Gimp/app/core/gimpdrawable-bucket-fill.c
Ell 45be8b2591 app: use paint composite-mode, instead of AUTO, in more places
In the various types of fill operations, and in fade operations,
use the paint composite-mode of the current paint mode, which is
the composite mode we use during painting, instead of AUTO, which
results in the default mode we use for layer compositing.  This
effectively means that filling using any non-legacy, non-
subtractive mode can paint over transparent areas, rather than
being limited to nontransparent areas.
2018-04-25 11:20:48 -04:00

196 lines
6.5 KiB
C

/* GIMP - The GNU Image Manipulation Program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <cairo.h>
#include <gegl.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#include "libgimpbase/gimpbase.h"
#include "libgimpcolor/gimpcolor.h"
#include "core-types.h"
#include "gegl/gimp-gegl-apply-operation.h"
#include "gegl/gimp-gegl-mask.h"
#include "gegl/gimp-gegl-mask-combine.h"
#include "gegl/gimp-gegl-utils.h"
#include "operations/layer-modes/gimp-layer-modes.h"
#include "gimp.h"
#include "gimpchannel.h"
#include "gimpdrawable.h"
#include "gimpdrawable-bucket-fill.h"
#include "gimpfilloptions.h"
#include "gimpimage.h"
#include "gimppickable.h"
#include "gimppickable-contiguous-region.h"
#include "gimp-intl.h"
/* public functions */
void
gimp_drawable_bucket_fill (GimpDrawable *drawable,
GimpFillOptions *options,
gboolean fill_transparent,
GimpSelectCriterion fill_criterion,
gdouble threshold,
gboolean sample_merged,
gboolean diagonal_neighbors,
gdouble seed_x,
gdouble seed_y)
{
GimpImage *image;
GimpPickable *pickable;
GeglBuffer *buffer;
GeglBuffer *mask_buffer;
gboolean antialias;
gint x, y, width, height;
gint mask_offset_x = 0;
gint mask_offset_y = 0;
gint sel_x, sel_y, sel_width, sel_height;
g_return_if_fail (GIMP_IS_DRAWABLE (drawable));
g_return_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable)));
g_return_if_fail (GIMP_IS_FILL_OPTIONS (options));
image = gimp_item_get_image (GIMP_ITEM (drawable));
if (! gimp_item_mask_intersect (GIMP_ITEM (drawable),
&sel_x, &sel_y, &sel_width, &sel_height))
return;
gimp_set_busy (image->gimp);
if (sample_merged)
pickable = GIMP_PICKABLE (image);
else
pickable = GIMP_PICKABLE (drawable);
antialias = gimp_fill_options_get_antialias (options);
/* Do a seed bucket fill...To do this, calculate a new
* contiguous region.
*/
mask_buffer = gimp_pickable_contiguous_region_by_seed (pickable,
antialias,
threshold,
fill_transparent,
fill_criterion,
diagonal_neighbors,
(gint) seed_x,
(gint) seed_y);
gimp_gegl_mask_bounds (mask_buffer, &x, &y, &width, &height);
width -= x;
height -= y;
/* If there is a selection, inersect the region bounds
* with the selection bounds, to avoid processing areas
* that are going to be masked out anyway. The actual
* intersection of the fill region with the mask data
* happens when combining the fill buffer, in
* gimp_drawable_apply_buffer().
*/
if (! gimp_channel_is_empty (gimp_image_get_mask (image)))
{
gint off_x = 0;
gint off_y = 0;
if (sample_merged)
gimp_item_get_offset (GIMP_ITEM (drawable), &off_x, &off_y);
if (! gimp_rectangle_intersect (x, y, width, height,
sel_x + off_x, sel_y + off_y,
sel_width, sel_height,
&x, &y, &width, &height))
{
/* The fill region and the selection are disjoint; bail. */
g_object_unref (mask_buffer);
gimp_unset_busy (image->gimp);
return;
}
}
/* make sure we handle the mask correctly if it was sample-merged */
if (sample_merged)
{
GimpItem *item = GIMP_ITEM (drawable);
gint off_x, off_y;
/* Limit the channel bounds to the drawable's extents */
gimp_item_get_offset (item, &off_x, &off_y);
gimp_rectangle_intersect (x, y, width, height,
off_x, off_y,
gimp_item_get_width (item),
gimp_item_get_height (item),
&x, &y, &width, &height);
mask_offset_x = x;
mask_offset_y = y;
/* translate mask bounds to drawable coords */
x -= off_x;
y -= off_y;
}
else
{
mask_offset_x = x;
mask_offset_y = y;
}
buffer = gimp_fill_options_create_buffer (options, drawable,
GEGL_RECTANGLE (0, 0,
width, height));
gimp_gegl_apply_opacity (buffer, NULL, NULL, buffer,
mask_buffer,
-mask_offset_x,
-mask_offset_y,
1.0);
g_object_unref (mask_buffer);
/* Apply it to the image */
gimp_drawable_apply_buffer (drawable, buffer,
GEGL_RECTANGLE (0, 0, width, height),
TRUE, C_("undo-type", "Bucket Fill"),
gimp_context_get_opacity (GIMP_CONTEXT (options)),
gimp_context_get_paint_mode (GIMP_CONTEXT (options)),
GIMP_LAYER_COLOR_SPACE_AUTO,
GIMP_LAYER_COLOR_SPACE_AUTO,
gimp_layer_mode_get_paint_composite_mode (
gimp_context_get_paint_mode (GIMP_CONTEXT (options))),
NULL, x, y);
g_object_unref (buffer);
gimp_drawable_update (drawable, x, y, width, height);
gimp_unset_busy (image->gimp);
}