Gimp/tools/pdbgen/pdb/drawable_transform.pdb
Manish Singh 6d5ecd55b5 escape utf8 as hex, to avoid perl trying to be so smart that it's stupid.
2004-11-27  Manish Singh  <yosh@gimp.org>

        * tools/pdbgen/pdb/drawable_transform.pdb: escape utf8 as hex, to
        avoid perl trying to be so smart that it's stupid.

        * app/pdb/drawable_transform_cmds.c: regenerated.
2004-11-27 23:51:39 +00:00

923 lines
31 KiB
Text

# The GIMP -- an image manipulation program
# Copyright (C) 1995 Spencer Kimball and Peter Mattis
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
# "Perlized" from C source by Manish Singh <yosh@gimp.org>
# Derived from old transform_tools by
# Joao S. O. Bueno Calligaris <gwidion@mpc.com.br>
# Drawable Transformations
# shortcuts
sub pdb_misc {
$author = $copyright = 'Jo\xc3\xa3o S. O. Bueno Calligaris';
$date = '2004';
$since = '2.2';
}
sub drawable_arg () {{
name => 'drawable',
type => 'drawable',
desc => 'The affected drawable'
}}
sub transform_options_args () {
{ name => 'transform_direction', type => 'enum GimpTransformDirection',
desc => 'Direction of Transformation: { %%desc%% }' },
{ name => 'interpolation', type => 'enum GimpInterpolationType',
desc => 'Type of interpolation: { %%desc%% }' },
{ name => 'supersample', type => 'boolean',
desc => 'Whether to perform supersample' },
{ name => 'recursion_level', type => '0 < int32',
desc => 'Level of recursion (3 is a nice default)' },
{ name => 'clip_result', type => 'boolean',
desc => 'Whether to clip results' }
}
sub transform_options_default_args () {
{ name => 'interpolate', type => 'boolean',
desc => 'Whether to use interpolation and supersampling' },
{ name => 'clip_result', type => 'boolean',
desc => 'Whether to clip results' }
}
sub drawable_out_arg {
my $type = shift;
my $arg = &drawable_arg;
$arg->{desc} = "The $type drawable";
$arg->{no_declare} = 1;
$arg;
}
sub transform_invoke {
my ($progress_text, $assemble_matrix, $variables, $check) = @_;
my $success_check = 'gimp_item_is_attached (GIMP_ITEM (drawable));';
if ($check) {
$success_check = "(gimp_item_is_attached (GIMP_ITEM (drawable)) &&\n" . $check;
}
%invoke = (
vars => $variables,
code => <<"CODE"
{
gint x, y, width, height;
success = $success_check
if (success &&
gimp_drawable_mask_intersect (drawable, &x, &y, &width, &height))
{
GimpMatrix3 matrix;
/* Assemble the transformation matrix */
$assemble_matrix
if (progress)
gimp_progress_start (progress, _(\"$progress_text\"), FALSE);
/* Transform the selection */
success = gimp_drawable_transform_affine (drawable, context,
&matrix, transform_direction,
interpolation, supersample,
recursion_level,
clip_result, progress);
if (progress)
gimp_progress_end (progress);
}
}
CODE
)
}
sub transform_default_invoke {
my ($progress_text, $assemble_matrix, $variables, $check) = @_;
my $success_check = 'gimp_item_is_attached (GIMP_ITEM (drawable));';
if ($check) {
$success_check = "(gimp_item_is_attached (GIMP_ITEM (drawable)) &&\n" . $check;
}
%invoke = (
vars => $variables,
code => <<"CODE"
{
gint x, y, width, height;
success = $success_check
if (success &&
gimp_drawable_mask_intersect (drawable, &x, &y, &width, &height))
{
GimpMatrix3 matrix;
GimpInterpolationType interpolation_type = GIMP_INTERPOLATION_NONE;
/* Assemble the transformation matrix */
$assemble_matrix
if (interpolate)
interpolation_type = gimp->config->interpolation_type;
if (progress)
gimp_progress_start (progress, _(\"$progress_text\"), FALSE);
/* Transform the selection */
success = gimp_drawable_transform_affine (drawable, context,
&matrix, GIMP_TRANSFORM_FORWARD,
interpolation_type,
interpolate, 3,
clip_result, progress);
if (progress)
gimp_progress_end (progress);
}
}
CODE
)
}
# The defs
sub drawable_transform_flip_simple {
$blurb = <<'BLURB';
Flip the specified drawable either vertically or horizontally.
