Gimp/app/tools/perspective_tool.c
Michael Natterer 8d6c335f8f app/Makefile.am app/channel_pvt.h app/drawable_pvt.h app/gdisplayF.h
2000-12-29  Michael Natterer  <mitch@gimp.org>

	* app/Makefile.am
	* app/channel_pvt.h
	* app/drawable_pvt.h
	* app/gdisplayF.h
	* app/gimpdrawableP.h
	* app/gimpimageP.h
	* app/layer_pvt.h
	* app/toolsF.h: removed these files.

	* app/apptypes.h
	* tools/pdbgen/enums.pl: added tons of opaque typedefs and enums.

	* tools/pdbgen/pdb/brush_select.pdb
	* tools/pdbgen/pdb/brushes.pdb
	* tools/pdbgen/pdb/channel.pdb
	* tools/pdbgen/pdb/color.pdb
	* tools/pdbgen/pdb/convert.pdb
	* tools/pdbgen/pdb/display.pdb
	* tools/pdbgen/pdb/drawable.pdb
	* tools/pdbgen/pdb/fileops.pdb
	* tools/pdbgen/pdb/gradient_select.pdb
	* tools/pdbgen/pdb/gradients.pdb
	* tools/pdbgen/pdb/help.pdb
	* tools/pdbgen/pdb/image.pdb
	* tools/pdbgen/pdb/layer.pdb
	* tools/pdbgen/pdb/pattern_select.pdb
	* tools/pdbgen/pdb/patterns.pdb
	* tools/pdbgen/pdb/selection.pdb
	* tools/pdbgen/pdb/tools.pdb
	* app/*: chainsaw #include cleanup:

	- Never (never!!) include stuff in header files except where we
	  need access to structures' contents (like derived objects).
	- Added prototypes and proper formating in many files.
	- The #include order in *all* *.c files is as follows:

	#include "config.h"

	#include <system stuff>

	#include <gtk/gtk.h>

	#include "apptypes.h"

	#include "gimp stuff"

	#include "libgimp stuff"

	#include "libgimp/gimpintl.h"

	By following this scheme we can easily see a file's dependencies
	from it's #include's and can grep for the inclusion to find out
	where a file is used.

	* tools/pdbgen/app.pl: changed to follow the include scheme above.

	* libgimp/Makefile.am
	* libgimp/gimpuitypes.h: new file, included from libgimp/gimpui.h
	and from app/apptypes.h.

	* libgimp/gimpcolorbutton.[ch]
	* libgimp/gimpdialog.[ch]
	* libgimp/gimphelpui.[ch]
	* libgimp/gimpparasite.[ch]
	* libgimp/gimppatheditor.[ch]
	* libgimp/gimpprotocol.c
	* libgimp/gimpquerybox.[ch]
	* libgimp/gimpsizeentry.[ch]
	* libgimp/gimptypes.h
	* libgimp/gimpui.h
	* libgimp/gimpunit.h
	* libgimp/gimpunitmenu.[ch]
	* libgimp/gimpwidgets.[ch]: changed accordingly.

	* plug-ins/FractalExplorer/Dialogs.c
	* plug-ins/gdyntext/message_window.c
	* plug-ins/imagemap/imap_default_dialog.c
	* plug-ins/imagemap/imap_file.c: these files used to include
	"libgimp/gimpui.h" without including "libgimp/gimp.h". This is
	no longer possible because the libgimpui headers don't inlcude
	"libgimp/gimpunit.h" any more.
2000-12-29 15:22:01 +00:00

