which means adding a lot of proper API. Input, output and aux can be pads or buffers. Make sure it uses the minimum possible graph in all cases and doesn't reconfigure nodes unless needed. Port GimpPaintCore to the new API.
410 lines
12 KiB
C
410 lines
12 KiB
C
/* GIMP - The GNU Image Manipulation Program
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* Copyright (C) 1995 Spencer Kimball and Peter Mattis
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*
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* gimpapplicator.c
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* Copyright (C) 2012-2013 Michael Natterer <mitch@gimp.org>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include <gegl.h>
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#include "gimp-gegl-types.h"
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#include "gimp-gegl-nodes.h"
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#include "gimpapplicator.h"
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static void gimp_applicator_finalize (GObject *object);
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static void gimp_applicator_set_property (GObject *object,
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guint property_id,
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const GValue *value,
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GParamSpec *pspec);
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static void gimp_applicator_get_property (GObject *object,
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guint property_id,
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GValue *value,
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GParamSpec *pspec);
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G_DEFINE_TYPE (GimpApplicator, gimp_applicator, G_TYPE_OBJECT)
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#define parent_class gimp_applicator_parent_class
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static void
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gimp_applicator_class_init (GimpApplicatorClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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object_class->finalize = gimp_applicator_finalize;
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object_class->set_property = gimp_applicator_set_property;
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object_class->get_property = gimp_applicator_get_property;
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}
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static void
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gimp_applicator_init (GimpApplicator *applicator)
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{
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applicator->opacity = 1.0;
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applicator->paint_mode = GIMP_NORMAL_MODE;
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applicator->affect = GIMP_COMPONENT_ALL;
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}
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static void
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gimp_applicator_finalize (GObject *object)
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{
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GimpApplicator *applicator = GIMP_APPLICATOR (object);
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if (applicator->node)
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{
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g_object_unref (applicator->node);
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applicator->node = NULL;
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}
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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static void
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gimp_applicator_set_property (GObject *object,
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guint property_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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switch (property_id)
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{
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
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break;
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}
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}
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static void
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gimp_applicator_get_property (GObject *object,
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guint property_id,
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GValue *value,
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GParamSpec *pspec)
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{
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switch (property_id)
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{
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
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break;
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}
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}
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GimpApplicator *
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gimp_applicator_new (GeglNode *parent)
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{
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GimpApplicator *applicator;
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g_return_val_if_fail (parent == NULL || GEGL_IS_NODE (parent), NULL);
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applicator = g_object_new (GIMP_TYPE_APPLICATOR, NULL);
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if (parent)
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applicator->node = g_object_ref (parent);
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else
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applicator->node = gegl_node_new ();
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applicator->input_node =
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gegl_node_get_input_proxy (applicator->node, "input");
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applicator->aux_node =
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gegl_node_get_input_proxy (applicator->node, "aux");
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applicator->output_node =
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gegl_node_get_output_proxy (applicator->node, "output");
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applicator->mode_node = gegl_node_new_child (applicator->node,
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"operation", "gimp:normal-mode",
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NULL);
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gimp_gegl_mode_node_set (applicator->mode_node,
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applicator->paint_mode,
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applicator->opacity,
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FALSE);
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gegl_node_connect_to (applicator->input_node, "output",
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applicator->mode_node, "input");
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applicator->apply_offset_node =
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gegl_node_new_child (applicator->node,
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"operation", "gegl:translate",
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NULL);
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gegl_node_connect_to (applicator->aux_node, "output",
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applicator->apply_offset_node, "input");
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gegl_node_connect_to (applicator->apply_offset_node, "output",
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applicator->mode_node, "aux");
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applicator->mask_node =
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gegl_node_new_child (applicator->node,
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"operation", "gegl:buffer-source",
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NULL);
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applicator->mask_offset_node =
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gegl_node_new_child (applicator->node,
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"operation", "gegl:translate",
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NULL);
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gegl_node_connect_to (applicator->mask_node, "output",
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applicator->mask_offset_node, "input");
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/* don't connect the the mask offset node to mode's aux2 yet */
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applicator->affect_node =
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gegl_node_new_child (applicator->node,
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"operation", "gimp:mask-components",
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"mask", applicator->affect,
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NULL);
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gegl_node_connect_to (applicator->input_node, "output",
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applicator->affect_node, "input");
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gegl_node_connect_to (applicator->mode_node, "output",
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applicator->affect_node, "aux");
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gegl_node_connect_to (applicator->affect_node, "output",
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applicator->output_node, "input");
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return applicator;
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}
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void
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gimp_applicator_set_src_buffer (GimpApplicator *applicator,
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GeglBuffer *src_buffer)
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{
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g_return_if_fail (src_buffer == NULL || GEGL_IS_BUFFER (src_buffer));
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if (src_buffer == applicator->src_buffer)
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return;
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if (src_buffer)
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{
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if (! applicator->src_node)
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{
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applicator->src_node =
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gegl_node_new_child (applicator->node,
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"operation", "gegl:buffer-source",
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"buffer", src_buffer,
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NULL);
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}
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else
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{
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gegl_node_set (applicator->src_node,
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"buffer", src_buffer,
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NULL);
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}
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if (! applicator->src_buffer)
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{
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gegl_node_connect_to (applicator->src_node, "output",
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applicator->mode_node, "input");
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gegl_node_connect_to (applicator->src_node, "output",
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applicator->affect_node, "input");
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}
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}
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else if (applicator->src_buffer)
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{
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gegl_node_connect_to (applicator->input_node, "output",
