Gimp/plug-ins/file-dds
Alx Sa 443947c6aa plug-ins: Remove n_drawables parameter
Port all plug-ins to retrieve the layers
directly from the image rather than
having them passed in. This resolves some
issues with introspection and sets the
foundation for future API work.
2024-05-03 15:22:39 +00:00
..
COPYING
dds.c plug-ins: Remove n_drawables parameter 2024-05-03 15:22:39 +00:00
dds.h plug-ins: Update dds.h and add known format codes 2023-12-13 03:30:48 +00:00
ddsread.c plug-ins: fix failure to load certain mipmapped DDS images 2024-04-09 13:33:36 -04:00
ddsread.h ddsread and ddswrite cleanup and commenting 2023-12-01 20:42:16 +00:00
ddswrite.c libgimp: GimpSaveProcedure to GimpExportProcedure 2024-04-20 07:50:42 -04:00
ddswrite.h plug-ins: port dds-write to GimpProcedureDialog. 2023-10-26 17:16:49 +00:00
dxt.c Always interpret BC1 cutout pixels as black 2023-12-01 20:42:16 +00:00
dxt.h
dxt_tables.h
endian_rw.h
formats.c plug-ins: DDS import rewrite 2023-12-13 03:30:48 +00:00
formats.h plug-ins: DDS import rewrite 2023-12-13 03:30:48 +00:00
imath.h
LICENSE
LICENSE.nvtt
meson.build meson: on macOS temporarily update rpath to find libraries of non-installed GIMP. 2024-04-16 17:43:15 +00:00
mipmap.c Consolidate YCoCg/AlphaExp code, always decode 2023-12-01 20:42:16 +00:00
mipmap.h Mipmap generation fixes and cleanup 2023-12-01 20:42:16 +00:00
misc.c plug-ins: mark DDS progress strings as translatable 2024-04-10 15:30:00 +00:00
misc.h Consolidate YCoCg/AlphaExp code, always decode 2023-12-01 20:42:16 +00:00
README
README.dxt Fix various typos 2019-09-21 17:10:46 +00:00
TODO
vec.h

DDS plugin for The GIMP
(C) 2004-2012 Shawn Kirst <skirst@gmail.com>,
with parts (C) 2003 Arne Reuter <homepage@arnereuter.de> where specified.
==========================================

This is a plugin for GIMP version 2.4.x. It allows you to load and save
images in Direct Draw Surface (DDS) format.

Features
==========================================
* Load/Save DDS files using DXT texture compression
* Automatic mipmap generation on save
* Load mipmaps into separate layers
* Load cube map faces and volume map slices into separate layers
* Cube and volume map saving
* Pixel conversion selection for custom formats (RGBA4, R5G6B5, RGB10A2, etc.)
* Load/save DDS files, optionally using DirectX texture compression (DXT)
* Optional automatic mipmap generation when saving
* Load mipmaps into separate layers
* Load cube map faces and volume map slices into separate layers
* Save cube maps and volume maps with automatic mipmap generation support
* Save image with a custom pixel format
* Non-power-of-two image loading and saving support with automatic mipmap generation support
* Compliant with DirectX 10 compressed formats
    

Installation
==========================================
See the file INSTALL for installation instructions