BLURB
$help = <<'HELP';
This procedure flips the specified drawable if no selection exists. If
a selection exists, the portion of the drawable which lies under the
selection is cut from the drawable and made into a floating selection
which is then flipped. If auto_center is set to true, the flip is
around the selection's center. Otherwise, the coordinate of the axis
needs to be specified.
The return value is the ID of the flipped drawable. If there was no
selection, this will be equal to the drawable ID supplied as input.
Otherwise, this will be the newly created and flipped drawable.
HELP
&pdb_misc;
@inargs = (
&drawable_arg,
{ name => 'flip_type', type => &std_orientation_enum,
desc => 'Type of flip: %%desc%%' },
{ name => 'auto_center', type => 'boolean',
desc => 'Whether to automatically position the axis in the selection center' },
{ name => 'axis', type => 'float',
desc => 'coord. of flip axis' },
{ name => 'clip_result', type => 'boolean',
desc => 'Whether to clip results' }
);
@outargs = ( &drawable_out_arg('flipped') );
%invoke = (
code => <<'CODE'
{
gint x, y, width, height;
success = gimp_item_is_attached (GIMP_ITEM (drawable));
if (success &&
gimp_drawable_mask_intersect (drawable, &x, &y, &width, &height))
{
success = gimp_drawable_transform_flip (drawable, context,
flip_type,
auto_center, axis,
clip_result);
}
}
CODE
);
}
sub drawable_transform_flip {
$blurb = <<'BLURB';
Flip the specified drawable around a given line.
BLURB
$help = <<'HELP';
This procedure flips the specified drawable if no selection exists. If
a selection exists, the portion of the drawable which lies under the
selection is cut from the drawable and made into a floating selection
which is then flipped. The axis to flip around is specified by
specifying two points from that line.
The return value is the ID of the flipped drawable. If there was no
selection, this will be equal to the drawable ID supplied as input.
Otherwise, this will be the newly created and flipped drawable. The clip
results parameter specifies wheter current selection will affect the transform.
HELP
&pdb_misc;
@inargs = (
&drawable_arg,
{ name => 'x0', type => 'float',
desc => 'horz. coord. of one end of axis' },
{ name => 'y0', type => 'float',
desc => 'vert. coord. of one end of axis' },
{ name => 'x1', type => 'float',
desc => 'horz. coord. of other end of axis' },
{ name => 'y1', type => 'float',
desc => 'vert. coord. of other end of axis' },
&transform_options_args
);
@outargs = ( &drawable_out_arg('flipped') );
transform_invoke ("Flip...", <<CODE);
gimp_transform_matrix_flip_free (x, y, width, height,
x0, y0, x1, y1,
&matrix);
CODE
}
sub drawable_transform_flip_default {
$blurb = <<'BLURB';
Flip the specified drawable around a given line.
BLURB
$help = <<'HELP';
This procedure is a variant of gimp_drawable_transform_flip() which
uses no interpolation/supersampling at all, or default values
(depending on the 'interpolate' parameter).
HELP
&pdb_misc;
@inargs = (
&drawable_arg,
{ name => 'x0', type => 'float',
desc => 'horz. coord. of one end of axis' },
{ name => 'y0', type => 'float',
desc => 'vert. coord. of one end of axis' },
{ name => 'x1', type => 'float',
desc => 'horz. coord. of other end of axis' },
{ name => 'y1', type => 'float',
desc => 'vert. coord. of other end of axis' },
&transform_options_default_args
);
@outargs = ( &drawable_out_arg('flipped') );
transform_default_invoke ("Flip...", <<CODE);
gimp_transform_matrix_flip_free (x, y, width, height,
x0, y0, x1, y1,
&matrix);
CODE
}
sub drawable_transform_perspective {
$blurb = <<'BLURB';
Perform a possibly non-affine transformation on the specified drawable, with extra parameters.
