This was actually documented to be the return value of all transform procedures since 1.2, but it was always broken and returned the passed-in drawable. Therefore it's only fixed for the new item API, the old procedures keep their semantics (and will all be deprecated anyway).
647 lines
22 KiB
Text
647 lines
22 KiB
Text
# GIMP - The GNU Image Manipulation Program
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# Copyright (C) 1995 Spencer Kimball and Peter Mattis
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 3 of the License, or
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# (at your option) any later version.
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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# "Perlized" from C source by Manish Singh <yosh@gimp.org>
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# Item Transformations
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# shortcuts
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sub transform_invoke {
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my ($progress_text, $assemble_matrix, $check) = @_;
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my $success_check = 'gimp_pdb_item_is_attached (item, NULL, TRUE, error);';
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if ($check) {
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$success_check = "(gimp_pdb_item_is_attached (item, NULL, TRUE, error) && " . $check . ");";
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}
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%invoke = (
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code => <<"CODE"
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{
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gint x, y, width, height;
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success = $success_check
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if (success &&
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gimp_item_mask_intersect (item, &x, &y, &width, &height))
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{
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GimpPDBContext *pdb_context = GIMP_PDB_CONTEXT (context);
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GimpMatrix3 matrix;
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gint off_x, off_y;
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gimp_item_get_offset (item, &off_x, &off_y);
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x += off_x;
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y += off_y;
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/* Assemble the transformation matrix */
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$assemble_matrix
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if (progress)
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gimp_progress_start (progress, _(\"$progress_text\"), FALSE);
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if (GIMP_IS_DRAWABLE (item))
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{
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GimpDrawable *drawable;
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drawable = gimp_drawable_transform_affine (GIMP_DRAWABLE (item),
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context, &matrix,
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pdb_context->transform_direction,
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pdb_context->interpolation,
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pdb_context->transform_recursion,
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pdb_context->transform_resize,
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progress);
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if (drawable)
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item = GIMP_ITEM (drawable);
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else
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success = FALSE;
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}
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else
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{
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gimp_item_transform (item, context, &matrix,
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pdb_context->transform_direction,
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pdb_context->interpolation,
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pdb_context->transform_recursion,
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pdb_context->transform_resize,
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progress);
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}
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if (progress)
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gimp_progress_end (progress);
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}
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}
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CODE
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)
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}
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# The defs
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sub item_transform_flip_simple {
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$blurb = <<'BLURB';
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Flip the specified item either vertically or horizontally.
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BLURB
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$help = <<'HELP';
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This procedure flips the specified item. If a selection exists and the
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item is a drawable, the portion of the drawable which lies under the
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selection is cut from the drawable and made into a floating selection
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which is then flipped. If auto_center is set to TRUE, the flip is
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around the selection's center. Otherwise, the coordinate of the axis
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needs to be specified. The return value is the ID of the flipped
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item. If there was no selection or the item is not a drawable, this
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will be equal to the item ID supplied as input. Otherwise, this will
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be the newly created and flipped drawable.
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HELP
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&mitch_pdb_misc('2004', '2.2');
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@inargs = (
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{ name => 'item', type => 'item',
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desc => 'The affected item' },
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{ name => 'flip_type',
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type => 'enum GimpOrientationType (no GIMP_ORIENTATION_UNKNOWN)',
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desc => 'Type of flip' },
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{ name => 'auto_center', type => 'boolean',
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desc => 'Whether to automatically position the axis in the selection center' },
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{ name => 'axis', type => 'float',
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desc => 'coord. of flip axis' }
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);
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@outargs = (
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{ name => 'item', type => 'item', no_declare => 1,
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desc => 'The flipped item' }
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);
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%invoke = (
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code => <<'CODE'
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{
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gint x, y, width, height;
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success = gimp_pdb_item_is_attached (item, NULL, TRUE, error);
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if (success &&
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gimp_item_mask_intersect (item, &x, &y, &width, &height))
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{
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GimpPDBContext *pdb_context = GIMP_PDB_CONTEXT (context);
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gint off_x, off_y;
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gimp_item_get_offset (item, &off_x, &off_y);
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x += off_x;
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y += off_y;
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gimp_transform_get_flip_axis (x, y, width, height,
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flip_type, auto_center, &axis);
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if (GIMP_IS_DRAWABLE (item))
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{
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GimpDrawable *drawable;
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drawable = gimp_drawable_transform_flip (GIMP_DRAWABLE (item), context,
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flip_type, axis,
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pdb_context->transform_resize);
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if (drawable)
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item = GIMP_ITEM (drawable);
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else
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success = FALSE;
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}
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else
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{
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gimp_item_flip (item, context,
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flip_type, axis,
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pdb_context->transform_resize);
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}
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}
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}
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CODE
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);
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}
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sub item_transform_flip {
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$blurb = <<'BLURB';
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Flip the specified item around a given line.
