Add a specialized propgui constructor for gegl:color-to-alpha-plus. This op is currently in the workshop, but is set to be merged with the existing gegl:color-to-alpha, so we omit the '-plus' from file- and function-names. The new op adds a pair of properties to control the radii, relative to the selected color, below which colors become fully transparent, and above which colors remain fully opaque. Allow these properties to be set by picking a color from the image, and calculating the radius accordingly.
45 lines
1.2 KiB
Makefile
45 lines
1.2 KiB
Makefile
## Process this file with automake to produce Makefile.in
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AM_CPPFLAGS = \
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-DISO_CODES_LOCATION=\"$(ISO_CODES_LOCATION)\" \
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-DISO_CODES_LOCALEDIR=\"$(ISO_CODES_LOCALEDIR)\" \
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-DG_LOG_DOMAIN=\"Gimp-PropGUI\" \
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-I$(top_builddir) \
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-I$(top_srcdir) \
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-I$(top_builddir)/app \
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-I$(top_srcdir)/app \
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$(GEGL_CFLAGS) \
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$(GTK_CFLAGS) \
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-I$(includedir)
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noinst_LIBRARIES = libapppropgui.a
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libapppropgui_a_SOURCES = \
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propgui-types.h \
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\
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gimppropgui.c \
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gimppropgui.h \
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gimppropgui-channel-mixer.c \
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gimppropgui-channel-mixer.h \
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gimppropgui-color-balance.c \
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gimppropgui-color-balance.h \
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gimppropgui-color-rotate.c \
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gimppropgui-color-rotate.h \
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gimppropgui-color-to-alpha.c \
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gimppropgui-color-to-alpha.h \
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gimppropgui-convolution-matrix.c \
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gimppropgui-convolution-matrix.h \
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gimppropgui-diffraction-patterns.c \
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gimppropgui-diffraction-patterns.h \
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gimppropgui-eval.c \
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gimppropgui-eval.h \
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gimppropgui-generic.c \
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gimppropgui-generic.h \
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gimppropgui-hue-saturation.c \
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gimppropgui-hue-saturation.h \
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gimppropgui-spiral.c \
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gimppropgui-spiral.h \
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gimppropgui-supernova.c \
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gimppropgui-supernova.h \
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gimppropgui-utils.c \
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gimppropgui-utils.h
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