Gimp/plug-ins/MapObject
Sven Neumann 7df0e1d462 plug-ins/Lighting/Makefile.am plug-ins/Lighting/lighting_apply.c
2003-12-14  Sven Neumann  <sven@gimp.org>

	* plug-ins/Lighting/Makefile.am
	* plug-ins/Lighting/lighting_apply.c
	* plug-ins/Lighting/lighting_image.[ch]
	* plug-ins/Lighting/lighting_main.c
	* plug-ins/Lighting/lighting_preview.c
	* plug-ins/Lighting/lighting_shade.c
	* plug-ins/Lighting/lighting_ui.[ch]
	* plug-ins/MapObject/Makefile.am
	* plug-ins/MapObject/mapobject_apply.c
	* plug-ins/MapObject/mapobject_image.[ch]
	* plug-ins/MapObject/mapobject_main.c
	* plug-ins/MapObject/mapobject_preview.c
	* plug-ins/MapObject/mapobject_shade.c
	* plug-ins/MapObject/mapobject_ui.[ch]: removed remaining
	references to libgck. Use GdkRGB functionality instead.

	* configure.in
	* plug-ins/Makefile.am
	* plug-ins/makefile.msc
	* plug-ins/libgck: removed libgck.
2003-12-14 17:17:56 +00:00
..
.cvsignore
amb1.xpm
amb2.xpm
arcball.c Fix for #92469 (replace "Save as" by Save As"), #82492 (replace "Search Time" by 2002-11-08 22:48:08 +00:00
arcball.h
CHANGES
diffint1.xpm
diffint2.xpm
diffref1.xpm
diffref2.xpm
high1.xpm
high2.xpm
Makefile.am plug-ins/Lighting/Makefile.am plug-ins/Lighting/lighting_apply.c 2003-12-14 17:17:56 +00:00
mapobject_apply.c plug-ins/Lighting/Makefile.am plug-ins/Lighting/lighting_apply.c 2003-12-14 17:17:56 +00:00
mapobject_apply.h
mapobject_image.c plug-ins/Lighting/Makefile.am plug-ins/Lighting/lighting_apply.c 2003-12-14 17:17:56 +00:00
mapobject_image.h plug-ins/Lighting/Makefile.am plug-ins/Lighting/lighting_apply.c 2003-12-14 17:17:56 +00:00
mapobject_main.c plug-ins/Lighting/Makefile.am plug-ins/Lighting/lighting_apply.c 2003-12-14 17:17:56 +00:00
mapobject_main.h removed gimp_help_init() and gimp_help_free(). Added _gimp_help_init() 2003-01-07 17:00:49 +00:00
mapobject_preview.c plug-ins/Lighting/Makefile.am plug-ins/Lighting/lighting_apply.c 2003-12-14 17:17:56 +00:00
mapobject_preview.h
mapobject_shade.c plug-ins/Lighting/Makefile.am plug-ins/Lighting/lighting_apply.c 2003-12-14 17:17:56 +00:00
mapobject_shade.h
mapobject_ui.c plug-ins/Lighting/Makefile.am plug-ins/Lighting/lighting_apply.c 2003-12-14 17:17:56 +00:00
mapobject_ui.h plug-ins/Lighting/Makefile.am plug-ins/Lighting/lighting_apply.c 2003-12-14 17:17:56 +00:00
README
specref1.xpm
specref2.xpm
TODO

MapObject 1.2.0 -- image filter plug-in for The GIMP program
===========================================================

Copyright (C) 1996-98 Tom Bech
Copyright (C) 1996-98 Federico Mena Quintero

Released 16th of July, 1998

You can reach the author(s) via E-mail:
tomb@gimp.org (Tom) or quartic@gimp.org (Federico).

The GIMP was developed by Peter Mattis and Spencer Kimball.
You can contact them at gimp@xcf.berkeley.edu.

There's more GIMP stuff on our home pages:
http://www.ii.uib.no/~tomb/gimp.html (Tom's page)
http://www.nuclecu.unam.mx/~federico/gimp/index.html (Quartic's page)

Legal stuff
===========

This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.

This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with
this program (see "COPYING" file); if not, write to the Free Software Foundation,
Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

In other words, you can't sue us for whatever happens while using this ;)

Compiling
=========

To compile you'll need The GIMP 1.0 and GTK+ 1.0.4 or later.
You'll also need GCK 1.00 (http://www.ii.uib.no/~tomb/gck.html)

1) Edit the Makefile to reflect your system setup.

2) Type "make" and then "make install"

You should now be ready to run. "make install" puts the executable "MapObject"
in the standard plug-in directory.

Documentation
=============

Ahem.. right.. ;) ..I'll get around to it eventually.

Please send me a mail if you find any bugs.

Have fun,

Tom