Gimp/app/display/gimpdisplayshell-transform.c
Michael Natterer 28e1a379e6 app: remove const qualifiers from all object parameters
They are unreliable because every type checking cast discards them,
they are useless anyway, visual clutter, added inconsistently, and
generally suck. Wanted to do this a long time ago, it was a bad idea
in the first place.
2016-05-19 23:54:14 +02:00

904 lines
28 KiB
C

/* GIMP - The GNU Image Manipulation Program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <gegl.h>
#include <gtk/gtk.h>
#include "libgimpmath/gimpmath.h"
#include "display-types.h"
#include "core/gimpboundary.h"
#include "core/gimpdrawable.h"
#include "core/gimpimage.h"
#include "core/gimp-utils.h"
#include "gimpdisplay.h"
#include "gimpdisplayshell.h"
#include "gimpdisplayshell-scroll.h"
#include "gimpdisplayshell-transform.h"
/**
* gimp_display_shell_zoom_coords:
* @shell: a #GimpDisplayShell
* @image_coords: image coordinates
* @display_coords: returns the corresponding display coordinates
*
* Zooms from image coordinates to display coordinates, so that
* objects can be rendered at the correct points on the display.
**/
void
gimp_display_shell_zoom_coords (GimpDisplayShell *shell,
const GimpCoords *image_coords,
GimpCoords *display_coords)
{
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (image_coords != NULL);
g_return_if_fail (display_coords != NULL);
*display_coords = *image_coords;
display_coords->x = SCALEX (shell, image_coords->x);
display_coords->y = SCALEY (shell, image_coords->y);
display_coords->x -= shell->offset_x;
display_coords->y -= shell->offset_y;
}
/**
* gimp_display_shell_unzoom_coords:
* @shell: a #GimpDisplayShell
* @display_coords: display coordinates
* @image_coords: returns the corresponding image coordinates
*
* Zooms from display coordinates to image coordinates, so that
* points on the display can be mapped to points in the image.
**/
void
gimp_display_shell_unzoom_coords (GimpDisplayShell *shell,
const GimpCoords *display_coords,
GimpCoords *image_coords)
{
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (display_coords != NULL);
g_return_if_fail (image_coords != NULL);
*image_coords = *display_coords;
image_coords->x += shell->offset_x;
image_coords->y += shell->offset_y;
image_coords->x /= shell->scale_x;
image_coords->y /= shell->scale_y;
}
/**
* gimp_display_shell_zoom_xy:
* @shell:
* @x:
* @y:
* @nx:
* @ny:
*
* Zooms an image coordinate to a shell coordinate.
**/
void
gimp_display_shell_zoom_xy (GimpDisplayShell *shell,
gdouble x,
gdouble y,
gint *nx,
gint *ny)
{
gint64 tx;
gint64 ty;
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (nx != NULL);
g_return_if_fail (ny != NULL);
tx = x * shell->scale_x;
ty = y * shell->scale_y;
tx -= shell->offset_x;
ty -= shell->offset_y;
/* The projected coordinates might overflow a gint in the case of
* big images at high zoom levels, so we clamp them here to avoid
* problems.
*/
*nx = CLAMP (tx, G_MININT, G_MAXINT);
*ny = CLAMP (ty, G_MININT, G_MAXINT);
}
/**
* gimp_display_shell_unzoom_xy:
* @shell: a #GimpDisplayShell
* @x: x coordinate in display coordinates
* @y: y coordinate in display coordinates
* @nx: returns x oordinate in image coordinates
* @ny: returns y coordinate in image coordinates
* @round: if %TRUE, round the results to the nearest integer;
* if %FALSE, simply cast them to @gint.
*
* Zoom from display coordinates to image coordinates, so that
* points on the display can be mapped to the corresponding points
* in the image.
