUDED_RENDERER_BACKEND_GL_SWAPCHAIN
|
||||
|
||||
#include "lib/ogl.h"
|
||||
#include "lib/config2.h"
|
||||
#include "renderer/backend/gl/Framebuffer.h"
|
||||
#include "renderer/backend/ISwapChain.h"
|
||||
|
||||
#if CONFIG2_GLES
|
||||
#include "external_libraries/opengles2_wrapper.h"
|
||||
#else
|
||||
#include <glad/gl.h>
|
||||
#endif
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
/* Copyright (C) 2025 Wildfire Games.
|
||||
/* Copyright (C) 2026 Wildfire Games.
|
||||
* This file is part of 0 A.D.
|
||||
*
|
||||
* 0 A.D. is free software: you can redistribute it and/or modify
|
||||
|
|
@ -18,10 +18,16 @@
|
|||
#ifndef INCLUDED_RENDERER_BACKEND_GL_TEXTURE
|
||||
#define INCLUDED_RENDERER_BACKEND_GL_TEXTURE
|
||||
|
||||
#include "lib/ogl.h"
|
||||
#include "lib/config2.h"
|
||||
#include "renderer/backend/Format.h"
|
||||
#include "renderer/backend/ITexture.h"
|
||||
|
||||
#if CONFIG2_GLES
|
||||
#include "external_libraries/opengles2_wrapper.h"
|
||||
#else
|
||||
#include <glad/gl.h>
|
||||
#endif
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue