We historically have both the colormap and palette concept in core GIMP, though they are actually kinda the same concept, except that with "colormap" we work with an array of raw data and it's a lot less color-aware. It is still much more efficient in some specific cases, such as when converting the image (we can then convert the whole palette as a single buffer, because the image palette is space-restricted anyway), when storing undo data or when storing/loading in XCF. But for all the rest, let's use gimp_image_get_colormap_palette() and work with the GimpPalette API.
125 lines
3.7 KiB
C
125 lines
3.7 KiB
C
/* GIMP - The GNU Image Manipulation Program
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* Copyright (C) 1995 Spencer Kimball and Peter Mattis
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include <gegl.h>
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#include <gtk/gtk.h>
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#include "actions-types.h"
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#include "core/gimpchannel-select.h"
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#include "core/gimpcontext.h"
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#include "core/gimpimage.h"
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#include "core/gimpimage-colormap.h"
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#include "core/gimppalette.h"
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#include "widgets/gimpcolormapeditor.h"
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#include "widgets/gimpcolormapselection.h"
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#include "actions.h"
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#include "colormap-commands.h"
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/* public functions */
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void
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colormap_edit_color_cmd_callback (GimpAction *action,
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GVariant *value,
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gpointer data)
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{
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GimpColormapEditor *editor = GIMP_COLORMAP_EDITOR (data);
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gimp_colormap_editor_edit_color (editor);
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}
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void
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colormap_delete_color_cmd_callback (GimpAction *action,
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GVariant *value,
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gpointer data)
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{
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GimpColormapEditor *editor = GIMP_COLORMAP_EDITOR (data);
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gimp_colormap_editor_delete_color (editor);
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}
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void
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colormap_add_color_cmd_callback (GimpAction *action,
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GVariant *value,
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gpointer data)
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{
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GimpContext *context;
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GimpImage *image;
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gboolean background;
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return_if_no_context (context, data);
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return_if_no_image (image, data);
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background = (gboolean) g_variant_get_int32 (value);
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if (gimp_palette_get_n_colors (gimp_image_get_colormap_palette ((image))) < 256)
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{
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GeglColor *color;
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if (background)
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color = gimp_context_get_background (context);
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else
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color = gimp_context_get_foreground (context);
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gimp_image_add_colormap_entry (image, color);
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gimp_image_flush (image);
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}
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}
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void
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colormap_to_selection_cmd_callback (GimpAction *action,
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GVariant *value,
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gpointer data)
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{
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GimpColormapSelection *selection;
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GimpColormapEditor *editor;
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GimpImage *image;
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GList *drawables;
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GimpChannelOps op;
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gint col_index;
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return_if_no_image (image, data);
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editor = GIMP_COLORMAP_EDITOR (data);
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selection = GIMP_COLORMAP_SELECTION (editor->selection);
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col_index = gimp_colormap_selection_get_index (selection, NULL);
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op = (GimpChannelOps) g_variant_get_int32 (value);
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drawables = gimp_image_get_selected_drawables (image);
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if (g_list_length (drawables) != 1)
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{
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/* We should not reach this anyway as colormap-actions.c normally takes
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* care at making the action insensitive when the item selection is wrong.
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*/
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g_warning ("This action requires exactly one selected drawable.");
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g_list_free (drawables);
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return;
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}
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gimp_channel_select_by_index (gimp_image_get_mask (image),
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drawables->data,
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col_index, op,
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FALSE, 0.0, 0.0);
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g_list_free (drawables);
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gimp_image_flush (image);
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}
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