**/
void
gimp_display_shell_unzoom_xy (GimpDisplayShell *shell,
gint x,
gint y,
gint *nx,
gint *ny,
gboolean round)
{
gint64 tx;
gint64 ty;
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (nx != NULL);
g_return_if_fail (ny != NULL);
if (round)
{
tx = SIGNED_ROUND (((gdouble) x + shell->offset_x) / shell->scale_x);
ty = SIGNED_ROUND (((gdouble) y + shell->offset_y) / shell->scale_y);
}
else
{
tx = ((gint64) x + shell->offset_x) / shell->scale_x;
ty = ((gint64) y + shell->offset_y) / shell->scale_y;
}
*nx = CLAMP (tx, G_MININT, G_MAXINT);
*ny = CLAMP (ty, G_MININT, G_MAXINT);
}
/**
* gimp_display_shell_zoom_xy_f:
* @shell: a #GimpDisplayShell
* @x: image x coordinate of point
* @y: image y coordinate of point
* @nx: returned shell canvas x coordinate
* @ny: returned shell canvas y coordinate
*
* Zooms from image coordinates to display shell canvas
* coordinates.
**/
void
gimp_display_shell_zoom_xy_f (GimpDisplayShell *shell,
gdouble x,
gdouble y,
gdouble *nx,
gdouble *ny)
{
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (nx != NULL);
g_return_if_fail (ny != NULL);
*nx = SCALEX (shell, x) - shell->offset_x;
*ny = SCALEY (shell, y) - shell->offset_y;
}
/**
* gimp_display_shell_unzoom_xy_f:
* @shell: a #GimpDisplayShell
* @x: x coordinate in display coordinates
* @y: y coordinate in display coordinates
* @nx: place to return x coordinate in image coordinates
* @ny: place to return y coordinate in image coordinates
*
* This function is identical to gimp_display_shell_unzoom_xy(),
* except that the input and output coordinates are doubles rather than
* ints, and consequently there is no option related to rounding.
**/
void
gimp_display_shell_unzoom_xy_f (GimpDisplayShell *shell,
gdouble x,
gdouble y,
gdouble *nx,
gdouble *ny)
{
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (nx != NULL);
g_return_if_fail (ny != NULL);
*nx = (x + shell->offset_x) / shell->scale_x;
*ny = (y + shell->offset_y) / shell->scale_y;
}
/**
* gimp_display_shell_zoom_segments:
* @shell: a #GimpDisplayShell
* @src_segs: array of segments in image coordinates
* @dest_segs: returns the corresponding segments in display coordinates
* @n_segs: number of segments
*
* Zooms from image coordinates to display coordinates, so that
* objects can be rendered at the correct points on the display.
**/
void
gimp_display_shell_zoom_segments (GimpDisplayShell *shell,
const GimpBoundSeg *src_segs,
GimpSegment *dest_segs,
gint n_segs,
gdouble offset_x,
gdouble offset_y)
{
gint i;
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
for (i = 0; i < n_segs ; i++)
{
gdouble x1, x2;
gdouble y1, y2;
x1 = src_segs[i].x1 + offset_x;
x2 = src_segs[i].x2 + offset_x;
y1 = src_segs[i].y1 + offset_y;
y2 = src_segs[i].y2 + offset_y;
dest_segs[i].x1 = SCALEX (shell, x1) - shell->offset_x;
dest_segs[i].x2 = SCALEX (shell, x2) - shell->offset_x;
dest_segs[i].y1 = SCALEY (shell, y1) - shell->offset_y;
dest_segs[i].y2 = SCALEY (shell, y2) - shell->offset_y;
}
}
/**
* gimp_display_shell_rotate_coords:
* @shell: a #GimpDisplayShell
* @image_coords: unrotated display coordinates
* @display_coords: returns the corresponding rotated display coordinates
*
* Rotates from unrotated display coordinates to rotated display
* coordinates, so that objects can be rendered at the correct points
* on the display.
**/
void
gimp_display_shell_rotate_coords (GimpDisplayShell *shell,
const GimpCoords *unrotated_coords,
GimpCoords *rotated_coords)
{
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (unrotated_coords != NULL);
g_return_if_fail (rotated_coords != NULL);
*rotated_coords = *unrotated_coords;
if (shell->rotate_transform)
cairo_matrix_transform_point (shell->rotate_transform,
&rotated_coords->x,
&rotated_coords->y);
}
/**
* gimp_display_shell_unrotate_coords:
* @shell: a #GimpDisplayShell
* @display_coords: rotated display coordinates
* @image_coords: returns the corresponding unrotated display coordinates
*
* Rotates from rotated display coordinates to unrotated display coordinates.