BLURB
$help = <<'HELP';
This procedure performs a possibly non-affine transformation on the
specified drawable by allowing the corners of the original bounding
box to be arbitrarily remapped to any values. The specified drawable
is remapped if no selection exists. However, if a selection exists,
the portion of the drawable which lies under the selection is cut from
the drawable and made into a floating selection which is then remapped
as specified. The return value is the ID of the remapped drawable. If
there was no selection, this will be equal to the drawable ID supplied
as input. Otherwise, this will be the newly created and remapped
drawable. The 4 coordinates specify the new locations of each corner
of the original bounding box. By specifying these values, any affine
transformation (rotation, scaling, translation) can be
affected. Additionally, these values can be specified such that the
resulting transformed drawable will appear to have been projected via
a perspective transform.
HELP
&pdb_misc;
@inargs = (
&drawable_arg
);
my $pos = 0;
foreach $where (qw(upper-left upper-right lower-left lower-right)) {
foreach (qw(x y)) {
push @inargs,
{ name => "$_$pos", type => 'float',
desc => "The new $_ coordinate of $where corner of original
bounding box",
alias => "trans_info[\U$_\E$pos]", no_declare => 1 }
}
$pos++;
}
@inargs = (@inargs,
&transform_options_args
);
@outargs = ( &drawable_out_arg('newly mapped') );
transform_invoke ("Perspective...", <<CODE, [ 'gdouble trans_info[8]' ]);
gimp_transform_matrix_perspective (x, y, width, height,
trans_info[X0], trans_info[Y0],
trans_info[X1], trans_info[Y1],
trans_info[X2], trans_info[Y2],
trans_info[X3], trans_info[Y3],
&matrix);
CODE
}
sub drawable_transform_perspective_default {
$blurb = <<'BLURB';
Perform a possibly non-affine transformation on the specified drawable, with extra parameters.
BLURB
$help = <<'HELP';
This procedure is a variant of gimp_drawable_transform_perspective() which
uses no interpolation/supersampling at all, or default values
(depending on the 'interpolate' parameter).
HELP
&pdb_misc;
@inargs = (
&drawable_arg
);
my $pos = 0;
foreach $where (qw(upper-left upper-right lower-left lower-right)) {
foreach (qw(x y)) {
push @inargs,
{ name => "$_$pos", type => 'float',
desc => "The new $_ coordinate of $where corner of original
bounding box",
alias => "trans_info[\U$_\E$pos]", no_declare => 1 }
}
$pos++;
}
@inargs = (@inargs,
&transform_options_default_args
);
@outargs = ( &drawable_out_arg('newly mapped') );
transform_default_invoke ("Perspective...", <<CODE, [ 'gdouble trans_info[8]' ]);
gimp_transform_matrix_perspective (x, y, width, height,
trans_info[X0], trans_info[Y0],
trans_info[X1], trans_info[Y1],
trans_info[X2], trans_info[Y2],
trans_info[X3], trans_info[Y3],
&matrix);
CODE
}
sub drawable_transform_rotate_simple {
$blurb = <<'BLURB';
Rotate the specified drawable about given coordinates through the specified angle.
BLURB
$help = <<'HELP';
This function rotates the specified drawable if no selection
exists. If a selection exists, the portion of the drawable which lies
under the selection is cut from the drawable and made into a floating
selection which is then rotated by the specified amount. The return
value is the ID of the rotated drawable. If there was no selection,
this will be equal to the drawable ID supplied as input. Otherwise,
this will be the newly created and rotated drawable.
