Volume controls moved to dedicated row with large tap targets
(36pt height, full-width, dark background, percentage readout).
Digital Crown binding removed — buttons are the primary control.
Applied to both local playback and iPhone remote views.
🔴 SmartDJCache concurrent Dictionary crash (April 27+28 crash logs):
- EXC_BAD_ACCESS + doesNotRecognizeSelector in bulkImport()
- memoryCache dictionary mutated from main thread (loadBulkCache)
and background Task.detached (bulkImport) simultaneously
- Fix: NSLock serializes all memoryCache reads and writes
🔴 stopAVPlayer removeTimeObserver crash (April 30 crash log):
- SIGABRT in -[AVPlayer removeTimeObserver:] from Previous button
- timeObserver registered on old player, self.player swapped to
crossfade's active player by finalizeCrossfade
- Fix: remove observer from OLD player at both swap sites before
assignment + reorder stopAVPlayer (observer before replaceCurrentItem)
🟡 Audit fixes (no crash logs, preventative):
- KVO in radioSeekBack wrapped in DispatchQueue.main.async
- Stale vis Task guarded by songId in all MainActor.run blocks
- CHANGELOG.md with full findings documentation
Fix 1 — Command routing:
All sendMessage calls now use replyHandler (even { _ in }) so
WCSession routes them to didReceiveMessage:replyHandler: where
the actual command handling lives. Previously next/prev/seek/volume
silently went to the fire-and-forget handler which dropped them.
Fix 2 — Seek bar:
Replaced DragGesture with onTapGesture for reliable watchOS taps.
Hit target increased from 3pt to 20pt. Both local and remote views.
Fix 3 — Volume:
Replaced tiny slider bar with speaker.minus/speaker.plus buttons.
Crown still works for fine control. Both local and remote views.
NowPlayingView.swift — The _radioProgressBarImpl stub I left as a
“reference” comment block was still compiled by Swift and referenced
isDraggingSlider, dragPosition, and playbackTime which no longer exist
on NowPlayingView. Removed the entire stub. Also transportControls had
one remaining playbackTime reference — replaced with
audioPlayer.currentTime directly since transport controls genuinely
need the current position for the timeshift enable/disable logic and
don’t cause a body re-eval issue there.
NavidromeWatchApp.swift — syncLibrary() is declared async not async
throws, so try? was redundant. Removed it.
AUDIT-036 — Slider/button fixes (direct Liquid Glass cause)
scheduleFlush() now runs Task { @MainActor } instead of bare Task. The
pendingSaves dictionary is now only ever read/written on the main
thread. Before this fix, a UserDefaults write could race with a slider
didSet, causing values to snap back or write the wrong value — which
is exactly why buttons were switching state unexpectedly.
AUDIT-034 — 60fps idle Canvas (direct Liquid Glass cause)
TimelineView now uses isRenderingActive ? settings.effectiveFPS : 2.0.
When paused or not visible, the Canvas drops from 60fps to 2fps. This
stops the continuous GPU wakeups that were fighting Liquid Glass
gesture tracking, which is why sliders needed multiple attempts.
AUDIT-001 — FFT real-time heap allocation
processFFT no longer allocates any heap memory. The Hann window is
computed once in init(). All four scratch buffers (fftWindow,
fftWindowed, fftRealp/fftImagp, fftMagnitudes) are pre-allocated and
reused every render callback — zero allocations on the real-time audio
thread.
AUDIT-002 — WatchOfflineStore data race
taskToSongId and pendingSongs now protected by a dedicated serial
storeQueue. URLSession delegate reads and main thread writes are
serialised.
AUDIT-019 — URLSession per AsyncCoverArt render
CompanionAPIService() no longer instantiated per render. Companion
cover art URLs now built directly from
CompanionSettings.shared.baseURL — no URLSession created.
AUDIT-020 — Synchronous disk read on main thread
CachedImageLoader now uses memoryOnlyImage (sync, no I/O) for the
first check, then cachedImageAsync (disk read on ioQueue) for the
second. Main thread never blocks on disk I/O.
AUDIT-033 — Lost star/unstar actions offline
Star/unstar now routes through OptimisticActionQueue — actions survive
Tailscale reconnection and are retried automatically.
AUDIT-035 — OptimisticActionQueue flush race
flush() Task is now @MainActor — pendingActions only ever touched on
main thread, no more race between rapid taps and in-flight flushes.
AUDIT-038 — O(n²) deduplication
deduplicateAlbums now O(n) using a frequency dictionary. For 843
albums: ~7.1M string comparisons/second during playback → ~1,700.
AUDIT-026, AUDIT-015 — Duplicate setResourceValue removed, cacheSize
now uses totalSize directly
Features:
- Dual-AVPlayer Smart DJ crossfade with LUFS normalization
- Mitsuha-style FFT visualizer (real-time + offline pre-computed)
- Companion API integration (Smart DJ, tag editing, vis frames)
- Offline-first SyncEngine with delta sync and album detail pre-caching
- Audio pre-fetcher for gapless queue playback
- Optimistic action queue (star/unstar with background retry)
- ShazamKit recognition with MusicKit preview playback
- Radio streaming with HLS/PLS/M3U support and buffer seek
- Watch app with Crown Sequencer and Ultra speaker support
- Batch metadata editing with album_artist fix for split albums
- Cache-first UI pattern across all views
- NWPathMonitor offline detection with reactive song greying