**/
void
gimp_display_shell_unrotate_coords (GimpDisplayShell *shell,
const GimpCoords *rotated_coords,
GimpCoords *unrotated_coords)
{
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (rotated_coords != NULL);
g_return_if_fail (unrotated_coords != NULL);
*unrotated_coords = *rotated_coords;
if (shell->rotate_untransform)
cairo_matrix_transform_point (shell->rotate_untransform,
&unrotated_coords->x,
&unrotated_coords->y);
}
/**
* gimp_display_shell_rotate_xy:
* @shell:
* @x:
* @y:
* @nx:
* @ny:
*
* Rotates an unrotated display coordinate to a rotated shell coordinate.
**/
void
gimp_display_shell_rotate_xy (GimpDisplayShell *shell,
gdouble x,
gdouble y,
gint *nx,
gint *ny)
{
gint64 tx;
gint64 ty;
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (nx != NULL);
g_return_if_fail (ny != NULL);
if (shell->rotate_transform)
cairo_matrix_transform_point (shell->rotate_transform, &x, &y);
tx = x;
ty = y;
/* The projected coordinates might overflow a gint in the case of
* big images at high zoom levels, so we clamp them here to avoid
* problems.
*/
*nx = CLAMP (tx, G_MININT, G_MAXINT);
*ny = CLAMP (ty, G_MININT, G_MAXINT);
}
/**
* gimp_display_shell_unrotate_xy:
* @shell: a #GimpDisplayShell
* @x: x coordinate in rotated display coordinates
* @y: y coordinate in rotated display coordinates
* @nx: returns x oordinate in unrotated display coordinates
* @ny: returns y coordinate in unrotated display coordinates
*
* Rotate from rotated display coordinates to unrotated display
* coordinates.
**/
void
gimp_display_shell_unrotate_xy (GimpDisplayShell *shell,
gint x,
gint y,
gint *nx,
gint *ny)
{
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (nx != NULL);
g_return_if_fail (ny != NULL);
if (shell->rotate_untransform)
{
gdouble fx = x;
gdouble fy = y;
cairo_matrix_transform_point (shell->rotate_untransform, &fy, &fy);
*nx = CLAMP (fx, G_MININT, G_MAXINT);
*ny = CLAMP (fy, G_MININT, G_MAXINT);
}
else
{
*nx = x;
*ny = y;
}
}
/**
* gimp_display_shell_rotate_xy_f:
* @shell: a #GimpDisplayShell
* @x: image x coordinate of point
* @y: image y coordinate of point
* @nx: returned shell canvas x coordinate
* @ny: returned shell canvas y coordinate
*
* Rotates from untransformed display coordinates to rotated display
* coordinates.
**/
void
gimp_display_shell_rotate_xy_f (GimpDisplayShell *shell,
gdouble x,
gdouble y,
gdouble *nx,
gdouble *ny)
{
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (nx != NULL);
g_return_if_fail (ny != NULL);
*nx = x;
*ny = y;
if (shell->rotate_transform)
cairo_matrix_transform_point (shell->rotate_transform, nx, ny);
}
/**
* gimp_display_shell_unrotate_xy_f:
* @shell: a #GimpDisplayShell
* @x: x coordinate in rotated display coordinates
* @y: y coordinate in rotated display coordinates
* @nx: place to return x coordinate in unrotated display coordinates
* @ny: place to return y coordinate in unrotated display coordinates
*
* This function is identical to gimp_display_shell_unrotate_xy(),
* except that the input and output coordinates are doubles rather
* than ints.
