mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 05:13:58 -07:00
26 lines
557 B
C++
26 lines
557 B
C++
|
|
/*
|
||
|
|
GUI utilities
|
||
|
|
by Gustav Larsson
|
||
|
|
gee@pyro.nu
|
||
|
|
*/
|
||
|
|
|
||
|
|
//#include "stdafx.h"
|
||
|
|
#include "GUI.h"
|
||
|
|
|
||
|
|
using namespace std;
|
||
|
|
|
||
|
|
CGUIObject * CInternalCGUIAccessorBase::GetObjectPointer(CGUI &GUIinstance, const CStr &Object)
|
||
|
|
{
|
||
|
|
// if (!GUIinstance.ObjectExists(Object))
|
||
|
|
// return NULL;
|
||
|
|
|
||
|
|
return GUIinstance.m_pAllObjects.find(Object)->second;
|
||
|
|
}
|
||
|
|
|
||
|
|
const CGUIObject * CInternalCGUIAccessorBase::GetObjectPointer(const CGUI &GUIinstance, const CStr &Object)
|
||
|
|
{
|
||
|
|
// if (!GUIinstance.ObjectExists(Object))
|
||
|
|
// return NULL;
|
||
|
|
|
||
|
|
return GUIinstance.m_pAllObjects.find(Object)->second;
|
||
|
|
}
|