Gimp/app/gegl/gimpapplicator.c
Michael Natterer 69a321ac29 app: turn GimpApplicator into a general-purpose "input + aux -> output" thing
which means adding a lot of proper API. Input, output and aux can be
pads or buffers. Make sure it uses the minimum possible graph in all
cases and doesn't reconfigure nodes unless needed. Port GimpPaintCore
to the new API.
2013-04-14 22:44:21 +02:00

410 lines
12 KiB
C

/* GIMP - The GNU Image Manipulation Program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* gimpapplicator.c
* Copyright (C) 2012-2013 Michael Natterer <mitch@gimp.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <gegl.h>
#include "gimp-gegl-types.h"
#include "gimp-gegl-nodes.h"
#include "gimpapplicator.h"
static void gimp_applicator_finalize (GObject *object);
static void gimp_applicator_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec);
static void gimp_applicator_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec);
G_DEFINE_TYPE (GimpApplicator, gimp_applicator, G_TYPE_OBJECT)
#define parent_class gimp_applicator_parent_class
static void
gimp_applicator_class_init (GimpApplicatorClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = gimp_applicator_finalize;
object_class->set_property = gimp_applicator_set_property;
object_class->get_property = gimp_applicator_get_property;
}
static void
gimp_applicator_init (GimpApplicator *applicator)
{
applicator->opacity = 1.0;
applicator->paint_mode = GIMP_NORMAL_MODE;
applicator->affect = GIMP_COMPONENT_ALL;
}
static void
gimp_applicator_finalize (GObject *object)
{
GimpApplicator *applicator = GIMP_APPLICATOR (object);
if (applicator->node)
{
g_object_unref (applicator->node);
applicator->node = NULL;
}
G_OBJECT_CLASS (parent_class)->finalize (object);
}
static void
gimp_applicator_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec)
{
switch (property_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
break;
}
}
static void
gimp_applicator_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec)
{
switch (property_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
break;
}
}
GimpApplicator *
gimp_applicator_new (GeglNode *parent)
{
GimpApplicator *applicator;
g_return_val_if_fail (parent == NULL || GEGL_IS_NODE (parent), NULL);
applicator = g_object_new (GIMP_TYPE_APPLICATOR, NULL);
if (parent)
applicator->node = g_object_ref (parent);
else
applicator->node = gegl_node_new ();
applicator->input_node =
gegl_node_get_input_proxy (applicator->node, "input");
applicator->aux_node =
gegl_node_get_input_proxy (applicator->node, "aux");
applicator->output_node =
gegl_node_get_output_proxy (applicator->node, "output");
applicator->mode_node = gegl_node_new_child (applicator->node,
"operation", "gimp:normal-mode",
NULL);
gimp_gegl_mode_node_set (applicator->mode_node,
applicator->paint_mode,
applicator->opacity,
FALSE);
gegl_node_connect_to (applicator->input_node, "output",
applicator->mode_node, "input");
applicator->apply_offset_node =
gegl_node_new_child (applicator->node,
"operation", "gegl:translate",
NULL);
gegl_node_connect_to (applicator->aux_node, "output",
applicator->apply_offset_node, "input");
gegl_node_connect_to (applicator->apply_offset_node, "output",
applicator->mode_node, "aux");
applicator->mask_node =
gegl_node_new_child (applicator->node,
"operation", "gegl:buffer-source",
NULL);
applicator->mask_offset_node =
gegl_node_new_child (applicator->node,
"operation", "gegl:translate",
NULL);
gegl_node_connect_to (applicator->mask_node, "output",
applicator->mask_offset_node, "input");
/* don't connect the the mask offset node to mode's aux2 yet */
applicator->affect_node =
gegl_node_new_child (applicator->node,
"operation", "gimp:mask-components",
"mask", applicator->affect,
NULL);
gegl_node_connect_to (applicator->input_node, "output",
applicator->affect_node, "input");
gegl_node_connect_to (applicator->mode_node, "output",
applicator->affect_node, "aux");
gegl_node_connect_to (applicator->affect_node, "output",
applicator->output_node, "input");
return applicator;
}
void
gimp_applicator_set_src_buffer (GimpApplicator *applicator,
GeglBuffer *src_buffer)
{
g_return_if_fail (src_buffer == NULL || GEGL_IS_BUFFER (src_buffer));
if (src_buffer == applicator->src_buffer)
return;
if (src_buffer)
{
if (! applicator->src_node)
{
applicator->src_node =