**/
void
gimp_display_shell_unrotate_xy_f (GimpDisplayShell *shell,
gdouble x,
gdouble y,
gdouble *nx,
gdouble *ny)
{
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (nx != NULL);
g_return_if_fail (ny != NULL);
*nx = x;
*ny = y;
if (shell->rotate_untransform)
cairo_matrix_transform_point (shell->rotate_untransform, nx, ny);
}
void
gimp_display_shell_rotate_bounds (GimpDisplayShell *shell,
gdouble x1,
gdouble y1,
gdouble x2,
gdouble y2,
gdouble *nx1,
gdouble *ny1,
gdouble *nx2,
gdouble *ny2)
{
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
if (shell->rotate_transform)
{
gdouble tx1 = x1;
gdouble ty1 = y1;
gdouble tx2 = x1;
gdouble ty2 = y2;
gdouble tx3 = x2;
gdouble ty3 = y1;
gdouble tx4 = x2;
gdouble ty4 = y2;
cairo_matrix_transform_point (shell->rotate_transform, &tx1, &ty1);
cairo_matrix_transform_point (shell->rotate_transform, &tx2, &ty2);
cairo_matrix_transform_point (shell->rotate_transform, &tx3, &ty3);
cairo_matrix_transform_point (shell->rotate_transform, &tx4, &ty4);
*nx1 = MIN4 (tx1, tx2, tx3, tx4);
*ny1 = MIN4 (ty1, ty2, ty3, ty4);
*nx2 = MAX4 (tx1, tx2, tx3, tx4);
*ny2 = MAX4 (ty1, ty2, ty3, ty4);
}
else
{
*nx1 = x1;
*ny1 = y1;
*nx2 = x2;
*ny2 = y2;
}
}
void
gimp_display_shell_unrotate_bounds (GimpDisplayShell *shell,
gdouble x1,
gdouble y1,
gdouble x2,
gdouble y2,
gdouble *nx1,
gdouble *ny1,
gdouble *nx2,
gdouble *ny2)
{
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
if (shell->rotate_untransform)
{
gdouble tx1 = x1;
gdouble ty1 = y1;
gdouble tx2 = x1;
gdouble ty2 = y2;
gdouble tx3 = x2;
gdouble ty3 = y1;
gdouble tx4 = x2;
gdouble ty4 = y2;
cairo_matrix_transform_point (shell->rotate_untransform, &tx1, &ty1);
cairo_matrix_transform_point (shell->rotate_untransform, &tx2, &ty2);
cairo_matrix_transform_point (shell->rotate_untransform, &tx3, &ty3);
cairo_matrix_transform_point (shell->rotate_untransform, &tx4, &ty4);
*nx1 = MIN4 (tx1, tx2, tx3, tx4);
*ny1 = MIN4 (ty1, ty2, ty3, ty4);
*nx2 = MAX4 (tx1, tx2, tx3, tx4);
*ny2 = MAX4 (ty1, ty2, ty3, ty4);
}
else
{
*nx1 = x1;
*ny1 = y1;
*nx2 = x2;
*ny2 = y2;
}
}
/**
* gimp_display_shell_transform_coords:
* @shell: a #GimpDisplayShell
* @image_coords: image coordinates
* @display_coords: returns the corresponding display coordinates
*
* Transforms from image coordinates to display coordinates, so that
* objects can be rendered at the correct points on the display.
**/
void
gimp_display_shell_transform_coords (GimpDisplayShell *shell,
const GimpCoords *image_coords,
GimpCoords *display_coords)
{
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (image_coords != NULL);
g_return_if_fail (display_coords != NULL);
*display_coords = *image_coords;
display_coords->x = SCALEX (shell, image_coords->x);
display_coords->y = SCALEY (shell, image_coords->y);
display_coords->x -= shell->offset_x;
display_coords->y -= shell->offset_y;
if (shell->rotate_transform)
cairo_matrix_transform_point (shell->rotate_transform,
&display_coords->x,
&display_coords->y);
}
/**
* gimp_display_shell_untransform_coords:
* @shell: a #GimpDisplayShell
* @display_coords: display coordinates
* @image_coords: returns the corresponding image coordinates
*
* Transforms from display coordinates to image coordinates, so that
* points on the display can be mapped to points in the image.
**/
void
gimp_display_shell_untransform_coords (GimpDisplayShell *shell,
const GimpCoords *display_coords,
GimpCoords *image_coords)
{
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (display_coords != NULL);
g_return_if_fail (image_coords != NULL);
*image_coords = *display_coords;
if (shell->rotate_untransform)
cairo_matrix_transform_point (shell->rotate_untransform,
&image_coords->x,
&image_coords->y);
image_coords->x += shell->offset_x;
image_coords->y += shell->offset_y;
image_coords->x /= shell->scale_x;
image_coords->y /= shell->scale_y;
image_coords->xscale = shell->scale_x;
image_coords->yscale = shell->scale_y;
}
/**
* gimp_display_shell_transform_xy:
* @shell:
* @x:
* @y:
* @nx:
* @ny:
*
* Transforms an image coordinate to a shell coordinate.
