Alters tooltips for Town and City Phase upgrades for clarity. Closes #1447

This was SVN commit r12075.
This commit is contained in:
Mythos_Ruler 2012-07-06 00:23:31 +00:00
parent 463e62a514
commit 80d6d8930e
4 changed files with 4 additions and 4 deletions

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@ -10,7 +10,7 @@
"description": "Advances from a bustling town to a veritable metropolis, full of the wonders of modern technology.",
"cost": {"food": 0, "wood": 0, "stone": 1000, "metal": 1000},
"requirements": { "class": "Town", "number": 4 },
"requirementsTooltip": "Requires 4 town structures of any type. Walls and Civ Centres do not count.",
"requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
"supersedes": "phase_town",
"icon": "city_phase.png",
"researchTime": 60,

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@ -3,7 +3,7 @@
"description": "Advance from a bustling town to large city.",
"cost": {"food": 0, "wood": 0, "stone": 1000, "metal": 1000},
"requirements": { "class": "Town", "number": 4 },
"requirementsTooltip": "Requires 4 town structures of any type. Walls and Civ Centres do not count.",
"requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
"icon": "city_phase.png",
"researchTime": 60,
"tooltip": "Advance to City Phase, which unlocks Brythonic structures and units. Territory radius for Civilisation Centres increased by another +25%",

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@ -3,7 +3,7 @@
"description": "Advance from a bustling town to large city.",
"cost": {"food": 0, "wood": 0, "stone": 1000, "metal": 1000},
"requirements": { "class": "Town", "number": 4 },
"requirementsTooltip": "Requires 4 town structures of any type. Walls and Civ Centres do not count.",
"requirementsTooltip": "Requires 4 new Town Phase structures (except Walls and Civ Centres).",
"icon": "city_phase.png",
"researchTime": 60,
"tooltip": "Advance to City Phase, which unlocks Gallic structures and units. Territory radius for Civilisation Centres increased by another +25%",

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@ -3,7 +3,7 @@
"description": "Advances from a small village to a bustling town, ready to expand rapidly.",
"cost": { "food": 500, "wood": 500, "stone": 0, "metal": 0 },
"requirements": { "class": "Village", "number": 6 },
"requirementsTooltip": "Requires 5 village structures of any type. Farm fields and palisades do not count.",
"requirementsTooltip": "Requires 5 Village Phase structures (except Palisades and Farm Fields).",
"supersedes": "phase_village",
"icon": "town_phase.png",
"researchTime": 30,