Tue Feb 15 23:27:42 GMT 2000 Andy Thomas <alt@gimp.org>
* gimp/app/gimpdrawable.c
* gimp/app/channel.c
* gimp/app/layer.c
* gimp/app/channel.h
* gimp/app/layer.h
* gimp/app/gimpimage.c
* gimp/app/gimpimage.h
* gimp/app/gimpdrawable.h
* gimp/tools/pdbgen/pdb/paths.pdb
* gimp/tools/pdbgen/pdb/layer.pdb
* gimp/tools/pdbgen/pdb/channel.pdb
* gimp/tools/pdbgen/pdb/gimage.pdb
* gimp/app/channel_cmds.c
* gimp/app/gimage_cmds.c
* gimp/app/internal_procs.c
* gimp/app/layer_cmds.c
* gimp/app/paths_cmds.c
New gimp_*_set_tattoo procedures. This allows save/load plugins
to save/restore tattoo states of layers, channels and paths. Note the
internal tattoo state can also be set, however rigorous checks are
performed to make sure that the internal tattoo states of layer,
channels and paths are consistent and that the new state value is
newval > MAX(MAX(layertattoo),MAX(channeltattoo),MAX(pathtattoo)).
550 lines
15 KiB
Text
550 lines
15 KiB
Text
# The GIMP -- an image manipulation program
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# Copyright (C) 1995 Spencer Kimball and Peter Mattis
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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# "Perlized" from C source by Manish Singh <yosh@gimp.org>
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sub layer_arg () {{
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name => 'layer',
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type => 'layer',
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desc => 'The layer'
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}}
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sub layer_change_invoke {
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my ($undo, $code) = @_;
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my $indent = 6;
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chomp $code;
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$code =~ s/\t/' ' x 8/eg;
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if ($code =~ /^\s*{\s*\n.*\n\s*}\s*$/s) {
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$code =~ s/^\s*{\s*\n//s;
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$code =~ s/\n\s*}\s*$//s;
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$indent = 4;
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}
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$code =~ s/^/' ' x $indent/meg;
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$code =~ s/^ {6}//s;
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while ($code =~ /^\t* {8}/m) { $code =~ s/^(\t*) {8}/$1\t/mg }
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%invoke = (
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headers => [ qw("undo.h" "floating_sel.h") ],
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vars => [ 'GimpImage *gimage', 'Layer *floating_layer' ],
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code => <<CODE
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{
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if ((gimage = GIMP_DRAWABLE(layer)->gimage))
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{
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floating_layer = gimage_floating_sel (gimage);
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undo_push_group_start (gimage, ${undo}_UNDO);
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if (floating_layer)
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floating_sel_relax (floating_layer, TRUE);
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$code
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if (floating_layer)
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floating_sel_rigor (floating_layer, TRUE);
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undo_push_group_end (gimage);
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}
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else
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success = FALSE;
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}
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CODE
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);
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}
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sub layer_dim_proc {
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my ($op, $morehelp, @args) = @_;
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$blurb = "\u$op the layer to the specified extents.";
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my $ops = $op =~ /e$/ ? "${op}s" : "${op}es";
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$help = <<HELP;
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This procedure $ops the layer so that it's new width and height are equal to
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the supplied parameters. $morehelp This operation only works if the layer has
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been added to an image.