**/
void
gimp_display_shell_transform_xy (GimpDisplayShell *shell,
gdouble x,
gdouble y,
gint *nx,
gint *ny)
{
gint64 tx;
gint64 ty;
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (nx != NULL);
g_return_if_fail (ny != NULL);
tx = x * shell->scale_x;
ty = y * shell->scale_y;
tx -= shell->offset_x;
ty -= shell->offset_y;
if (shell->rotate_transform)
{
gdouble fx = tx;
gdouble fy = ty;
cairo_matrix_transform_point (shell->rotate_transform, &fx, &fy);
tx = fx;
ty = fy;
}
/* The projected coordinates might overflow a gint in the case of
* big images at high zoom levels, so we clamp them here to avoid
* problems.
*/
*nx = CLAMP (tx, G_MININT, G_MAXINT);
*ny = CLAMP (ty, G_MININT, G_MAXINT);
}
/**
* gimp_display_shell_untransform_xy:
* @shell: a #GimpDisplayShell
* @x: x coordinate in display coordinates
* @y: y coordinate in display coordinates
* @nx: returns x oordinate in image coordinates
* @ny: returns y coordinate in image coordinates
* @round: if %TRUE, round the results to the nearest integer;
* if %FALSE, simply cast them to @gint.
*
* Transform from display coordinates to image coordinates, so that
* points on the display can be mapped to the corresponding points
* in the image.
**/
void
gimp_display_shell_untransform_xy (GimpDisplayShell *shell,
gint x,
gint y,
gint *nx,
gint *ny,
gboolean round)
{
gint64 tx;
gint64 ty;
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (nx != NULL);
g_return_if_fail (ny != NULL);
if (shell->rotate_untransform)
{
gdouble fx = x;
gdouble fy = y;
cairo_matrix_transform_point (shell->rotate_untransform, &fy, &fy);
x = fx;
y = fy;
}
if (round)
{
tx = SIGNED_ROUND (((gdouble) x + shell->offset_x) / shell->scale_x);
ty = SIGNED_ROUND (((gdouble) y + shell->offset_y) / shell->scale_y);
}
else
{
tx = ((gint64) x + shell->offset_x) / shell->scale_x;
ty = ((gint64) y + shell->offset_y) / shell->scale_y;
}
*nx = CLAMP (tx, G_MININT, G_MAXINT);
*ny = CLAMP (ty, G_MININT, G_MAXINT);
}
/**
* gimp_display_shell_transform_xy_f:
* @shell: a #GimpDisplayShell
* @x: image x coordinate of point
* @y: image y coordinate of point
* @nx: returned shell canvas x coordinate
* @ny: returned shell canvas y coordinate
*
* Transforms from image coordinates to display shell canvas
* coordinates.
**/
void
gimp_display_shell_transform_xy_f (GimpDisplayShell *shell,
gdouble x,
gdouble y,
gdouble *nx,
gdouble *ny)
{
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (nx != NULL);
g_return_if_fail (ny != NULL);
*nx = SCALEX (shell, x) - shell->offset_x;
*ny = SCALEY (shell, y) - shell->offset_y;
if (shell->rotate_transform)
cairo_matrix_transform_point (shell->rotate_transform, nx, ny);
}
/**
* gimp_display_shell_untransform_xy_f:
* @shell: a #GimpDisplayShell
* @x: x coordinate in display coordinates
* @y: y coordinate in display coordinates
* @nx: place to return x coordinate in image coordinates
* @ny: place to return y coordinate in image coordinates
*
* This function is identical to gimp_display_shell_untransform_xy(),
* except that the input and output coordinates are doubles rather than
* ints, and consequently there is no option related to rounding.
