Gimp/plug-ins/sel2path/math.c
Tor Lillqvist 6ef23d984f app/appenv.h New file. Includes <math.h>. Move G_PI, RINT(), ROUND() etc
1999-09-01  Tor Lillqvist  <tml@iki.fi>

* app/appenv.h
* libgimp/gimpmath.h: New file. Includes <math.h>. Move G_PI,
RINT(), ROUND() etc from app/appenv.h here, so plug-ins can
use them, too. Remove some commented-out old stuff in appenv.h.

* libgimp/gimp.h: Include gimpmath.h.

* libgimp/gimp.c (gimp_main): Win32: Don't install signal
handlers, we can't do anything useful in the handler ourselves
anyway (it would be nice to print out a backtrace, but that seems
pretty hard to do, even if not impossible). Let Windows inform the
user about the crash. If the plug-in was compiled with MSVC, and
the user also has it, she is offered a chance to start the
debugger automatically anyway.

* app/*several*.c: Include gimpmath.h for G_PI etc. Don't include
<math.h>, as gimpmath.h includes it.

* plug-ins/*/*many*.c: Include config.h. Don't include <math.h>.
Remove all the duplicated definitions of G_PI and rint(). Use
RINT() instead of rint().

* app/app_procs.[ch]: app_exit() takes a gboolean.

* app/batch.c
* app/commands.c
* app/interface.c: Call app_exit() with FALSE or TRUE.

* app/main.c (on_error): Call gimp_fatal_error. (main): Don't
install any signal handler on Win32 here, either.

* app/errors.c (gimp_fatal_error, gimp_terminate): Win32: Format
the message and call MessageBox with it.  g_on_error_query doesn't
do anything useful on Win32, and printf'ing a message to stdout or
stderr doesn't do anything, either, in a windowing application.
1999-09-01 20:30:56 +00:00

180 lines
4.3 KiB
C

/* math.c: define some simple array operations, and other functions.
Copyright (C) 1992 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
#include "config.h"
#include <float.h>
#include <math.h>
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include "libgimp/gimpmath.h"
#include "types.h"
#include "global.h"
/* Numerical errors sometimes make a floating point number just slightly
larger or smaller than its true value. When it matters, we need to
compare with some tolerance, REAL_EPSILON, defined in kbase.h. */
const boolean
epsilon_equal (real v1, real v2)
{
return
v1 == v2 /* Usually they'll be exactly equal, anyway. */
|| fabs (v1 - v2) <= REAL_EPSILON;
}
/* Return the Euclidean distance between P1 and P2. */
const real
distance (real_coordinate_type p1, real_coordinate_type p2)
{
return hypot (p1.x - p2.x, p1.y - p2.y);
}
/* Same thing, for integer points. */
const real
int_distance (coordinate_type p1, coordinate_type p2)
{
return hypot ((double) p1.x - p2.x, (double) p1.y - p2.y);
}
/* Return the arc cosine of V, in degrees in the range zero to 180. V
is taken to be in radians. */
const real
acosd (real v)
{
real a;
if (epsilon_equal (v, 1.0))
v = 1.0;
else if (epsilon_equal (v, -1.0))
v = -1.0;
errno = 0;
a = acos (v);
if (errno == ERANGE || errno == EDOM)
FATAL_PERROR ("acosd");
return a * 180.0 / G_PI;
}
/* The slope of the line defined by COORD1 and COORD2. */
const real
slope (real_coordinate_type coord1, real_coordinate_type coord2)
{
assert (coord2.x - coord1.x != 0);
return (coord2.y - coord1.y) / (coord2.x - coord1.x);
}
/* Turn an integer point into a real one, and vice versa. */
const real_coordinate_type
int_to_real_coord (coordinate_type int_coord)
{
real_coordinate_type real_coord;
real_coord.x = int_coord.x;
real_coord.y = int_coord.y;
return real_coord;
}
const coordinate_type
real_to_int_coord (real_coordinate_type real_coord)
{
coordinate_type int_coord;
int_coord.x = ROUND (real_coord.x);
int_coord.y = ROUND (real_coord.y);
return int_coord;
}
/* See if two points (described by their row and column) are adjacent. */
const boolean
points_adjacent_p (int row1, int col1, int row2, int col2)
{
int row_diff = abs (row1 - row2);
int col_diff = abs (col1 - col2);
return
(row_diff == 1 && col_diff == 1)
|| (row_diff == 0 && col_diff == 1)
|| (row_diff == 1 && col_diff == 0);
}
/* Find the largest and smallest elements in an array of reals. */
void
find_bounds (real *values, unsigned value_count, real *min, real *max)
{
unsigned this_value;
/* We must use FLT_MAX and FLT_MIN, instead of the corresponding
values for double, because gcc uses the native atof to parse
floating point constants, and many atof's choke on the extremes. */
*min = FLT_MAX;
*max = FLT_MIN;
for (this_value = 0; this_value < value_count; this_value++)
{
if (values[this_value] < *min)
*min = values[this_value];
if (values[this_value] > *max)
*max = values[this_value];
}
}
/* Map a range of numbers, some positive and some negative, into all
positive, with the greatest being at one and the least at zero.
This allocates new memory. */
real *
map_to_unit (real *values, unsigned value_count)
{
real smallest, largest;
int this_value;
real *mapped_values = malloc (sizeof (real) * value_count);
find_bounds (values, value_count, &smallest, &largest);
largest -= smallest; /* We never care about largest itself. */
for (this_value = 0; this_value < value_count; this_value++)
mapped_values[this_value] = (values[this_value] - smallest) / largest;
return mapped_values;
}