HELP
&pdb_misc;
@inargs = (
&drawable_arg,
{ name => 'rotate_type', type => 'enum GimpRotationType',
desc => 'Type of rotation: %%desc%%' },
{ name => 'auto_center', type => 'boolean',
desc => 'Whether to automatically rotate around the selection center' },
{ name => 'center_x', type => 'int32',
desc => 'The hor. coordinate of the center of rotation' },
{ name => 'center_y', type => 'int32',
desc => 'The vert. coordinate of the center of rotation' },
{ name => 'clip_result', type => 'boolean',
desc => 'Whether to clip results' }
);
@outargs = ( &drawable_out_arg('rotated') );
%invoke = (
code => <<'CODE'
{
gint x, y, width, height;
success = gimp_item_is_attached (GIMP_ITEM (drawable));
if (success &&
gimp_drawable_mask_intersect (drawable, &x, &y, &width, &height))
{
success = gimp_drawable_transform_rotate (drawable, context,
rotate_type,
auto_center, center_x, center_y,
clip_result);
}
}
CODE
);
}
sub drawable_transform_rotate {
$blurb = <<'BLURB';
Rotate the specified drawable about given coordinates through the specified angle.
BLURB
$help = <<'HELP';
This function rotates the specified drawable if no selection
exists. If a selection exists, the portion of the drawable which lies
under the selection is cut from the drawable and made into a floating
selection which is then rotated by the specified amount. The return
value is the ID of the rotated drawable. If there was no selection,
this will be equal to the drawable ID supplied as input. Otherwise,
this will be the newly created and rotated drawable.
HELP
&pdb_misc;
@inargs = (
&drawable_arg,
{ name => 'angle', type => 'float',
desc => 'The angle of rotation (radians)' },
{ name => 'auto_center', type => 'boolean',
desc => 'Whether to automatically rotate around the selection center' },
{ name => 'center_x', type => 'int32',
desc => 'The hor. coordinate of the center of rotation' },
{ name => 'center_y', type => 'int32',
desc => 'The vert. coordinate of the center of rotation' },
&transform_options_args
);
@outargs = ( &drawable_out_arg('rotated') );
transform_invoke ("Rotating...", <<CODE);
if (auto_center)
gimp_transform_matrix_rotate (x, y, width, height, angle,
&matrix);
else
gimp_transform_matrix_rotate_center (center_x, center_y, angle,
&matrix);
CODE
}
sub drawable_transform_rotate_default {
$blurb = <<'BLURB';
Rotate the specified drawable about given coordinates through the specified angle.
BLURB
$help = <<'HELP';
This procedure is a variant of gimp_drawable_transform_rotate() which
uses no interpolation/supersampling at all, or default values
(depending on the 'interpolate' parameter).
HELP
&pdb_misc;
@inargs = (
&drawable_arg,
{ name => 'angle', type => 'float',
desc => 'The angle of rotation (radians)' },
{ name => 'auto_center', type => 'boolean',
desc => 'Whether to automatically rotate around the selection center' },
{ name => 'center_x', type => 'int32',
desc => 'The hor. coordinate of the center of rotation' },
{ name => 'center_y', type => 'int32',
desc => 'The vert. coordinate of the center of rotation' },
&transform_options_default_args
);
@outargs = ( &drawable_out_arg('rotated') );
transform_default_invoke ("Rotating...", <<CODE);
if (auto_center)
gimp_transform_matrix_rotate (x, y, width, height, angle,
&matrix);
else
gimp_transform_matrix_rotate_center (center_x, center_y, angle,
&matrix);
CODE
}
sub drawable_transform_scale {
$blurb = 'Scale the specified drawable with extra parameters';
$help = <<'HELP';
This procedure scales the specified drawable if no selection
exists. If a selection exists, the portion of the drawable which lies
under the selection is cut from the drawable and made into a floating
selection which is then scaled by the specified amount. The return
value is the ID of the scaled drawable. If there was no selection,
this will be equal to the drawable ID supplied as input. Otherwise,
this will be the newly created and scaled drawable.
HELP
&pdb_misc;
@inargs = (
&drawable_arg
);
my $pos = 0;
foreach $where (qw(upper-left lower-right)) {
foreach (qw(x y)) {
push @inargs,
{ name => "$_$pos", type => 'float',
desc => "The new $_ coordinate of $where corner of newly
scaled region",
alias => "trans_info[\U$_\E$pos]", no_declare => 1 }
}
$pos++;
}
@inargs = (@inargs,
&transform_options_args
);
@outargs = ( &drawable_out_arg('scaled') );
transform_invoke ("Scaling...", <<CODE, [ 'gdouble trans_info[4]' ], <<CODE2);
gimp_transform_matrix_scale (x, y, width, height,
trans_info[X0],
trans_info[Y0],
trans_info[X1] - trans_info[X0],
trans_info[Y1] - trans_info[Y0],
&matrix);
CODE
trans_info[X0] < trans_info[X1] &&
trans_info[Y0] < trans_info[X1]);
CODE2
}
sub drawable_transform_scale_default {
$blurb = 'Scale the specified drawable with extra parameters';
$help = <<'HELP';
This procedure is a variant of gimp_drawable_transform_scale() which
uses no interpolation/supersampling at all, or default values
(depending on the 'interpolate' parameter).