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HELP
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&std_pdb_misc;
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@inargs = (
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&layer_arg,
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{ name => 'new_width', type => '0 < int32',
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desc => 'New layer width: (%%desc%%)' },
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{ name => 'new_height', type => '0 < int32',
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desc => 'New layer height: (%%desc%%)' },
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);
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push @inargs, @args;
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my $args = "";
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foreach (@args) {
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$args .= ', ' if $args;
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$args .= $_->{name};
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}
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&layer_change_invoke("LAYER_\U$op\E",
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"layer_$op (layer, new_width, new_height, $args);");
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}
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sub layer_get_prop_proc {
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my ($prop, $type, $desc, $func) = @_;
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$blurb = "Get the $desc of the specified layer.";
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$help = "This procedure returns the specified layer's $desc. ";
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&std_pdb_misc;
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@inargs = ( &layer_arg );
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@outargs = (
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{ name => $prop, type => $type,
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desc => "The layer $desc", no_declare => 1 }
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);
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my $alias = $func ? "layer_get_$prop (layer)" : "layer->$prop";
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$alias = "g_strdup ($alias)" if $type eq 'string';
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$outargs[0]->{alias} .= "$alias";
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if ($type eq 'color') {
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$outargs[0]->{init} = 1;
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delete @{$outargs[0]}{qw(alias no_declare)};
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$invoke{headers} = [ qw("gimpimage.h") ];
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$invoke{code} = "{\n color = g_new (guchar, 3);\n";
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foreach (map { "${_}_PIX" } qw(RED GREEN BLUE)) {
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$invoke{code} .= " $prop\[$_] = layer->col[$_];\n";
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}
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$invoke{code} .= "}\n";
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}
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}
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sub layer_set_prop_proc {
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my ($prop, $type, $desc, $func) = @_;
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$blurb = "Set the $desc of the specified layer.";
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$help = "This procedure sets the specified layer's $desc. ";
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&std_pdb_misc;
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@inargs = (
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&layer_arg,
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{ name => $prop, type => $type,
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desc => "The new layer $desc" }
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);
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if ($type =~ /float/) {
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$inargs[1]->{desc} .= ' (%%desc%%)';
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}
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$invoke{code} = $func ? "layer_set_$prop (layer, $prop);"
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: "layer->$prop = $prop;";
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if ($type eq 'color') {
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%invoke = (
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vars => [ 'int i' ],
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code => <<CODE
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for (i = 0; i < 3; i++)
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layer->col[i] = $prop\[i];
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CODE
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);
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}
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}
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sub layer_accessors {
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my ($prop, $type, $desc, $func, $setting, $extra) = @_;
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my (@extra, %extra); my $once = 0;
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my $change = "s/ ($desc)/'s \$1 setting/";
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(my $common = "\n; foreach (\$blurb, \$help) { $change }") =~ s/'s//;
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my %modify = (
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get => "$common \$outargs[0]->{desc} =~ $change;",
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set => "$common \$inargs[1]->{desc} =~ $change;",
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);
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ref($extra) ? (@extra = @$extra) : (@extra = ($extra, $extra));
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%extra = map { $once++ ? 'set' : 'get', $_ ? $_ : "" } @extra;
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foreach (sort keys %extra) {
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my $proc = "layer_${_}_$prop";
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push @procs, $proc;
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eval <<SUB;
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sub @{[ scalar caller ]}::$proc {
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\&layer_${_}_prop_proc('$prop', '$type', '$desc', $func);
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$extra{$_}
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@{[ $setting ? $modify{$_} : "" ]}
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}
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SUB
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}
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}
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sub layer_new {
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$blurb = 'Create a new layer.';
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$help = <<'HELP';
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This procedure creates a new layer with the specified width, height, and type.
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Name, opacity, and mode are also supplied parameters. The new layer still needs
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to be added to the image, as this is not automatic. Add the new layer with the
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'gimp_image_add_layer' command. Other attributes such as layer mask modes, and
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offsets should be set with explicit procedure calls.
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HELP
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&std_pdb_misc;
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@inargs = (
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&std_image_arg,
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{ name => 'width', type => '0 < int32',
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desc => 'The layer width: (%%desc%%)' },
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{ name => 'height', type => '0 < int32',
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desc => 'The layer height: (%%desc%%)' },
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{ name => 'type', type => 'enum GimpImageType',
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desc => 'The layer type: { %%desc%% }' },
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{ name => 'name', type => 'string',
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desc => 'The layer name', no_success => 1 },
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{ name => 'opacity', type => '0 <= float <= 100',
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desc => 'The layer opacity: (%%desc%%)', alias => 'opacity_arg' },
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{ name => 'mode', type => 'enum LayerModeEffects',
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desc => 'The layer combination mode: { %%desc%% }' }
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);
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$inargs[0]->{desc} .= ' to which to add the layer';
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@outargs = (
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{ name => 'layer', type => 'layer',
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desc => 'The newly created layer', init => 1 }
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);
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%invoke = (
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vars => [ 'int opacity' ],
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code => <<'CODE'
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{
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opacity = (int) ((opacity_arg * 255) / 100);
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layer = layer_new (gimage, width, height, (GimpImageType) type, name, opacity, (LayerModeEffects) mode);
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success = layer != NULL;
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}
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CODE
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);
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}
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sub layer_copy {
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$blurb = 'Copy a layer.';
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$help = <<'HELP';
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This procedure copies the specified layer and returns the copy. The newly
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copied layer is for use within the original layer's image. It should not be
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subsequently added to any other image. The copied layer can optionally have an
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added alpha channel. This is useful if the background layer in an image is
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being copied and added to the same image.
