mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-19 14:53:56 -07:00
160 lines
4.4 KiB
C++
160 lines
4.4 KiB
C++
|
|
/* Copyright (C) 2012 Wildfire Games.
|
||
|
|
* This file is part of 0 A.D.
|
||
|
|
*
|
||
|
|
* 0 A.D. is free software: you can redistribute it and/or modify
|
||
|
|
* it under the terms of the GNU General Public License as published by
|
||
|
|
* the Free Software Foundation, either version 2 of the License, or
|
||
|
|
* (at your option) any later version.
|
||
|
|
*
|
||
|
|
* 0 A.D. is distributed in the hope that it will be useful,
|
||
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
|
* GNU General Public License for more details.
|
||
|
|
*
|
||
|
|
* You should have received a copy of the GNU General Public License
|
||
|
|
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
*/
|
||
|
|
|
||
|
|
#include "precompiled.h"
|
||
|
|
|
||
|
|
#include "ShaderDefines.h"
|
||
|
|
|
||
|
|
#include "ps/ThreadUtil.h"
|
||
|
|
|
||
|
|
#include <boost/unordered_map.hpp>
|
||
|
|
|
||
|
|
size_t hash_value(const CShaderDefines::SItems& items)
|
||
|
|
{
|
||
|
|
return items.hash;
|
||
|
|
}
|
||
|
|
|
||
|
|
bool operator==(const CShaderDefines::SItems& a, const CShaderDefines::SItems& b)
|
||
|
|
{
|
||
|
|
return a.items == b.items;
|
||
|
|
}
|
||
|
|
|
||
|
|
struct ItemNameCmp
|
||
|
|
{
|
||
|
|
typedef CShaderDefines::SItems::Item first_argument_type;
|
||
|
|
typedef CShaderDefines::SItems::Item second_argument_type;
|
||
|
|
bool operator()(const CShaderDefines::SItems::Item& a, const CShaderDefines::SItems::Item& b) const
|
||
|
|
{
|
||
|
|
return a.first < b.first;
|
||
|
|
}
|
||
|
|
};
|
||
|
|
|
||
|
|
struct ItemNameGeq
|
||
|
|
{
|
||
|
|
bool operator()(const CShaderDefines::SItems::Item& a, const CShaderDefines::SItems::Item& b) const
|
||
|
|
{
|
||
|
|
return !(b.first < a.first);
|
||
|
|
}
|
||
|
|
};
|
||
|
|
|
||
|
|
typedef boost::unordered_map<CShaderDefines::SItems, shared_ptr<CShaderDefines::SItems> > InternedItems_t;
|
||
|
|
static InternedItems_t g_InternedItems;
|
||
|
|
|
||
|
|
CShaderDefines::SItems* CShaderDefines::GetInterned(const SItems& items)
|
||
|
|
{
|
||
|
|
ENSURE(ThreadUtil::IsMainThread()); // g_InternedItems is not thread-safe
|
||
|
|
|
||
|
|
InternedItems_t::iterator it = g_InternedItems.find(items);
|
||
|
|
if (it != g_InternedItems.end())
|
||
|
|
return it->second.get();
|
||
|
|
|
||
|
|
// Sanity test: the items list is meant to be sorted by name.
|
||
|
|
// This is a reasonable place to verify that, since this will be called once per distinct SItems.
|
||
|
|
ENSURE(std::adjacent_find(items.items.begin(), items.items.end(), std::binary_negate<ItemNameCmp>(ItemNameCmp())) == items.items.end());
|
||
|
|
|
||
|
|
shared_ptr<SItems> ptr(new SItems(items));
|
||
|
|
g_InternedItems.insert(std::make_pair(items, ptr));
|
||
|
|
return ptr.get();
|
||
|
|
}
|
||
|
|
|
||
|
|
CShaderDefines::CShaderDefines()
|
||
|
|
{
|
||
|
|
SItems items;
|
||
|
|
items.RecalcHash();
|
||
|
|
m_Items = GetInterned(items);
|
||
|
|
}
|
||
|
|
|
||
|
|
void CShaderDefines::Add(const char* name, const char* value)
|
||
|
|
{
|
||
|
|
SItems items = *m_Items;
|
||
|
|
|
||
|
|
SItems::Item addedItem = std::make_pair(CStrIntern(name), CStrIntern(value));
|
||
|
|
|
||
|
|
// Add the new item in a way that preserves the sortedness and uniqueness of item names
|
||
|
|
for (std::vector<SItems::Item>::iterator it = items.items.begin(); ; ++it)
|
||
|
|
{
|
||
|
|
if (it == items.items.end() || addedItem.first < it->first)
|
||
|
|
{
|
||
|
|
items.items.insert(it, addedItem);
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
else if (addedItem.first == it->first)
|
||
|
|
{
|
||
|
|
it->second = addedItem.second;
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
items.RecalcHash();
|
||
|
|
m_Items = GetInterned(items);
|
||
|
|
}
|
||
|
|
|
||
|
|
void CShaderDefines::Add(const CShaderDefines& defines)
|
||
|
|
{
|
||
|
|
SItems items;
|
||
|
|
// set_union merges the two sorted lists into a new sorted list;
|
||
|
|
// if two items are equivalent (i.e. equal names, possibly different values)
|
||
|
|
// then the one from the first list is kept
|
||
|
|
std::set_union(
|
||
|
|
defines.m_Items->items.begin(), defines.m_Items->items.end(),
|
||
|
|
m_Items->items.begin(), m_Items->items.end(),
|
||
|
|
std::inserter(items.items, items.items.begin()),
|
||
|
|
ItemNameCmp());
|
||
|
|
items.RecalcHash();
|
||
|
|
m_Items = GetInterned(items);
|
||
|
|
}
|
||
|
|
|
||
|
|
std::map<CStr, CStr> CShaderDefines::GetMap() const
|
||
|
|
{
|
||
|
|
std::map<CStr, CStr> ret;
|
||
|
|
for (size_t i = 0; i < m_Items->items.size(); ++i)
|
||
|
|
ret[m_Items->items[i].first.string()] = m_Items->items[i].second.string();
|
||
|
|
return ret;
|
||
|
|
}
|
||
|
|
|
||
|
|
int CShaderDefines::GetInt(const char* name) const
|
||
|
|
{
|
||
|
|
CStrIntern nameIntern(name);
|
||
|
|
for (size_t i = 0; i < m_Items->items.size(); ++i)
|
||
|
|
{
|
||
|
|
if (m_Items->items[i].first == nameIntern)
|
||
|
|
{
|
||
|
|
int ret;
|
||
|
|
std::stringstream str(m_Items->items[i].second.c_str());
|
||
|
|
str >> ret;
|
||
|
|
return ret;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
return 0;
|
||
|
|
}
|
||
|
|
|
||
|
|
size_t CShaderDefines::GetHash() const
|
||
|
|
{
|
||
|
|
return m_Items->hash;
|
||
|
|
}
|
||
|
|
|
||
|
|
void CShaderDefines::SItems::RecalcHash()
|
||
|
|
{
|
||
|
|
size_t h = 0;
|
||
|
|
for (size_t i = 0; i < items.size(); ++i)
|
||
|
|
{
|
||
|
|
boost::hash_combine(h, items[i].first.GetHash());
|
||
|
|
boost::hash_combine(h, items[i].second.GetHash());
|
||
|
|
}
|
||
|
|
hash = h;
|
||
|
|
}
|