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BLURB
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$help = <<'HELP';
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This procedure flips the specified item. If a selection exists and the
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item is a drawable , the portion of the drawable which lies under the
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selection is cut from the drawable and made into a floating selection
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which is then flipped. The axis to flip around is specified by
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specifying two points from that line. The return value is the ID of
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the flipped item. If there was no selection or the item is not a
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drawable, this will be equal to the item ID supplied as input.
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Otherwise, this will be the newly created and flipped drawable.
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HELP
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&mitch_pdb_misc('2010', '2.8');
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@inargs = (
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{ name => 'item', type => 'item',
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desc => 'The affected item' },
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{ name => 'x0', type => 'float',
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desc => 'horz. coord. of one end of axis' },
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{ name => 'y0', type => 'float',
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desc => 'vert. coord. of one end of axis' },
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{ name => 'x1', type => 'float',
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desc => 'horz. coord. of other end of axis' },
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{ name => 'y1', type => 'float',
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desc => 'vert. coord. of other end of axis' }
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);
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@outargs = (
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{ name => 'item', type => 'item', no_declare => 1,
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desc => 'The flipped item' }
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);
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transform_invoke ("Flipping", <<CODE);
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gimp_matrix3_identity (&matrix);
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gimp_transform_matrix_flip_free (&matrix, x0, y0, x1, y1);
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CODE
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}
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sub item_transform_perspective {
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$blurb = <<'BLURB';
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Perform a possibly non-affine transformation on the specified item.
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BLURB
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$help = <<'HELP';
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This procedure performs a possibly non-affine transformation on the
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specified item by allowing the corners of the original bounding box to
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be arbitrarily remapped to any values. The specified item is remapped
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if no selection exists or it is not a drawable. However, if a
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selection exists and the item is a drawable, the portion of the
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drawable which lies under the selection is cut from the drawable and
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made into a floating selection which is then remapped as
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specified. The return value is the ID of the remapped item. If there
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was no selection or the item is not a drawable, this will be equal to
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the item ID supplied as input. Otherwise, this will be the newly
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created and remapped drawable. The 4 coordinates specify the new
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locations of each corner of the original bounding box. By specifying
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these values, any affine transformation (rotation, scaling,
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translation) can be affected. Additionally, these values can be
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specified such that the resulting transformed item will appear to
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have been projected via a perspective transform.
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HELP
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&mitch_pdb_misc('2010', '2.8');
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@inargs = (
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{ name => 'item', type => 'item',
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desc => 'The affected item' },
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{ name => 'x0', type => 'float',
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desc => 'The new x coordinate of upper-left corner of original
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bounding box' },
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{ name => 'y0', type => 'float',
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desc => 'The new y coordinate of upper-left corner of original
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bounding box' },
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{ name => 'x1', type => 'float',
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desc => 'The new x coordinate of upper-right corner of original
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bounding box' },
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{ name => 'y1', type => 'float',
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desc => 'The new y coordinate of upper-right corner of original
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bounding box' },
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{ name => 'x2', type => 'float',
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desc => 'The new x coordinate of lower-left corner of original
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bounding box' },
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{ name => 'y2', type => 'float',
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desc => 'The new y coordinate of lower-left corner of original
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bounding box' },
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{ name => 'x3', type => 'float',
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desc => 'The new x coordinate of lower-right corner of original
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bounding box' },
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{ name => 'y3', type => 'float',
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desc => 'The new y coordinate of lower-right corner of original
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bounding box' }
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);
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@outargs = (
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{ name => 'item', type => 'item', no_declare => 1,
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desc => 'The newly mapped item' }
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);
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transform_invoke ("Perspective", <<CODE);
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gimp_matrix3_identity (&matrix);
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gimp_transform_matrix_perspective (&matrix,
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x, y, width, height,
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x0, y0, x1, y1,
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x2, y2, x3, y3);
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CODE
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}
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sub item_transform_rotate_simple {
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$blurb = <<'BLURB';
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Rotate the specified item about given coordinates through the specified angle.