324 lines
8.9 KiB
C

/* The GIMP -- an image manipulation program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "config.h"
#include <gtk/gtk.h>
#include "apptypes.h"
#include "appenv.h"
#include "drawable.h"
#include "gdisplay.h"
#include "gimage_mask.h"
#include "gimpimage.h"
#include "gimpprogress.h"
#include "gimpui.h"
#include "info_dialog.h"
#include "perspective_tool.h"
#include "selection.h"
#include "tile_manager_pvt.h"
#include "tools.h"
#include "transform_core.h"
#include "transform_tool.h"
#include "undo.h"
#include "libgimp/gimpintl.h"
/* storage for information dialog fields */
static gchar matrix_row_buf [3][MAX_INFO_BUF];
/* forward function declarations */
static void perspective_tool_recalc (Tool *, void *);
static void perspective_tool_motion (Tool *, void *);
static void perspective_info_update (Tool *);
TileManager *
perspective_tool_transform (Tool *tool,
gpointer gdisp_ptr,
TransformState state)
{
GDisplay *gdisp;
TransformCore *transform_core;
gdisp = (GDisplay *) gdisp_ptr;
transform_core = (TransformCore *) tool->private;
switch (state)
{
case TRANSFORM_INIT:
if (!transform_info)
{
transform_info =
info_dialog_new (_("Perspective Transform Information"),
gimp_standard_help_func,
"tools/transform_perspective.html");
info_dialog_add_label (transform_info, _("Matrix:"),
matrix_row_buf[0]);
info_dialog_add_label (transform_info, "", matrix_row_buf[1]);
info_dialog_add_label (transform_info, "", matrix_row_buf[2]);
}
gtk_widget_set_sensitive (GTK_WIDGET (transform_info->shell), TRUE);
transform_core->trans_info [X0] = (double) transform_core->x1;
transform_core->trans_info [Y0] = (double) transform_core->y1;
transform_core->trans_info [X1] = (double) transform_core->x2;
transform_core->trans_info [Y1] = (double) transform_core->y1;
transform_core->trans_info [X2] = (double) transform_core->x1;
transform_core->trans_info [Y2] = (double) transform_core->y2;
transform_core->trans_info [X3] = (double) transform_core->x2;
transform_core->trans_info [Y3] = (double) transform_core->y2;
return NULL;
break;
case TRANSFORM_MOTION:
perspective_tool_motion (tool, gdisp_ptr);
perspective_tool_recalc (tool, gdisp_ptr);
break;
case TRANSFORM_RECALC:
perspective_tool_recalc (tool, gdisp_ptr);
break;
case TRANSFORM_FINISH:
/* Let the transform core handle the inverse mapping */
gtk_widget_set_sensitive (GTK_WIDGET (transform_info->shell), FALSE);
return
perspective_tool_perspective (gdisp->gimage,
gimp_image_active_drawable (gdisp->gimage),
gdisp,
transform_core->original,
transform_tool_smoothing (),
transform_core->transform);
break;
}
return NULL;
}
Tool *
tools_new_perspective_tool (void)
{
Tool *tool;
TransformCore *private;
tool = transform_core_new (PERSPECTIVE, TRUE);
private = tool->private;
/* set the rotation specific transformation attributes */
private->trans_func = perspective_tool_transform;
private->trans_info[X0] = 0;
private->trans_info[Y0] = 0;
private->trans_info[X1] = 0;
private->trans_info[Y1] = 0;
private->trans_info[X2] = 0;
private->trans_info[Y2] = 0;
private->trans_info[X3] = 0;
private->trans_info[Y3] = 0;
/* assemble the transformation matrix */
gimp_matrix3_identity (private->transform);
return tool;
}
void
tools_free_perspective_tool (Tool *tool)
{
transform_core_free (tool);
}
static void
perspective_info_update (Tool *tool)
{
TransformCore *transform_core;
gint i;
transform_core = (TransformCore *) tool->private;
for (i = 0; i < 3; i++)
{
gchar *p = matrix_row_buf[i];
gint j;
for (j = 0; j < 3; j++)
{
p += g_snprintf (p, MAX_INFO_BUF - (p - matrix_row_buf[i]),
"%10.3g", transform_core->transform[i][j]);
}
}
info_dialog_update (transform_info);
info_dialog_popup (transform_info);
return;
}