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applicator->mode_node, "input");
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gegl_node_connect_to (applicator->input_node, "output",
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applicator->affect_node, "input");
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}
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applicator->src_buffer = src_buffer;
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}
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void
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gimp_applicator_set_dest_buffer (GimpApplicator *applicator,
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GeglBuffer *dest_buffer)
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{
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g_return_if_fail (dest_buffer == NULL || GEGL_IS_BUFFER (dest_buffer));
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if (dest_buffer == applicator->dest_buffer)
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return;
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if (dest_buffer)
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{
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if (! applicator->dest_node)
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{
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applicator->dest_node =
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gegl_node_new_child (applicator->node,
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"operation", "gegl:write-buffer",
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"buffer", dest_buffer,
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"flush", FALSE,
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NULL);
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}
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else
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{
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gegl_node_set (applicator->dest_node,
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"buffer", dest_buffer,
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NULL);
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}
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if (! applicator->dest_buffer)
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{
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gegl_node_disconnect (applicator->output_node, "input");
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gegl_node_connect_to (applicator->affect_node, "output",
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applicator->dest_node, "input");
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}
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}
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else if (applicator->dest_buffer)
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{
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gegl_node_disconnect (applicator->dest_node, "input");
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gegl_node_connect_to (applicator->affect_node, "output",
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applicator->output_node, "input");
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}
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applicator->dest_buffer = dest_buffer;
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}
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void
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gimp_applicator_set_mask_buffer (GimpApplicator *applicator,
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GeglBuffer *mask_buffer)
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{
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if (applicator->mask_buffer == mask_buffer)
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return;
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gegl_node_set (applicator->mask_node,
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"buffer", mask_buffer,
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NULL);
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if (mask_buffer)
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{
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gegl_node_connect_to (applicator->mask_offset_node, "output",
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applicator->mode_node, "aux2");
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}
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else
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{
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gegl_node_disconnect (applicator->mode_node, "aux2");
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}
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applicator->mask_buffer = mask_buffer;
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}
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void
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gimp_applicator_set_mask_offset (GimpApplicator *applicator,
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gint mask_offset_x,
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gint mask_offset_y)
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{
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if (applicator->mask_offset_x != mask_offset_x ||
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applicator->mask_offset_y != mask_offset_y)
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{
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applicator->mask_offset_x = mask_offset_x;
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applicator->mask_offset_y = mask_offset_y;
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gegl_node_set (applicator->mask_offset_node,
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"x", (gdouble) mask_offset_x,
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"y", (gdouble) mask_offset_y,
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NULL);
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}
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}
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void
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gimp_applicator_set_apply_buffer (GimpApplicator *applicator,
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GeglBuffer *apply_buffer)
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{
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g_return_if_fail (apply_buffer == NULL || GEGL_IS_BUFFER (apply_buffer));
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if (apply_buffer == applicator->apply_buffer)
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return;
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if (apply_buffer)
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{
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if (! applicator->apply_src_node)
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{
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applicator->apply_src_node =
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gegl_node_new_child (applicator->node,
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"operation", "gegl:buffer-source",
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"buffer", apply_buffer,
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NULL);
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}
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else
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{
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gegl_node_set (applicator->apply_src_node,
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"buffer", apply_buffer,
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NULL);
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}
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if (! applicator->apply_buffer)
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{
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gegl_node_connect_to (applicator->apply_src_node, "output",
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applicator->apply_offset_node, "input");
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}
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}
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else if (applicator->apply_buffer)
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{
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gegl_node_connect_to (applicator->aux_node, "output",
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applicator->apply_offset_node, "input");
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}
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applicator->apply_buffer = apply_buffer;
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}
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void
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gimp_applicator_set_apply_offset (GimpApplicator *applicator,
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gint apply_offset_x,
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gint apply_offset_y)
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{
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if (applicator->apply_offset_x != apply_offset_x ||
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applicator->apply_offset_y != apply_offset_y)
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{
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applicator->apply_offset_x = apply_offset_x;
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applicator->apply_offset_y = apply_offset_y;
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gegl_node_set (applicator->apply_offset_node,
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"x", (gdouble) apply_offset_x,
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"y", (gdouble) apply_offset_y,
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NULL);
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}
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}
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void
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gimp_applicator_set_mode (GimpApplicator *applicator,
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gdouble opacity,
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GimpLayerModeEffects paint_mode)
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{
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if (applicator->opacity != opacity ||
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applicator->paint_mode != paint_mode)
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{
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applicator->opacity = opacity;
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applicator->paint_mode = paint_mode;
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gimp_gegl_mode_node_set (applicator->mode_node,
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paint_mode, opacity, FALSE);
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}
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}
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void
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gimp_applicator_set_affect (GimpApplicator *applicator,
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GimpComponentMask affect)
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{
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if (applicator->affect != affect)
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{
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applicator->affect = affect;
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gegl_node_set (applicator->affect_node,
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"mask", affect,
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NULL);
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}
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}
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void
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gimp_applicator_blit (GimpApplicator *applicator,
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const GeglRectangle *rect)
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{
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gegl_node_blit (applicator->dest_node, 1.0, rect,
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NULL, NULL, 0, GEGL_BLIT_DEFAULT);
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}
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