HELP
&pdb_misc;
@inargs = (
&drawable_arg
);
my $pos = 0;
foreach $where (qw(upper-left lower-right)) {
foreach (qw(x y)) {
push @inargs,
{ name => "$_$pos", type => 'float',
desc => "The new $_ coordinate of $where corner of newly
scaled region",
alias => "trans_info[\U$_\E$pos]", no_declare => 1 }
}
$pos++;
}
@inargs = (@inargs,
&transform_options_default_args
);
@outargs = ( &drawable_out_arg('scaled') );
transform_default_invoke ("Scaling...", <<CODE, [ 'gdouble trans_info[4]' ], <<CODE2);
gimp_transform_matrix_scale (x, y, width, height,
trans_info[X0],
trans_info[Y0],
trans_info[X1] - trans_info[X0],
trans_info[Y1] - trans_info[Y0],
&matrix);
CODE
trans_info[X0] < trans_info[X1] &&
trans_info[Y0] < trans_info[X1]);
CODE2
}
sub drawable_transform_shear {
$blurb = <<'BLURB';
Shear the specified drawable about its center by the specified magnitude, with extra parameters.
BLURB
$help = <<'HELP';
This procedure shears the specified drawable if no selection
exists. If a selection exists, the portion of the drawable which lies
under the selection is cut from the drawable and made into a floating
selection which is then sheard by the specified amount. The return
value is the ID of the sheard drawable. If there was no selection,
this will be equal to the drawable ID supplied as input. Otherwise,
this will be the newly created and sheard drawable. The shear type
parameter indicates whether the shear will be applied horizontally or
vertically. The magnitude can be either positive or negative and
indicates the extent (in pixels) to shear by.
HELP
&pdb_misc;
@inargs = (
&drawable_arg,
{ name => 'shear_type', type => &std_orientation_enum,
desc => 'Type of shear: %%desc%%' },
{ name => 'magnitude', type => 'float',
desc => 'The magnitude of the shear' },
&transform_options_args
);
@outargs = ( &drawable_out_arg('sheared') );
transform_invoke ("Shearing...", <<CODE);
gimp_transform_matrix_shear (x, y, width, height,
shear_type, magnitude,
&matrix);
CODE
}
sub drawable_transform_shear_default {
$blurb = <<'BLURB';
Shear the specified drawable about its center by the specified magnitude, with extra parameters.
BLURB
$help = <<'HELP';
This procedure is a variant of gimp_drawable_transform_shear() which
uses no interpolation/supersampling at all, or default values
(depending on the 'interpolate' parameter).
HELP
&pdb_misc;
@inargs = (
&drawable_arg,
{ name => 'shear_type', type => &std_orientation_enum,
desc => 'Type of shear: %%desc%%' },
{ name => 'magnitude', type => 'float',
desc => 'The magnitude of the shear' },
&transform_options_default_args
);
@outargs = ( &drawable_out_arg('sheared') );
transform_default_invoke ("Shearing...", <<CODE);
gimp_transform_matrix_shear (x, y, width, height,
shear_type, magnitude,
&matrix);
CODE
}
sub drawable_transform_2d {
$blurb = <<'BLURB';
Transform the specified drawable in 2d, with extra parameters.
BLURB
$help = <<'HELP';
This procedure transforms the specified drawable if no selection
exists. If a selection exists, the portion of the drawable which lies
under the selection is cut from the drawable and made into a floating
selection which is then transformed. The transformation is done by
scaling the image by the x and y scale factors about the point
(source_x, source_y), then rotating around the same point, then
translating that point to the new position (dest_x, dest_y). The
return value is the ID of the rotated drawable. If there was no
selection, this will be equal to the drawable ID supplied as
input. Otherwise, this will be the newly created and transformed
drawable.