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BLURB
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$help = <<'HELP';
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This function rotates the specified item. If a selection exists and
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the item is a drawable, the portion of the drawable which lies under
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the selection is cut from the drawable and made into a floating
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selection which is then rotated by the specified amount. The return
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value is the ID of the rotated item. If there was no selection or the
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item is not a drawable, this will be equal to the item ID supplied as
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input. Otherwise, this will be the newly created and rotated drawable.
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HELP
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&mitch_pdb_misc('2010', '2.8');
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@inargs = (
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{ name => 'item', type => 'item',
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desc => 'The affected item' },
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{ name => 'rotate_type', type => 'enum GimpRotationType',
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desc => 'Type of rotation' },
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{ name => 'auto_center', type => 'boolean',
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desc => 'Whether to automatically rotate around the selection center' },
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{ name => 'center_x', type => 'float',
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desc => 'The hor. coordinate of the center of rotation' },
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{ name => 'center_y', type => 'float',
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desc => 'The vert. coordinate of the center of rotation' }
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);
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@outargs = (
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{ name => 'item', type => 'item', no_declare => 1,
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desc => 'The rotated item' }
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);
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%invoke = (
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code => <<'CODE'
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{
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gint x, y, width, height;
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success = gimp_pdb_item_is_attached (item, NULL, FALSE, error);
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if (success &&
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gimp_item_mask_intersect (item, &x, &y, &width, &height))
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{
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GimpPDBContext *pdb_context = GIMP_PDB_CONTEXT (context);
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gint off_x, off_y;
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gimp_item_get_offset (item, &off_x, &off_y);
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x += off_x;
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y += off_y;
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gimp_transform_get_rotate_center (x, y, width, height,
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auto_center, ¢er_x, ¢er_y);
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if (GIMP_IS_DRAWABLE (item))
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{
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GimpDrawable *drawable;
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drawable = gimp_drawable_transform_rotate (GIMP_DRAWABLE (item),
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context,
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rotate_type,
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center_x, center_y,
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pdb_context->transform_resize);
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if (drawable)
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item = GIMP_ITEM (drawable);
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else
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success = FALSE;
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}
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else
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{
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gimp_item_rotate (item, context,
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rotate_type,
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center_x, center_y,
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pdb_context->transform_resize);
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}
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}
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}
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CODE
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);
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}
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sub item_transform_rotate {
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$blurb = <<'BLURB';
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Rotate the specified item about given coordinates through the
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specified angle.
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BLURB
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$help = <<'HELP';
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This function rotates the specified item. If a selection exists and
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the item is a drawable, the portion of the drawable which lies under
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the selection is cut from the drawable and made into a floating
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selection which is then rotated by the specified amount. The return
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value is the ID of the rotated item. If there was no selection or the
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item is not a drawable, this will be equal to the item ID supplied as
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input. Otherwise, this will be the newly created and rotated drawable.
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HELP
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&mitch_pdb_misc('2010', '2.8');
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@inargs = (
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{ name => 'item', type => 'item',
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desc => 'The affected item' },
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{ name => 'angle', type => 'float',
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desc => 'The angle of rotation (radians)' },
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{ name => 'auto_center', type => 'boolean',
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desc => 'Whether to automatically rotate around the selection center' },
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{ name => 'center_x', type => 'float',
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desc => 'The hor. coordinate of the center of rotation' },
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{ name => 'center_y', type => 'float',
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desc => 'The vert. coordinate of the center of rotation' }
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);
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@outargs = (
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{ name => 'item', type => 'item', no_declare => 1,
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desc => 'The rotated item' }
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);
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transform_invoke ("Rotating", <<CODE);
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gimp_matrix3_identity (&matrix);
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if (auto_center)
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gimp_transform_matrix_rotate_rect (&matrix,
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x, y, width, height, angle);
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else
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gimp_transform_matrix_rotate_center (&matrix,
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center_x, center_y, angle);
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CODE
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}
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sub item_transform_scale {
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$blurb = 'Scale the specified item.';
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$help = <<'HELP';
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This procedure scales the specified item. If a selection exists and
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the item is a drawable, the portion of the drawable which lies under
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the selection is cut from the drawable and made into a floating
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selection which is then scaled by the specified amount. The return
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value is the ID of the scaled item. If there was no selection or the
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item is not a drawable, this will be equal to the item ID supplied as
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input. Otherwise, this will be the newly created and scaled drawable.
