diff --git a/source/simulation2/components/tests/test_TerritoryManager.h b/source/simulation2/components/tests/test_TerritoryManager.h index 29b8dfd435..e642621728 100644 --- a/source/simulation2/components/tests/test_TerritoryManager.h +++ b/source/simulation2/components/tests/test_TerritoryManager.h @@ -56,7 +56,7 @@ #include #include -class MockPathfinderTerrMan : public ICmpPathfinder +class MockPathfinderTerrManager : public ICmpPathfinder { public: DEFAULT_MOCK_COMPONENT() @@ -95,7 +95,7 @@ public: void SetAtlasOverlay(bool, pass_class_t = 0) override {} }; -class MockPlayerMgrTerrMan : public ICmpPlayerManager +class MockPlayerMgrTerrManager : public ICmpPlayerManager { public: DEFAULT_MOCK_COMPONENT() @@ -104,7 +104,7 @@ public: entity_id_t GetPlayerByID(int32_t id) override { return id + 1; } }; -class MockTerrInfTerrMan : public ICmpTerritoryInfluence +class MockTerrInfTerrManager : public ICmpTerritoryInfluence { public: DEFAULT_MOCK_COMPONENT() @@ -116,7 +116,7 @@ public: u32 m_Radius = 0; }; -class MockOwnershipTerrMan : public ICmpOwnership +class MockOwnershipTerrManager : public ICmpOwnership { public: DEFAULT_MOCK_COMPONENT() @@ -126,7 +126,7 @@ public: void SetOwnerQuiet(player_id_t) override {}; }; -class MockPositionTerrMan : public ICmpPosition +class MockPositionTerrManager : public ICmpPosition { public: DEFAULT_MOCK_COMPONENT() @@ -195,19 +195,19 @@ public: ComponentTestHelper test(*g_ScriptContext); ICmpTerritoryManager* cmp = test.Add(CID_TerritoryManager, "", SYSTEM_ENTITY); - MockPathfinderTerrMan pathfinder; + MockPathfinderTerrManager pathfinder; test.AddMock(SYSTEM_ENTITY, IID_Pathfinder, pathfinder); - MockPlayerMgrTerrMan playerMan; + MockPlayerMgrTerrManager playerMan; test.AddMock(SYSTEM_ENTITY, IID_PlayerManager, playerMan); pathfinder.m_PassabilityGrid.resize(ICmpTerritoryManager::NAVCELLS_PER_TERRITORY_TILE * 5, ICmpTerritoryManager::NAVCELLS_PER_TERRITORY_TILE * 5); - MockTerrInfTerrMan terrInf; + MockTerrInfTerrManager terrInf; test.AddMock(5, IID_TerritoryInfluence, terrInf); - MockOwnershipTerrMan ownership; + MockOwnershipTerrManager ownership; test.AddMock(5, IID_Ownership, ownership); - MockPositionTerrMan position; + MockPositionTerrManager position; test.AddMock(5, IID_Position, position); position.m_Pos = CFixedVector3D(