Commit graph

36 commits

Author SHA1 Message Date
Bruno Lopes
f09007507f
Declare gexiv2 dependency on many targets (due to gimpmetadata.h)
Our build files were relying 'sysroot' to find gexiv2.h but this is
not possible with Apple Clang om which sysroot points to macOS SDK.
So, exotic environments like Homebrew were failing. Let's fix this.
2025-10-03 18:31:53 -03:00
Michael Natterer
c2195a24ca app: redo preview backgrounds completely
While there is a style "background color", the idea of a "widget
background color" is completely bogus, the widget background can be a
gradient or whatever.

- Get rid of "background" in GimpViewable's preview API, only leave the
  "foreground color" there for things like brushes or fonts.
- In GimpViewRenderer, add the background types to be used to class and
  instance, so each renderer type can choose what it needs.
- Render all previews to alpha surfaces, and do the background
  for all renderers generically in gimp_view_renderer_real_draw(),
  then render the preview surface on top of it.
2025-08-18 14:05:54 +02:00
Michael Natterer
f96a7192cd app: add GimpRowFilter and GimpRowDrawableFilter and port the filters
popover to GimpContainerListView.
2025-08-12 11:58:29 +02:00
Michael Natterer
33dfccde51 app: add GimpRowSeparator and GimpRowSettings and port
GimpSettingsEditor to GimpContainerListView.

The separator currently doesn't draw anything, maybe it needs some
CSS.
2025-08-11 12:07:11 +02:00
Michael Natterer
bd33d8dd7e app: switch GimpDeviceEditor to GimpContainerListView, and add a
GimpRow subclass for GimpDeviceInfo objects.
2025-08-07 17:38:52 +02:00
Michael Natterer
33bfd5a12b app: implement GimpContainerListView, using a GtkListBox
It completely relies on GListModel and doesn't manage any list items
itself. The port should be pretty much feature-complete.

Add a ton of stuff to GimpRow in order to look and behave like a
GimpContainerTreeView row.

Add a playground switch to use the new widgets in all views that can
be switched between list and grid view (brushes, patterns etc.)

Please test!
2025-08-05 16:13:01 +02:00
Michael Natterer
3a2ca2b6ff app: split up GimpContainerView so the code to manually connect to the
GimpContainer is in a separate file, and called conditionally. We
don't need any of this when using GListModel-based views soon.
2025-07-19 13:50:54 +02:00
Michael Natterer
529db388c2 app: add GimpRow, a GtkListBoxRow subclass, that is going to be the
parent of all our future row widgets, Use it in GimpControllerList.
2025-07-12 14:03:14 +02:00
Michael Natterer
af95e96963 app: move GimpControllerManager to its own files 2025-07-12 11:43:28 +02:00
Michael Natterer
905ccf2ea9 app: move GimpControllerCategory to its own files 2025-07-12 11:09:28 +02:00
Michael Natterer
853b0ece14 app: move the layer search and link code to its own file 2025-07-06 20:16:37 +02:00
Michael Natterer
27b09025be app: refactoring in filters and their UI
- move the filter popover to its own file
- centralize popover sensitivity settings
- get rid of gimp_item_refresh_filters()
- lots of minor filter fixes/changes
2025-05-30 15:54:48 +02:00
Jehan
59eeae66fd app, tools: fix build without iso-codes package. 2024-08-17 21:16:00 +02:00
Jehan
5f9083f251 app, tools: generate the language list at build-time.
Instead of always parsing the ISO-639 listing at each and every startup,
let's just generate the list of languages, their English name, and the
self-localized names as static struct.
This will just be much faster, and no worrying on the size of the XML
(or json) to parse.
2024-08-15 15:50:30 +02:00
Alx Sa
2e6938b3da app: Rename app/core GimpVectors vectors API...
...to path.
Changes the names of
gimp_vectors_* () API to
gimp_path[s]_* (). Renames related files
to [path] instead of [vectors], along with
relevant enums and functions.
2024-07-13 05:07:57 +00:00
Jehan
63a97d3be6 app, libgimp, pdb: new PDB group gimpdrawableselect.
Similarly to the various GimpResource select PDB calls, this allows to call a
core dialog in order to choose a drawable which will be returned back to the
calling plug-in.

This new GimpPickableSelect dialog is a subclass of GimpPdbDialog and uses the
same GimpPickableChooser widget as GimpPickablePopup, except that since it's
inter-process window management, it is harder to make a popup positioned
accurately relatively to a parent (especially on Wayland). This is why it's a
separate widget as a simpler dialog (which we will still try to make transient
as much as possible across platforms).
2023-10-01 21:02:33 +02:00
Jehan
901f056878 app: improve GimpPickableButton and split GimpPickablePopup.
Improvements of GimpPickableButton:

- Update the selected pickable live as you choose it in the popup. This allows
  for instance to get live preview of GEGL operations while staying within the
  pickable popup.
- Store the initially selected pickable (before popping up) so that when one
  cancels (either with Esc key or by clicking outside the popup, but not on the
  parent button), the button comes back to the previous pickable.
- Properly destroy the popup when the parent widget is finalized to avoid
  annoying cases where the popup might still be alive.

Additionally I split the GimpPickablePopup with a GimpPickableChooser containing
most of the GUI, which will make it usable as plug-in pickable chooser as well!
2023-10-01 21:02:33 +02:00
Jehan
1637dd1cd4 app: new GimpMenuModel object, which is our own implementation of GMenuModel.
Since GAction don't have labels or visibility, it is up to every application to
fill the GMenuModel with such infos. In my previous implementation, I was simply
handling these in GimpMenuShell subclasses (GimpMenu, GimpToolbar and
GimpMenuBar) since we need them for tooltip support (unavailable from GMenu).

Nevertheless there are cases where we want to use GTK API directly with a
GMenuModel, in particular with gtk_application_set_menubar(). This is necessary
to handle the macOS specific code path, where we don't want our usual menu bar.
This OS has its own display of a software menu bar, directly in the desktop GUI.
See !558 for some screenshots of this.

So this commit moves around some code away from GimpMenuShell subclasses into
the new GimpMenuModel class. Now we use this new class instead of simpler GMenu
objects. It handles syncing with GimpAction-s, auto-updating labels, visibility
and sensitivity, as well as adding custom items (plug-in actions, recently
opened files, opened images, etc.).
2023-04-12 22:07:09 +02:00
Jehan
da32f539d8 app: new GimpToolbar widget.
It's still pretty simple now and allows to add toolbar buttons and separators
(at start or end). There is no possibility of runtime-customization yet, but in
the future, it would be great to allow such ability and use this widget for a
main window toolbar which people can customize to add quick access to their
favorite actions.
2023-04-12 22:07:08 +02:00
Jehan
7af01cbb16 app: new GimpMenu widget and GimpMenuShell interface.
The new GimpMenu is derived from GtkMenu. Both GimpMenu and GimpMenuBar are now
implementing GimpMenuShell which allows to share a lot of the logic for filling
the menus, adding items, etc.
2023-04-12 22:07:08 +02:00
Jehan
06b7242cc0 app: rename GimpMenu to GimpMenuBar.
This is better in sync with GTK naming (GtkMenuBar), but especially, it will
allow me to make a GimpMenu subclass of GtkMenu.
2023-04-12 22:07:08 +02:00
Jehan
342ad2c37f app, menus: very early prototype for a GimpMenu.
This demonstrates a first version of our replacing menu, using GAction and
GMenuModel. I had to make our own subclass of GtkMenu to process the model (from
a .ui XML file) for the following reasons:

* gtk_menu_new_from_model() doesn't support tooltips, which is a feature we use
  quite extensively in GIMP: with all our filters, being able to give a longer
  description is often useful; moreover we use tooltips to give hints about why
  a menu item is deactivated as well.
  Unfortunately it looks like GTK doesn't consider this lack as a problem and
  don't plan on adding tooltip support.
  See: https://gitlab.gnome.org/GNOME/gtk/-/issues/785
* I won't to avoid copying action's label and icons in the .ui file. This only
  duplicates strings and would be a source of issues each time we change
  action's strings (we'd have to do it in 2 places, which someone will
  inevitably forget).