gegl_node_new_child (applicator->node,
"operation", "gegl:buffer-source",
"buffer", src_buffer,
NULL);
}
else
{
gegl_node_set (applicator->src_node,
"buffer", src_buffer,
NULL);
}
if (! applicator->src_buffer)
{
gegl_node_connect_to (applicator->src_node, "output",
applicator->mode_node, "input");
gegl_node_connect_to (applicator->src_node, "output",
applicator->affect_node, "input");
}
}
else if (applicator->src_buffer)
{
gegl_node_connect_to (applicator->input_node, "output",
applicator->mode_node, "input");
gegl_node_connect_to (applicator->input_node, "output",
applicator->affect_node, "input");
}
applicator->src_buffer = src_buffer;
}
void
gimp_applicator_set_dest_buffer (GimpApplicator *applicator,
GeglBuffer *dest_buffer)
{
g_return_if_fail (dest_buffer == NULL || GEGL_IS_BUFFER (dest_buffer));
if (dest_buffer == applicator->dest_buffer)
return;
if (dest_buffer)
{
if (! applicator->dest_node)
{
applicator->dest_node =
gegl_node_new_child (applicator->node,
"operation", "gegl:write-buffer",
"buffer", dest_buffer,
"flush", FALSE,
NULL);
}
else
{
gegl_node_set (applicator->dest_node,
"buffer", dest_buffer,
NULL);
}
if (! applicator->dest_buffer)
{
gegl_node_disconnect (applicator->output_node, "input");
gegl_node_connect_to (applicator->affect_node, "output",
applicator->dest_node, "input");
}
}
else if (applicator->dest_buffer)
{
gegl_node_disconnect (applicator->dest_node, "input");
gegl_node_connect_to (applicator->affect_node, "output",
applicator->output_node, "input");
}
applicator->dest_buffer = dest_buffer;
}
void
gimp_applicator_set_mask_buffer (GimpApplicator *applicator,
GeglBuffer *mask_buffer)
{
if (applicator->mask_buffer == mask_buffer)
return;
gegl_node_set (applicator->mask_node,
"buffer", mask_buffer,
NULL);
if (mask_buffer)
{
gegl_node_connect_to (applicator->mask_offset_node, "output",
applicator->mode_node, "aux2");
}
else
{
gegl_node_disconnect (applicator->mode_node, "aux2");
}
applicator->mask_buffer = mask_buffer;
}
void
gimp_applicator_set_mask_offset (GimpApplicator *applicator,
gint mask_offset_x,
gint mask_offset_y)
{
if (applicator->mask_offset_x != mask_offset_x ||
applicator->mask_offset_y != mask_offset_y)
{
applicator->mask_offset_x = mask_offset_x;
applicator->mask_offset_y = mask_offset_y;
gegl_node_set (applicator->mask_offset_node,
"x", (gdouble) mask_offset_x,
"y", (gdouble) mask_offset_y,
NULL);
}
}
void
gimp_applicator_set_apply_buffer (GimpApplicator *applicator,
GeglBuffer *apply_buffer)
{
g_return_if_fail (apply_buffer == NULL || GEGL_IS_BUFFER (apply_buffer));
if (apply_buffer == applicator->apply_buffer)
return;
if (apply_buffer)
{
if (! applicator->apply_src_node)
{
applicator->apply_src_node =
gegl_node_new_child (applicator->node,
"operation", "gegl:buffer-source",
"buffer", apply_buffer,
NULL);
}
else
{
gegl_node_set (applicator->apply_src_node,
"buffer", apply_buffer,
NULL);
}
if (! applicator->apply_buffer)
{
gegl_node_connect_to (applicator->apply_src_node, "output",
applicator->apply_offset_node, "input");
}
}
else if (applicator->apply_buffer)
{
gegl_node_connect_to (applicator->aux_node, "output",
applicator->apply_offset_node, "input");
}
applicator->apply_buffer = apply_buffer;
}
void
gimp_applicator_set_apply_offset (GimpApplicator *applicator,
gint apply_offset_x,
gint apply_offset_y)
{
if (applicator->apply_offset_x != apply_offset_x ||
applicator->apply_offset_y != apply_offset_y)
{
applicator->apply_offset_x = apply_offset_x;
applicator->apply_offset_y = apply_offset_y;
gegl_node_set (applicator->apply_offset_node,
"x", (gdouble) apply_offset_x,
"y", (gdouble) apply_offset_y,
NULL);
}
}
void
gimp_applicator_set_mode (GimpApplicator *applicator,
gdouble opacity,
GimpLayerModeEffects paint_mode)
{
if (applicator->opacity != opacity ||
applicator->paint_mode != paint_mode)
{
applicator->opacity = opacity;
applicator->paint_mode = paint_mode;
gimp_gegl_mode_node_set (applicator->mode_node,
paint_mode, opacity, FALSE);
}
}
void
gimp_applicator_set_affect (GimpApplicator *applicator,
GimpComponentMask affect)
{
if (applicator->affect != affect)
{
applicator->affect = affect;
gegl_node_set (applicator->affect_node,
"mask", affect,
NULL);
}
}
void
gimp_applicator_blit (GimpApplicator *applicator,
const GeglRectangle *rect)
{
gegl_node_blit (applicator->dest_node, 1.0, rect,
NULL, NULL, 0, GEGL_BLIT_DEFAULT);
}