Gimp/app/operations/layer-modes/gimpoperationoverwrite.c
Jehan fbf58140eb app: include mask_value as part of the target alpha value.
The existing usage of the mask value was as interpolation variable,
which is a different usage. If we werent doing this, trying to paint
with tool opacity to 100 and a paint dynamics changing opacity, we'd
still have 100% opaque pixels instead of lowered opacity.
2025-06-20 23:24:10 +00:00

140 lines
4.8 KiB
C

/* GIMP - The GNU Image Manipulation Program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* gimpoperationoverwrite.c
* Copyright (C) 2025 Woynert <woynertgamer@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <gegl-plugin.h>
#include "../operations-types.h"
#include "gimpoperationoverwrite.h"
static gboolean
gimp_operation_overwrite_process (GeglOperation *op,
void *in,
void *layer,
void *mask,
void *out,
glong samples,
const GeglRectangle *roi,
gint level);
G_DEFINE_TYPE (GimpOperationOverwrite, gimp_operation_overwrite,
GIMP_TYPE_OPERATION_LAYER_MODE)
static void
gimp_operation_overwrite_class_init (GimpOperationOverwriteClass *klass)
{
GeglOperationClass *operation_class = GEGL_OPERATION_CLASS (klass);
GimpOperationLayerModeClass *layer_mode_class = GIMP_OPERATION_LAYER_MODE_CLASS (klass);
gegl_operation_class_set_keys (operation_class,
"name", "gimp:overwrite",
"description", "GIMP overwrite mode operation",
NULL);
layer_mode_class->process = gimp_operation_overwrite_process;
}
static void
gimp_operation_overwrite_init (GimpOperationOverwrite *self)
{
}
static gboolean
gimp_operation_overwrite_process (GeglOperation *op,
void *in_p,
void *layer_p,
void *mask_p,
void *out_p,
glong samples,
const GeglRectangle *roi,
gint level)
{
GimpOperationLayerMode *layer_mode = (gpointer) op;
gfloat *in = in_p;
gfloat *out = out_p;
gfloat *layer = layer_p;
gfloat *mask = mask_p;
gfloat opacity = layer_mode->opacity;
const gboolean has_mask = mask != NULL;
gfloat mask_value;
gfloat layer_alpha;
switch (layer_mode->composite_mode)
{
case GIMP_LAYER_COMPOSITE_UNION:
case GIMP_LAYER_COMPOSITE_AUTO:
while (samples--)
{
if (has_mask)
mask_value = *(mask++);
else
mask_value = 1.0;
layer_alpha = layer[ALPHA] * opacity * mask_value;
if (layer_alpha > 0.0f)
{
gint b;
/* We still interpolate both the alpha and RGB channels,
* using the mask value which gives us smoother transition
* in paintbrush style tools while the pencil tool
* provides hard pixel replacement as expected.
*
* Note that mask_value is used both as part of
* layer_alpha and as interpolation variable. This is on
* purpose because we are interpolating between the
* input's opacity and the applied one (based on layer
* opacity, tool opacity and mask value). In particular,
* without this, painting with dynamics changing opacity
* could not lower the pixel's opacity.
*/
out[ALPHA] = in[ALPHA] + mask_value * (layer_alpha - in[ALPHA]);
for (b = RED; b < ALPHA; b++)
out[b] = in[b] + mask_value * (layer[b] - in[b]);
}
else
{
gint b;
for (b = RED; b <= ALPHA; b++)
out[b] = in[b];
}
in += 4;
layer += 4;
out += 4;
}
break;
case GIMP_LAYER_COMPOSITE_CLIP_TO_BACKDROP:
case GIMP_LAYER_COMPOSITE_CLIP_TO_LAYER:
case GIMP_LAYER_COMPOSITE_INTERSECTION:
g_return_val_if_reached (FALSE);
}
return TRUE;
}