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HELP
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&mitch_pdb_misc('2010', '2.8');
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@inargs = (
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{ name => 'item', type => 'item',
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desc => 'The affected item' },
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{ name => 'x0', type => 'float',
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desc => 'The new x coordinate of the upper-left corner of the
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scaled region' },
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{ name => 'y0', type => 'float',
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desc => 'The new y coordinate of the upper-left corner of the
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scaled region' },
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{ name => 'x1', type => 'float',
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desc => 'The new x coordinate of the lower-right corner of the
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scaled region' },
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{ name => 'y1', type => 'float',
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desc => 'The new y coordinate of the lower-right corner of the
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scaled region' }
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);
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@outargs = (
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{ name => 'item', type => 'item', no_declare => 1,
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desc => 'The scaled item' }
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);
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transform_invoke ("Scaling", <<CODE, 'x0 < x1 && y0 < y1');
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gimp_matrix3_identity (&matrix);
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gimp_transform_matrix_scale (&matrix,
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x, y, width, height,
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x0, y0, x1 - x0, y1 - y0);
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CODE
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}
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sub item_transform_shear {
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$blurb = <<'BLURB';
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Shear the specified item about its center by the specified magnitude.
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BLURB
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$help = <<'HELP';
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This procedure shears the specified item. If a selection exists and
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the item is a drawable, the portion of the drawable which lies under
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the selection is cut from the drawable and made into a floating
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selection which is then sheard by the specified amount. The return
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value is the ID of the sheard item. If there was no selection or the
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item is not a drawable, this will be equal to the item ID supplied as
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input. Otherwise, this will be the newly created and sheard
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drawable. The shear type parameter indicates whether the shear will be
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applied horizontally or vertically. The magnitude can be either
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positive or negative and indicates the extent (in pixels) to shear by.
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HELP
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&mitch_pdb_misc('2010', '2.8');
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@inargs = (
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{ name => 'item', type => 'item',
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desc => 'The affected item' },
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{ name => 'shear_type',
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type => 'enum GimpOrientationType (no GIMP_ORIENTATION_UNKNOWN)',
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desc => 'Type of shear' },
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{ name => 'magnitude', type => 'float',
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desc => 'The magnitude of the shear' }
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);
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@outargs = (
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{ name => 'item', type => 'item', no_declare => 1,
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desc => 'The sheared item' }
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);
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transform_invoke ("Shearing", <<CODE);
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gimp_matrix3_identity (&matrix);
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gimp_transform_matrix_shear (&matrix,
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x, y, width, height,
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shear_type, magnitude);
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CODE
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}
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sub item_transform_2d {
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$blurb = 'Transform the specified item in 2d.';
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$help = <<'HELP';
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This procedure transforms the specified item. If a selection exists
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and the item is a drawable, the portion of the drawable which lies
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under the selection is cut from the drawable and made into a floating
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selection which is then transformed. The transformation is done by
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scaling the image by the x and y scale factors about the point
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(source_x, source_y), then rotating around the same point, then
|
|
translating that point to the new position (dest_x, dest_y). The
|
|
return value is the ID of the rotated drawable. If there was no
|
|
selection or the item is not a drawable, this will be equal to the
|
|
item ID supplied as input. Otherwise, this will be the newly created
|
|
and transformed drawable.
|
|
HELP
|
|
|
|
&mitch_pdb_misc('2010', '2.8');
|
|
|
|
@inargs = (
|
|
{ name => 'item', type => 'item',
|
|
desc => 'The affected item' },
|
|
{ name => 'source_x', type => 'float',
|
|
desc => 'X coordinate of the transformation center' },
|
|
{ name => 'source_y', type => 'float',
|
|
desc => 'Y coordinate of the transformation center' },
|
|
{ name => 'scale_x', type => 'float',
|
|
desc => 'Amount to scale in x direction' },
|
|
{ name => 'scale_y', type => 'float',
|
|
desc => 'Amount to scale in y direction' },
|
|
{ name => 'angle', type => 'float',
|
|
desc => 'The angle of rotation (radians)' },
|
|
{ name => 'dest_x', type => 'float',
|
|
desc => 'X coordinate of where the center goes' },
|
|
{ name => 'dest_y', type => 'float',
|
|
desc => 'Y coordinate of where the center goes' }
|
|
);
|
|
|
|
@outargs = (
|
|
{ name => 'item', type => 'item', no_declare => 1,
|
|
desc => 'The transformed item' }
|
|
);
|
|
|
|
transform_invoke ("2D Transform", <<CODE);
|
|
gimp_matrix3_identity (&matrix);
|
|
gimp_matrix3_translate (&matrix, -source_x, -source_y);
|
|
gimp_matrix3_scale (&matrix, scale_x, scale_y);
|
|
gimp_matrix3_rotate (&matrix, angle);
|
|
gimp_matrix3_translate (&matrix, dest_x, dest_y);
|
|
CODE
|
|
}
|
|
|
|
|
|
sub item_transform_matrix {
|
|
$blurb = 'Transform the specified item in 2d.';
|
|
|
|
$help = <<'HELP';
|
|
This procedure transforms the specified item. If a selection exists
|
|
and the item is a drawable, the portion of the drawable which lies
|
|
under the selection is cut from the drawable and made into a floating
|
|
selection which is then transformed. The transformation is done by
|
|
assembling a 3x3 matrix from the coefficients passed. The return
|
|
value is the ID of the transformed item. If there was no selection or
|
|
the item is not a drawable, this will be equal to the item ID supplied
|
|
as input. Otherwise, this will be the newly created and transformed
|
|
drawable.