Now it still has various issues:

* The syncing between actions and menu items need to be cleaned up. It's still
  in early demo code.
* It uses directly some Gtk*Action code because GimpRadioAction and
  GimpToggleAction are not directly related right now (only through their
  parents).
* gtk_application_set_menubar() might still be necessary on macOS as I think
  it's what enables the native menu system on this OS. It means that we'll have
  to edit the menu model to add back the labels (as this function does not
  extract these from the linked action since GAction has no label or icon
  concept).
* Icons are not taken into account right now.
* I'll have to verify if GimpAction with proxy work (but my guess is that right
  now, it won't).
* Action's active state is not synced with menu item active state right now.
* Various actions are inserted live, such as opened images, opened views,
  recently opened images, and so on. This needs to be implemented back.
* Plug-ins need to be able to create their own menu item into this new menu.
* For all these various reasons, I'm keeping the old menu around, for the sake
  of comparison, until the time the new one becomes feature-full.

Part of this commit is inspired by !558 and obsoletes this MR.
2023-04-12 22:07:08 +02:00
Jehan
ca230cb770 meson: fix warnings of deprecated features.
Now that we bumped our meson requirement, meson is complaining about
several features now deprecated even in the minimum required meson
version:

s/meson.source_root/meson.project_source_root/ to fix:

> WARNING: Project targets '>=0.56.0' but uses feature deprecated since '0.56.0': meson.source_root. use meson.project_source_root() or meson.global_source_root() instead.

s/meson.build_root/meson.project_build_root/ to fix:

> WARNING: Project targets '>=0.56.0' but uses feature deprecated since '0.56.0': meson.build_root. use meson.project_build_root() or meson.global_build_root() instead.

Fixing using path() on xdg_email and python ExternalProgram variables:

> WARNING: Project targets '>=0.56.0' but uses feature deprecated since '0.55.0': ExternalProgram.path. use ExternalProgram.full_path() instead

s/get_pkgconfig_variable *(\([^)]*\))/get_variable(pkgconfig: \1)/ to
fix:

> WARNING: Project targets '>=0.56.0' but uses feature deprecated since '0.56.0': dependency.get_pkgconfig_variable. use dependency.get_variable(pkgconfig : ...) instead
2022-08-31 01:29:37 +02:00
Jehan
76ddf4421c app, po: remove GimpControllerMouse code.
The mouse controller had many limitations:

* It was not per-device.
* It was a long hard-coded list of events, which made its evolution
  annoying and scrolling the list boring.
* It was starting at button 8, while the first buttons were supposed to
  be hardcoded interactions. And it stopped at button 12, while some
  device might have more buttons nowadays. See !386.
* The "Grab event" does not seem to work in many cases, according to
  feedbacks.

The new GimpModifiersEditor will now handle any button (except the first
button, which is reserved for tools), you can even override or change
default canvas actions (panning, rotation, etc.). It should not be
limited with a max button number either (though I haven't tested with a
device really having a lot of buttons since I don't have any such device
but I did emulate huge button numbers on my stylus with xsetwacom and it
did work well; hopefully I'll get feedbacks). And now it can even run
custom actions.
So basically it should deprecate the mouse controller as the modifiers
editor can do everything the controller could, and more (unless I missed
anything).
2022-08-17 14:20:18 +02:00
Jehan
5167e5aa45 app: new GimpModifiersEditor widget.
This widget will be used to edit the GimpModifiersManager config class
with a graphical interface.
2022-08-17 14:20:18 +02:00
Jehan
fe65b4d4c6 app: new GimpShortcutButton widget.
A widget to grab a shortcut provided interactively. It can also grab
modifier-only shortcuts so we will be able to use it for the new
on-canvas interaction customizability.

