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Rename class names postifxed with "Man" to "Manager".
A regex-based search across the codebase confirms there are no other instances of "Man" that should be renamed to "Manager". Variables were not renamed.
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b1627f5158
commit
1034b55037
1 changed files with 10 additions and 10 deletions
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@ -56,7 +56,7 @@
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#include <string>
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#include <vector>
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class MockPathfinderTerrMan : public ICmpPathfinder
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class MockPathfinderTerrManager : public ICmpPathfinder
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{
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public:
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DEFAULT_MOCK_COMPONENT()
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@ -95,7 +95,7 @@ public:
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void SetAtlasOverlay(bool, pass_class_t = 0) override {}
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};
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class MockPlayerMgrTerrMan : public ICmpPlayerManager
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class MockPlayerMgrTerrManager : public ICmpPlayerManager
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{
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public:
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DEFAULT_MOCK_COMPONENT()
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@ -104,7 +104,7 @@ public:
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entity_id_t GetPlayerByID(int32_t id) override { return id + 1; }
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};
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class MockTerrInfTerrMan : public ICmpTerritoryInfluence
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class MockTerrInfTerrManager : public ICmpTerritoryInfluence
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{
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public:
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DEFAULT_MOCK_COMPONENT()
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@ -116,7 +116,7 @@ public:
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u32 m_Radius = 0;
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};
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class MockOwnershipTerrMan : public ICmpOwnership
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class MockOwnershipTerrManager : public ICmpOwnership
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{
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public:
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DEFAULT_MOCK_COMPONENT()
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@ -126,7 +126,7 @@ public:
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void SetOwnerQuiet(player_id_t) override {};
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};
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class MockPositionTerrMan : public ICmpPosition
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class MockPositionTerrManager : public ICmpPosition
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{
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public:
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DEFAULT_MOCK_COMPONENT()
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@ -195,19 +195,19 @@ public:
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ComponentTestHelper test(*g_ScriptContext);
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ICmpTerritoryManager* cmp = test.Add<ICmpTerritoryManager>(CID_TerritoryManager, "", SYSTEM_ENTITY);
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MockPathfinderTerrMan pathfinder;
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MockPathfinderTerrManager pathfinder;
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test.AddMock(SYSTEM_ENTITY, IID_Pathfinder, pathfinder);
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MockPlayerMgrTerrMan playerMan;
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MockPlayerMgrTerrManager playerMan;
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test.AddMock(SYSTEM_ENTITY, IID_PlayerManager, playerMan);
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pathfinder.m_PassabilityGrid.resize(ICmpTerritoryManager::NAVCELLS_PER_TERRITORY_TILE * 5, ICmpTerritoryManager::NAVCELLS_PER_TERRITORY_TILE * 5);
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MockTerrInfTerrMan terrInf;
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MockTerrInfTerrManager terrInf;
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test.AddMock(5, IID_TerritoryInfluence, terrInf);
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MockOwnershipTerrMan ownership;
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MockOwnershipTerrManager ownership;
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test.AddMock(5, IID_Ownership, ownership);
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MockPositionTerrMan position;
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MockPositionTerrManager position;
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test.AddMock(5, IID_Position, position);
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position.m_Pos = CFixedVector3D(
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