|
|
HELP
|
|
|
|
&mitch_pdb_misc('2010', '2.8');
|
|
|
|
@inargs = (
|
|
{ name => 'item', type => 'item',
|
|
desc => 'The affected item' },
|
|
{ name => 'coeff_0_0', type => 'float',
|
|
desc => 'coefficient (0,0) of the transformation matrix' },
|
|
{ name => 'coeff_0_1', type => 'float',
|
|
desc => 'coefficient (0,1) of the transformation matrix' },
|
|
{ name => 'coeff_0_2', type => 'float',
|
|
desc => 'coefficient (0,2) of the transformation matrix' },
|
|
{ name => 'coeff_1_0', type => 'float',
|
|
desc => 'coefficient (1,0) of the transformation matrix' },
|
|
{ name => 'coeff_1_1', type => 'float',
|
|
desc => 'coefficient (1,1) of the transformation matrix' },
|
|
{ name => 'coeff_1_2', type => 'float',
|
|
desc => 'coefficient (1,2) of the transformation matrix' },
|
|
{ name => 'coeff_2_0', type => 'float',
|
|
desc => 'coefficient (2,0) of the transformation matrix' },
|
|
{ name => 'coeff_2_1', type => 'float',
|
|
desc => 'coefficient (2,1) of the transformation matrix' },
|
|
{ name => 'coeff_2_2', type => 'float',
|
|
desc => 'coefficient (2,2) of the transformation matrix' }
|
|
);
|
|
|
|
@outargs = (
|
|
{ name => 'item', type => 'item', no_declare => 1,
|
|
desc => 'The transformed item' }
|
|
);
|
|
|
|
transform_invoke ("2D Transforming", <<CODE);
|
|
matrix.coeff[0][0] = coeff_0_0;
|
|
matrix.coeff[0][1] = coeff_0_1;
|
|
matrix.coeff[0][2] = coeff_0_2;
|
|
matrix.coeff[1][0] = coeff_1_0;
|
|
matrix.coeff[1][1] = coeff_1_1;
|
|
matrix.coeff[1][2] = coeff_1_2;
|
|
matrix.coeff[2][0] = coeff_2_0;
|
|
matrix.coeff[2][1] = coeff_2_1;
|
|
matrix.coeff[2][2] = coeff_2_2;
|
|
CODE
|
|
}
|
|
|
|
|
|
@headers = qw("libgimpmath/gimpmath.h"
|
|
"core/gimp-transform-utils.h"
|
|
"core/gimpdrawable.h"
|
|
"core/gimpdrawable-transform.h"
|
|
"core/gimpprogress.h"
|
|
"gimppdb-utils.h"
|
|
"gimppdbcontext.h"
|
|
"gimp-intl.h");
|
|
|
|
@procs = qw(item_transform_flip_simple
|
|
item_transform_flip
|
|
item_transform_perspective
|
|
item_transform_rotate_simple
|
|
item_transform_rotate
|
|
item_transform_scale
|
|
item_transform_shear
|
|
item_transform_2d
|
|
item_transform_matrix);
|
|
|
|
%exports = (app => [@procs], lib => [@procs]);
|
|
|
|
$desc = 'Transformation procedures';
|
|
$doc_title = 'gimpitemtransform';
|
|
$doc_short_desc = 'Functions to perform transformations on items.';
|
|
$doc_long_desc = 'Functions to perform transformations on items.';
|
|
|
|
1;
|