static void
perspective_tool_motion (Tool *tool,
void *gdisp_ptr)
{
GDisplay *gdisp;
TransformCore *transform_core;
gint diff_x, diff_y;
gdisp = (GDisplay *) gdisp_ptr;
transform_core = (TransformCore *) tool->private;
diff_x = transform_core->curx - transform_core->lastx;
diff_y = transform_core->cury - transform_core->lasty;
switch (transform_core->function)
{
case TRANSFORM_HANDLE_1:
transform_core->trans_info [X0] += diff_x;
transform_core->trans_info [Y0] += diff_y;
break;
case TRANSFORM_HANDLE_2:
transform_core->trans_info [X1] += diff_x;
transform_core->trans_info [Y1] += diff_y;
break;
case TRANSFORM_HANDLE_3:
transform_core->trans_info [X2] += diff_x;
transform_core->trans_info [Y2] += diff_y;
break;
case TRANSFORM_HANDLE_4:
transform_core->trans_info [X3] += diff_x;
transform_core->trans_info [Y3] += diff_y;
break;
default:
break;
}
}
static void
perspective_tool_recalc (Tool *tool,
void *gdisp_ptr)
{
TransformCore *transform_core;
GDisplay *gdisp;
GimpMatrix3 m;
gdouble cx, cy;
gdouble scalex, scaley;
gdisp = (GDisplay *) tool->gdisp_ptr;
transform_core = (TransformCore *) tool->private;
/* determine the perspective transform that maps from
* the unit cube to the trans_info coordinates
*/
perspective_find_transform (transform_core->trans_info, m);
cx = transform_core->x1;
cy = transform_core->y1;
scalex = 1.0;
scaley = 1.0;
if (transform_core->x2 - transform_core->x1)
scalex = 1.0 / (transform_core->x2 - transform_core->x1);
if (transform_core->y2 - transform_core->y1)
scaley = 1.0 / (transform_core->y2 - transform_core->y1);
/* assemble the transformation matrix */
gimp_matrix3_identity (transform_core->transform);
gimp_matrix3_translate (transform_core->transform, -cx, -cy);
gimp_matrix3_scale (transform_core->transform, scalex, scaley);
gimp_matrix3_mult (m, transform_core->transform);
/* transform the bounding box */
transform_core_transform_bounding_box (tool);
/* update the information dialog */
perspective_info_update (tool);
}
void
perspective_find_transform (gdouble *coords,
GimpMatrix3 matrix)
{
gdouble dx1, dx2, dx3, dy1, dy2, dy3;
gdouble det1, det2;
dx1 = coords[X1] - coords[X3];
dx2 = coords[X2] - coords[X3];
dx3 = coords[X0] - coords[X1] + coords[X3] - coords[X2];
dy1 = coords[Y1] - coords[Y3];
dy2 = coords[Y2] - coords[Y3];
dy3 = coords[Y0] - coords[Y1] + coords[Y3] - coords[Y2];
/* Is the mapping affine? */
if ((dx3 == 0.0) && (dy3 == 0.0))
{
matrix[0][0] = coords[X1] - coords[X0];
matrix[0][1] = coords[X3] - coords[X1];
matrix[0][2] = coords[X0];
matrix[1][0] = coords[Y1] - coords[Y0];
matrix[1][1] = coords[Y3] - coords[Y1];
matrix[1][2] = coords[Y0];
matrix[2][0] = 0.0;
matrix[2][1] = 0.0;
}
else
{
det1 = dx3 * dy2 - dy3 * dx2;
det2 = dx1 * dy2 - dy1 * dx2;
matrix[2][0] = det1 / det2;
det1 = dx1 * dy3 - dy1 * dx3;
det2 = dx1 * dy2 - dy1 * dx2;
matrix[2][1] = det1 / det2;
matrix[0][0] = coords[X1] - coords[X0] + matrix[2][0] * coords[X1];
matrix[0][1] = coords[X2] - coords[X0] + matrix[2][1] * coords[X2];
matrix[0][2] = coords[X0];
matrix[1][0] = coords[Y1] - coords[Y0] + matrix[2][0] * coords[Y1];
matrix[1][1] = coords[Y2] - coords[Y0] + matrix[2][1] * coords[Y2];
matrix[1][2] = coords[Y0];
}
matrix[2][2] = 1.0;
}
TileManager *
perspective_tool_perspective (GImage *gimage,
GimpDrawable *drawable,
GDisplay *gdisp,
TileManager *float_tiles,
gboolean interpolation,
GimpMatrix3 matrix)
{
gimp_progress *progress;
TileManager *ret;
progress = progress_start (gdisp, _("Perspective..."), FALSE, NULL, NULL);
ret = transform_core_do (gimage, drawable, float_tiles,
interpolation, matrix,
progress ? progress_update_and_flush :
(progress_func_t) NULL,
progress);
if (progress)
progress_end (progress);
return ret;
}