**/
void
gimp_display_shell_untransform_xy_f (GimpDisplayShell *shell,
gdouble x,
gdouble y,
gdouble *nx,
gdouble *ny)
{
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (nx != NULL);
g_return_if_fail (ny != NULL);
if (shell->rotate_untransform)
cairo_matrix_transform_point (shell->rotate_untransform, &x, &y);
*nx = (x + shell->offset_x) / shell->scale_x;
*ny = (y + shell->offset_y) / shell->scale_y;
}
void
gimp_display_shell_transform_bounds (GimpDisplayShell *shell,
gdouble x1,
gdouble y1,
gdouble x2,
gdouble y2,
gdouble *nx1,
gdouble *ny1,
gdouble *nx2,
gdouble *ny2)
{
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (nx1 != NULL);
g_return_if_fail (ny1 != NULL);
g_return_if_fail (nx2 != NULL);
g_return_if_fail (ny2 != NULL);
if (shell->rotate_transform)
{
gdouble tx1, ty1;
gdouble tx2, ty2;
gdouble tx3, ty3;
gdouble tx4, ty4;
gimp_display_shell_transform_xy_f (shell, x1, y1, &tx1, &ty1);
gimp_display_shell_transform_xy_f (shell, x1, y2, &tx2, &ty2);
gimp_display_shell_transform_xy_f (shell, x2, y1, &tx3, &ty3);
gimp_display_shell_transform_xy_f (shell, x2, y2, &tx4, &ty4);
*nx1 = MIN4 (tx1, tx2, tx3, tx4);
*ny1 = MIN4 (ty1, ty2, ty3, ty4);
*nx2 = MAX4 (tx1, tx2, tx3, tx4);
*ny2 = MAX4 (ty1, ty2, ty3, ty4);
}
else
{
gimp_display_shell_transform_xy_f (shell, x1, y1, nx1, ny1);
gimp_display_shell_transform_xy_f (shell, x2, y2, nx2, ny2);
}
}
void
gimp_display_shell_untransform_bounds (GimpDisplayShell *shell,
gdouble x1,
gdouble y1,
gdouble x2,
gdouble y2,
gdouble *nx1,
gdouble *ny1,
gdouble *nx2,
gdouble *ny2)
{
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
g_return_if_fail (nx1 != NULL);
g_return_if_fail (ny1 != NULL);
g_return_if_fail (nx2 != NULL);
g_return_if_fail (ny2 != NULL);
if (shell->rotate_untransform)
{
gdouble tx1, ty1;
gdouble tx2, ty2;
gdouble tx3, ty3;
gdouble tx4, ty4;
gimp_display_shell_untransform_xy_f (shell, x1, y1, &tx1, &ty1);
gimp_display_shell_untransform_xy_f (shell, x1, y2, &tx2, &ty2);
gimp_display_shell_untransform_xy_f (shell, x2, y1, &tx3, &ty3);
gimp_display_shell_untransform_xy_f (shell, x2, y2, &tx4, &ty4);
*nx1 = MIN4 (tx1, tx2, tx3, tx4);
*ny1 = MIN4 (ty1, ty2, ty3, ty4);
*nx2 = MAX4 (tx1, tx2, tx3, tx4);
*ny2 = MAX4 (ty1, ty2, ty3, ty4);
}
else
{
gimp_display_shell_untransform_xy_f (shell, x1, y1, nx1, ny1);
gimp_display_shell_untransform_xy_f (shell, x2, y2, nx2, ny2);
}
}
/**
* gimp_display_shell_untransform_viewport:
* @shell: a #GimpDisplayShell
* @x: returns image x coordinate of display upper left corner
* @y: returns image y coordinate of display upper left corner
* @width: returns width of display measured in image coordinates
* @height: returns height of display measured in image coordinates
*
* This function calculates the part of the image, im image coordinates,
* that corresponds to the display viewport.
**/
void
gimp_display_shell_untransform_viewport (GimpDisplayShell *shell,
gint *x,
gint *y,
gint *width,
gint *height)
{
GimpImage *image;
gint x1, y1, x2, y2;
g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));
gimp_display_shell_untransform_xy (shell,
0, 0,
&x1, &y1,
FALSE);
gimp_display_shell_untransform_xy (shell,
shell->disp_width, shell->disp_height,
&x2, &y2,
FALSE);
image = gimp_display_get_image (shell->display);
if (x1 < 0)
x1 = 0;
if (y1 < 0)
y1 = 0;
if (x2 > gimp_image_get_width (image))
x2 = gimp_image_get_width (image);
if (y2 > gimp_image_get_height (image))
y2 = gimp_image_get_height (image);
if (x) *x = x1;
if (y) *y = y1;
if (width) *width = x2 - x1;
if (height) *height = y2 - y1;
}