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HELP
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&std_pdb_misc;
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@inargs = (
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&layer_arg,
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{ name => 'add_alpha', type => 'boolean',
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desc => 'Add an alpha channel to the copied layer' }
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);
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$inargs[0]->{desc} .= ' to copy';
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@outargs = (
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{ name => 'layer_copy', type => 'layer', init => 1,
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desc => 'The newly copied layer', alias => 'copy' }
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);
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%invoke = (
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code => 'success = (copy = layer_copy (layer, add_alpha)) != NULL;'
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);
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}
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sub layer_create_mask {
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$blurb = 'Create a layer mask for the specified specified layer.';
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$help = <<'HELP';
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This procedure creates a layer mask for the specified layer. Layer masks serve
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as an additional alpha channel for a layer. Three different types of masks are
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allowed initially: completely white masks (which will leave the layer fully
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visible), completely black masks (which will give the layer complete
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transparency, and the layer's already existing alpha channel (which will leave
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the layer fully visible, but which may be more useful than a white mask). The
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layer mask still needs to be added to the layer. This can be done with a call
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to 'gimage_add_layer_mask'.
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HELP
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&std_pdb_misc;
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@inargs = (
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&layer_arg,
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{ name => 'mask_type', type => 'enum AddMaskType',
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desc => 'The type of mask: { %%desc%% }' }
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);
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$inargs[0]->{desc} .= ' to which to add the mask';
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@outargs = (
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{ name => 'mask', type => 'layer_mask',
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desc => 'The newly created mask', init => 1 }
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);
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%invoke = (
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code => <<'CODE'
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success = (mask = layer_create_mask (layer, (AddMaskType) mask_type)) != NULL;
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CODE
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);
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}
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sub layer_scale {
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my $arg = { name => 'local_origin', type => 'boolean',
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desc => 'Use a local origin (as opposed to the image origin)' };
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&layer_dim_proc('scale', <<'HELP', $arg);
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The "local_origin" parameter specifies whether to scale from the center of the
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layer, or from the image origin.
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HELP
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}
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sub layer_resize {
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my @args;
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foreach (qw(x y)) {
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push @args, { name => "off$_", type => 'int32',
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desc => "$_ offset between upper left corner of old and
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new layers: (new - old)" }
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}
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&layer_dim_proc('resize', <<'HELP', @args);
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Offsets are also provided which describe the position of the previous layer's
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content.
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HELP
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}
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sub layer_delete {
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$blurb = 'Delete a layer.';
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$help = <<'HELP';
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This procedure deletes the specified layer. This does not need to be done if
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a gimage containing this layer was already deleted.
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HELP
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&std_pdb_misc;
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@inargs = ( &layer_arg );
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$inargs[0]->{desc} .= ' to delete';
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%invoke = ( code => 'layer_delete (layer);' );
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}
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sub layer_translate {
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$blurb = 'Translate the layer by the specified offsets.';
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$help = <<'HELP';
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This procedure translates the layer by the amounts specified in the x and y
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arguments. These can be negative, and are considered offsets from the current
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position. This command only works if the layer has been added to an image. All
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additional layers contained in the image which have the linked flag set to TRUE
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w ill also be translated by the specified offsets.
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HELP
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&std_pdb_misc;
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@inargs = ( &layer_arg );
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foreach (qw(x y)) {
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push @inargs, { name => "off$_", type => 'int32',
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desc => "Offset in $_ direction" }
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}
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&layer_change_invoke('LINKED_LAYER', <<'CODE');
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{
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layer_list = gimage->layers;
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while (layer_list)
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{
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tmp_layer = (Layer *) layer_list->data;
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if ((tmp_layer == layer) || tmp_layer->linked)
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layer_translate (tmp_layer, offx, offy);
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layer_list = layer_list->next;
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}
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}
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CODE
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push @{$invoke{vars}}, 'Layer *tmp_layer', 'GSList *layer_list';
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}
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sub layer_add_alpha {
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$blurb = <<'BLURB';
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Add an alpha channel to the layer if it doesn't already have one.
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BLURB
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$help = <<'HELP';
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This procedure adds an additional component to the specified layer if it does
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not already possess an alpha channel. An alpha channel makes it possible to
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move a layer from the bottom of the layer stack and to clear and erase to
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transparency, instead of the background color. This transforms images of type
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RGB to RGBA, GRAY to GRAYA, and INDEXED to INDEXEDA.
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HELP
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&std_pdb_misc;
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@inargs = ( &layer_arg );
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%invoke = ( code => 'layer_add_alpha (layer);' );
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}
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sub layer_set_offsets {
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&layer_translate;
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$blurb = 'Set the layer offsets.';
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$help = <<'HELP';
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This procedure sets the offsets for the specified layer. The offsets are
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relative to the image origin and can be any values. This operation is valid
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only on layers which have been added to an image.
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HELP
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foreach (qw(x y)) {
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$invoke{code} =~
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s/, (off$_)/,\n\t\t\t ($1 - GIMP_DRAWABLE (layer)->offset_$_)/;
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}
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}
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sub layer_mask {
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$blurb = "Get the specified layer's mask if it exists.";
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$help = <<'HELP';
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This procedure returns the specified layer's mask, or -1 if none exists.