HELP
&pdb_misc;
@inargs = (
&drawable_arg,
{ name => 'source_x', type => 'float',
desc => 'X coordinate of the transformation center' },
{ name => 'source_y', type => 'float',
desc => 'Y coordinate of the transformation center' },
{ name => 'scale_x', type => 'float',
desc => 'Amount to scale in x direction' },
{ name => 'scale_y', type => 'float',
desc => 'Amount to scale in y direction' },
{ name => 'angle', type => 'float',
desc => 'The angle of rotation (radians)' },
{ name => 'dest_x', type => 'float',
desc => 'X coordinate of where the center goes' },
{ name => 'dest_y', type => 'float',
desc => 'Y coordinate of where the center goes' },
&transform_options_args
);
@outargs = ( &drawable_out_arg('transformed') );
transform_invoke ("2D Transform...", <<CODE);
gimp_matrix3_identity (&matrix);
gimp_matrix3_translate (&matrix, -source_x, -source_y);
gimp_matrix3_scale (&matrix, scale_x, scale_y);
gimp_matrix3_rotate (&matrix, angle);
gimp_matrix3_translate (&matrix, dest_x, dest_y);
CODE
}
sub drawable_transform_2d_default {
$blurb = <<'BLURB';
Transform the specified drawable in 2d, with extra parameters.
BLURB
$help = <<'HELP';
This procedure is a variant of gimp_drawable_transform_2d() which
uses no interpolation/supersampling at all, or default values
(depending on the 'interpolate' parameter).
HELP
&pdb_misc;
@inargs = (
&drawable_arg,
{ name => 'source_x', type => 'float',
desc => 'X coordinate of the transformation center' },
{ name => 'source_y', type => 'float',
desc => 'Y coordinate of the transformation center' },
{ name => 'scale_x', type => 'float',
desc => 'Amount to scale in x direction' },
{ name => 'scale_y', type => 'float',
desc => 'Amount to scale in y direction' },
{ name => 'angle', type => 'float',
desc => 'The angle of rotation (radians)' },
{ name => 'dest_x', type => 'float',
desc => 'X coordinate of where the center goes' },
{ name => 'dest_y', type => 'float',
desc => 'Y coordinate of where the center goes' },
&transform_options_default_args
);
@outargs = ( &drawable_out_arg('transformed') );
transform_default_invoke ("2D Transform...", <<CODE);
gimp_matrix3_identity (&matrix);
gimp_matrix3_translate (&matrix, -source_x, -source_y);
gimp_matrix3_scale (&matrix, scale_x, scale_y);
gimp_matrix3_rotate (&matrix, angle);
gimp_matrix3_translate (&matrix, dest_x, dest_y);
CODE
}
sub drawable_transform_matrix {
$blurb = <<'BLURB';
Transform the specified drawable in 2d, with extra parameters.
BLURB
$help = <<'HELP';
This procedure transforms the specified drawable if no selection
exists. If a selection exists, the portion of the drawable which lies
under the selection is cut from the drawable and made into a floating
selection which is then transformed. The transformation is done by
assembling a 3x3 matrix from the coefficients passed. The return
value is the ID of the rotated drawable. If there was no selection,
this will be equal to the drawable ID supplied as input. Otherwise,
this will be the newly created and transformed drawable.