Maybe we'll use this later for the shortcuts dialog which should really
be improved some day and has a lot of known issues. We'll see.
2022-08-17 14:20:18 +02:00
Jehan
12be7bdc37 app: adding GimpDoubleAction types of actions.
These actions can be activated with a double value. These will be useful
to create new types of size action, which are based on accurate pixel
values instead of an enum hacked to set per-mille values between a
min/max.
2022-08-17 14:20:18 +02:00
Jehan
106f2a061d Issue #8145: meson: generation of '*-enums.c' files.
Our meson build system was not properly building the enums.c file,
because they are versionned.

I did a similar trick as what I did for the pdbgen, which is that I used
a wrapper script around the existing perl script, which sets proper
options and generate a stamp file in the end (which is considered by
meson as the actual custom target, not the C file since it is generated
in the source dir).

The most important part is that the stamp file is a generated header
source (not just a random text file) which is **included** by the
generated C file. This is what will force meson to regenerate the C file
if the header is updated, **then** build using this new version, not use
an outdated versionned version (which would make for hard to diagnose
bugs), through the indirection of the intermediate stamp header.

See #4201.
See also: https://github.com/mesonbuild/meson/issues/10196#issuecomment-1080742592
2022-08-01 19:59:53 +02:00
Jehan
ab1fc79a07 app, libgimpwidgets: move GimpSpinScale to libgimpwidgets.
There is really nothing specific to the core application, it is quite a
generic widget, so it would be nice for plug-ins to be able to use this
widget.
2022-02-17 23:13:42 +01:00
santouits
6e00a19fd0 Don't compile gimpmarshal source file many times
Also, removes gimpmarshal.h from a source file that didn't need it.
2020-09-13 18:13:29 +03:00
Ell
2259ad5fcc app: add GimpAccelLabel
Add a new GimpAccelLabel widget, which shows an accelerator label
for a given GimpAction.  Unlike GtkAccelLabel, GimpAccelLabel
doesn't show a user-provided label in addition to that.

Note that the size request of GtkAccelLabel doesn't include the
accelerator part, which is desirable in some contexts.
GimpAccelLabel doesn't suffer from that.
2020-06-01 19:29:24 +03:00
Ell
282108ec91 app: add GimpToolButton
Add a new GimpToolButton class, used for tool-buttons in the
toolbox, instead of implementing them directly in GimpToolPalette.
Each GimpToolButton is associated with a GimpToolItem, which can be
either an individual tool or a group.

When a tool button is associated with a group, it displays the
group's active tool, with an arrow at the corner.  Clicking the
button selects the active tool, while clicking-and-holding, or
right-clicking, shows a menu of all the tools in the group.
Alternatively, the active tool can be changed using the scroll
wheel.
2020-01-30 02:52:43 +02:00
Ell
c0552de62b app: add a pivot selector to the Rotate tool
Add a GimpPivotSelector widget to the Rotate tool dialog, to allow
for quickly picking a pivot.
2020-01-06 21:49:54 +02:00
Jehan
b8d8424ae0 app, libgimp*: (meson) fix all the generated *-enums.c.
More of the files were wrong, or at least not absolutely identical to
the files generated by the autotools. I am not doing any code change
other than trying to make both build systems produce identical files
(except for slight differences on 2 files not worth the effort) even
though maybe some things can be improved (especially on the include
list). Maybe to be improved later.

Also fixing 2 of the previously autotools-generated files because of
space typos which should have been committed earlier.

Finally it is to be noted that there is no logics to copy the generated
files back to the source directory in the meson rules. I am not sure
anyway this is really worth it and maybe we should just stop tracking
these generated files eventually.
2019-10-19 22:32:29 +02:00
Ell
1664ecbf1d app: add "Swap compression" option to the preferences
Add a new "Swap compression" option to the preferences, allowing
explicit control over the tile-swap compression algorithm.
Previously, control over swap compression was only possible through
GEGL command-line options/environment variables.  Since the GEGL
API to list all available compression algorithms is still private
for now, we currently only list the three predefined compression
levels -- "best performance" (the default), "balanced", and "best
compression" -- and a "none" option, to disable compression
altogether.  Selecting a custom compression algorithm is possible
by entering its name manually.
2019-09-22 17:35:14 +03:00
Félix Piédallu
65eff6f150 Meson port. 2019-09-11 16:42:04 +02:00