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HELP
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&std_pdb_misc;
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@inargs = ( &layer_arg );
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@outargs = (
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{ name => 'mask', type => 'channel',
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desc => 'The layer mask',
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alias => 'layer->mask', no_declare => 1,
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return_fail => -1 }
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);
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}
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sub layer_is_floating_sel {
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$blurb = 'Is the specified layer a floating selection?';
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$help = <<'HELP';
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This procedure returns whether the layer is a floating selection. Floating
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selections are special cases of layers which are attached to a specific
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drawable.
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HELP
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&std_pdb_misc;
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@inargs = ( &layer_arg );
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@outargs = (
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{ name => 'is_floating_sel', type => 'boolean',
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desc => 'Non-zero if the layer is a floating selection',
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alias => 'layer_is_floating_sel (layer)', no_declare => 1 }
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);
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}
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&layer_accessors('name', 'string', 'name', 1, 0);
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&layer_accessors('visible', 'boolean', 'visibility', 0, 0,
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[ '$outargs[0]->{alias} =~ s/(layer)/GIMP_DRAWABLE ($1)/',
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'$invoke{code} =~ s/(layer)/GIMP_DRAWABLE ($1)/' ]);
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&layer_accessors('preserve_trans', 'boolean', 'preserve transperancy', 0, 1);
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&layer_accessors('apply_mask', 'boolean', 'apply mask', 0, 1,
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[ <<'CODE1', <<'CODE2' ]);
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$help .= <<'HELP';
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If the value is non-zero, then the layer mask for this layer is currently being
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composited with the layer's alpha channel.
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HELP
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CODE1
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$help .= <<'HELP';
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This controls whether the layer's mask is currently affecting the alpha
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channel. If there is no layer mask, this function will return an error.
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HELP
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CODE2
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&layer_accessors('show_mask', 'boolean', 'show mask', 0, 1,
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[ <<'CODE1', <<'CODE2' ]);
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$help .= <<'HELP';
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If the value is non-zero, then the layer mask for this layer is currently being
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shown instead of the layer.
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HELP
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CODE1
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$help .= <<'HELP';
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This controls whether the layer or it's mask is visible. Non-zero values
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indicate that the mask should be visible. If the layer has no mask, then this
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function returns an error.
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HELP
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CODE2
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&layer_accessors('edit_mask', 'boolean', 'show mask', 0, 1,
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[ <<'CODE1', <<'CODE2' ]);
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$help .= <<'HELP';
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If the value is non-zero, then the layer mask for this layer is currently
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active, and not the layer.
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HELP
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CODE1
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$help .= <<'HELP';
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|
This controls whether the layer or it's mask is currently active for editing.
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|
If the specified layer has no layer mask, then this procedure will return an
|
|
error.
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|
HELP
|
|
CODE2
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|
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|
&layer_accessors('opacity', '0 <= float <= 100', 'opacity', 0, 0,
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|
[ '$outargs[0]->{alias} =
|
|
"(layer->opacity * 100.0) / 255.0"',
|
|
'$invoke{code} =~
|
|
s%(opacity);$%(int) (($1 * 255) / 100);%' ]);
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|
|
|
&layer_accessors('mode', 'enum LayerModeEffects', 'combination mode', 0, 0);
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|
|
|
&layer_accessors('linked', 'int32', 'linked state', 0, 0,
|
|
<<'CODE');
|
|
$author = $copyright = 'Wolfgang Hofer';
|
|
$date = '1998';
|
|
|
|
if (scalar @outargs) {
|
|
$outargs[0]->{desc} .= ' (for moves)'
|
|
}
|
|
CODE
|
|
|
|
&layer_accessors('tattoo', 'tattoo', 'tattoo', 1, 0,
|
|
<<'CODE');
|
|
$help .= <<'HELP';
|
|
A tattoo is a unique and permanent identifier attached to a
|
|
layer that can be used to uniquely identify a layer within an image even between sessions
|
|
HELP
|
|
|
|
$author = $copyright = 'Jay Cox';
|
|
$date = '1998';
|
|
CODE
|
|
|
|
@headers = qw("layer.h" "layer_pvt.h");
|
|
|
|
unshift @procs, qw(layer_new layer_copy layer_create_mask layer_scale
|
|
layer_resize layer_delete layer_translate layer_add_alpha
|
|
layer_set_offsets layer_mask layer_is_floating_sel);
|
|
%exports = (app => [@procs], lib => [@procs]);
|
|
|
|
$desc = 'Layer';
|
|
|
|
1;
|