HELP
&pdb_misc;
@inargs = (
&drawable_arg,
{ name => 'coeff_0_0', type => 'float',
desc => 'coefficient (0,0) of the transformation matrix' },
{ name => 'coeff_0_1', type => 'float',
desc => 'coefficient (0,1) of the transformation matrix' },
{ name => 'coeff_0_2', type => 'float',
desc => 'coefficient (0,2) of the transformation matrix' },
{ name => 'coeff_1_0', type => 'float',
desc => 'coefficient (1,0) of the transformation matrix' },
{ name => 'coeff_1_1', type => 'float',
desc => 'coefficient (1,1) of the transformation matrix' },
{ name => 'coeff_1_2', type => 'float',
desc => 'coefficient (1,2) of the transformation matrix' },
{ name => 'coeff_2_0', type => 'float',
desc => 'coefficient (2,0) of the transformation matrix' },
{ name => 'coeff_2_1', type => 'float',
desc => 'coefficient (2,1) of the transformation matrix' },
{ name => 'coeff_2_2', type => 'float',
desc => 'coefficient (2,2) of the transformation matrix' },
&transform_options_args
);
@outargs = ( &drawable_out_arg('transformed') );
transform_invoke ("2D Transform...", <<CODE);
matrix.coeff[0][0] = coeff_0_0;
matrix.coeff[0][1] = coeff_0_1;
matrix.coeff[0][2] = coeff_0_2;
matrix.coeff[1][0] = coeff_1_0;
matrix.coeff[1][1] = coeff_1_1;
matrix.coeff[1][2] = coeff_1_2;
matrix.coeff[2][0] = coeff_2_0;
matrix.coeff[2][1] = coeff_2_1;
matrix.coeff[2][2] = coeff_2_2;
CODE
}
sub drawable_transform_matrix_default {
$blurb = <<'BLURB';
Transform the specified drawable in 2d, with extra parameters.
BLURB
$help = <<'HELP';
This procedure is a variant of gimp_drawable_transform_matrix() which
uses no interpolation/supersampling at all, or default values
(depending on the 'interpolate' parameter).
HELP
&pdb_misc;
@inargs = (
&drawable_arg,
{ name => 'coeff_0_0', type => 'float',
desc => 'coefficient (0,0) of the transformation matrix' },
{ name => 'coeff_0_1', type => 'float',
desc => 'coefficient (0,1) of the transformation matrix' },
{ name => 'coeff_0_2', type => 'float',
desc => 'coefficient (0,2) of the transformation matrix' },
{ name => 'coeff_1_0', type => 'float',
desc => 'coefficient (1,0) of the transformation matrix' },
{ name => 'coeff_1_1', type => 'float',
desc => 'coefficient (1,1) of the transformation matrix' },
{ name => 'coeff_1_2', type => 'float',
desc => 'coefficient (1,2) of the transformation matrix' },
{ name => 'coeff_2_0', type => 'float',
desc => 'coefficient (2,0) of the transformation matrix' },
{ name => 'coeff_2_1', type => 'float',
desc => 'coefficient (2,1) of the transformation matrix' },
{ name => 'coeff_2_2', type => 'float',
desc => 'coefficient (2,2) of the transformation matrix' },
&transform_options_default_args
);
@outargs = ( &drawable_out_arg('transformed') );
transform_default_invoke ("2D Transform...", <<CODE);
matrix.coeff[0][0] = coeff_0_0;
matrix.coeff[0][1] = coeff_0_1;
matrix.coeff[0][2] = coeff_0_2;
matrix.coeff[1][0] = coeff_1_0;
matrix.coeff[1][1] = coeff_1_1;
matrix.coeff[1][2] = coeff_1_2;
matrix.coeff[2][0] = coeff_2_0;
matrix.coeff[2][1] = coeff_2_1;
matrix.coeff[2][2] = coeff_2_2;
CODE
}
@headers = qw("libgimpmath/gimpmath.h" "config/gimpcoreconfig.h"
"core/gimp.h" "core/gimp-transform-utils.h" "core/gimpimage.h"
"core/gimpdrawable.h" "core/gimpdrawable-transform.h"
"core/gimpprogress.h"
"gimp-intl.h");
@procs = qw(drawable_transform_flip_simple
drawable_transform_flip drawable_transform_flip_default
drawable_transform_perspective
drawable_transform_perspective_default
drawable_transform_rotate_simple
drawable_transform_rotate drawable_transform_rotate_default
drawable_transform_scale drawable_transform_scale_default
drawable_transform_shear drawable_transform_shear_default
drawable_transform_2d drawable_transform_2d_default
drawable_transform_matrix drawable_transform_matrix_default);
%exports = (app => [@procs], lib => [@procs]);
$desc = 'Transformation procedures';
1;