Gimp/app/color_transfer.c
Manish Singh 374e55bced add pixmaps/dropper.xpm to EXTRA_DIST
* Makefile.am: add pixmaps/dropper.xpm to EXTRA_DIST

* app/appenv.h: minor formatting changes

* app/channel.c: #include "gdisplay.h"

* app/color_transfer.c
* app/dodgeburn.c
* app/gdisplay.c
* app/iscissors.c
* app/paint_core.c: remove extra SQR and ROUND definitions

* app/flip_tool.c: hackaround the flip tool options constant problem

* app/flip_tool.[ch]: use InternalOrientationType for flip_tool_flip
prototype

* app/interface.c: use GTK_LABEL case in gtk_label_set_justify

* plug-ins/common/mkgen.pl
* plug-ins/common/plugin-defs.pl: add @extra EXTRA_DIST processing

-Yosh
1999-08-13 22:33:49 +00:00

46 lines
1.5 KiB
C

/* The GIMP -- an image manipulation program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "appenv.h"
#include "color_transfer.h"
/* for lightening */
double highlights_add[256];
double midtones_add[256];
double shadows_add[256];
/* for darkening */
double highlights_sub[256];
double midtones_sub[256];
double shadows_sub[256];
/* color transfer functions */
void
color_transfer_init ()
{
int i;
for (i = 0; i < 256; i++)
{
highlights_add[i] = shadows_sub[255 - i] = (1.075 - 1 / ((double) i / 16.0 + 1));
midtones_add[i] = midtones_sub[i] = 0.667 * (1 - SQR (((double) i - 127.0) / 127.0));
shadows_add[i] = highlights_sub[i] = 0.667 * (1 - SQR (((double) i - 127.0) / 127.0));
}
}