Currently, we do not handle copying multiple channels.
The function call returns NULL but does not set an error
message - this causes a crash when we try to print out
error->message.
This patch changes the g_return_val_if_fail () call to an
IF statement, so that we can initialize the error object
with a message to prevent the crash.
When the user checks "Merge Filters" on interactive filters,
we move the filter to the bottom of the stack so it applies
directly onto the drawable (instead of merging the entire filter
stack).
However, we did not do this reordering for non-interactive filters,
resulting in incorrect output. This patch applies the same logic
so that when you apply a filter like Invert, it affects the drawable
only and does not cause problems for any existing NDE filters.
The About, Tips, and Welcome dialogues had Help IDs created,
but they were not being used on the dialogues themselves. This
meant there was no help button, and pressing F1 did not pull up
the help manual when pressed.
To be consistent, the Help ID was added to the gimp_dialog_new ()
calls for Tips and Welcome. Since About is not based on GimpDialog,
this patch adds it manually (after checking to make sure the user
has enabled help buttons in Preferences).
This patch also constrains the Tip dialogue's initial width to match
the About and Welcome dialogues.
The Previous and Next buttons have arrow icons. However, these
have not shown up on Windows since at least 2.10, as buttons
created with gtk_dialog_add_button () don't automatically make
their icons visible on all platforms.
This patch uses the existing "image" variable to store the icon
rather than passing it inline in gtk_button_set_image ().
This allows us to explicitly set it to be visible so it shows for
all users.
In particular, we could end up with mask of wrong bytes per pixel, which
was what was happening in the report.
This commit adds a new GimpDrawableFilterMask class because we needed to
implement a specific is_attached() method for effect masks.
Note: the file is added to POTFILES but the only localized string
already existed elsewhere. So this doesn't break string freeze.
This is not a fix for #12359 yet, but an improvement to XCF loading.
When filters fail to load for any reason, we should still load the
layer. Only drop the broken filter.
I've tested lightly this removal. I don't think this code was really
needed or logical anyway, though maybe I am missing something because I
barely discover the existence of this "Image Selection" feature of dock
windows!
When loading a GimpConfig property for a filter, we assumed that
the string is always valid. This patch adds code to check if we read
in the string correctly - if we didn't (or if it was tampered with), we
don't try to deserialize an empty string.
Filters with custom dialogues like Curves and Levels did not
have the existing filter set before being initialized. This meant
that if you have a different layer selected, editing an existing
filter would add a new filter to your selected layer rather than
editing the filter on its own layer.
This patch sets the NDE filter in the tool before initialization,
so that it can get the correct layer to edit and update the
filter settings on that one.
1. After discussions on IRC, we agreed that "A new perceptual blending
space was added in GIMP 3.0" was a nicer reason to display for
bumping the XCF version, because instead of focusing on fixes, we
focus on the new feature (a real "perceptual blending space" was
added for modes) and also because naming "perceptual" in some form
seems more helpful for people to figure out what is different.
2. Fixing sensitivity of the non-linear (formerly named perceptual)
actions when the blend or composite spaces are mutable.
In previous versions what has been stored/specified as perceptual blending or
compositing spaces has really been the non-linear variant of the images babl
space.
To maintain loading of old files, the code has been updated to actually mean
non-linear and a new perceptual value has been added to the GimpLayerColorSpace
enum, while preserving all old enum values.
This change bumps XCF file version to 23
As noted by Thomas Manni, editing NDE filters was still affected by
restrictions on existing layers, even if the edited layer did not have
those restrictions.
This patch alters gimp_item_tree_view_effects_edited_clicked () so that
it checks if the edited filter's drawable is visible or pixel locked,
rather than the currently selected layers. It also adds checks in
GimpFilterTool tool to verify an existing filter is being edited before
preventing certain operations.
In particular (gimp-drawable-filter-configure),
(gimp-drawable-merge-filter) and (gimp-drawable-append-filter) are
proper Script-fu methods.
I had to rename the PDB procedures for the 2 latter because they were
clashing with these wrapper. I had not realized that private PDB
procedures are still visible by Script-fu. This is not so glop. :-/
Right now, it doesn't look so useful compared to the -new- one-liner
variant procedures. But it will make sense when I will add aux input C
procedure wrappers.
It is this way possible to set a drawable as auxiliary input to a filter
in C and GObject-Introspected bindings.
Note that such filters can only be merged, not appended
non-destructively for the time being.
It can be reimplemented with (gimp-image-rotate) and
(gimp-item-transform-rotate-simple), with even more capabilities for the
latter.
The item rotate procedure is a bit more tricky though, since it takes
into account the selection. It means that either you want to just remove
the selection before (that's what I did here, because this script was
already losing the selection anyway), or you want to store the selection
(with (gimp-channel-copy)), then reapply it (very likely with
(gimp-channel-combine-masks)) at the end, after also rotating it
appropriately the same way as the image if needed.
For plug-in writers reference, these are equivalent:
- (plug-in-noisify RUN-NONINTERACTIVE theImage mLayer TRUE r g b a)
+ (gimp-drawable-merge-new-filter mLayer "gegl:noise-rgb" 0 LAYER-MODE-REPLACE 1.0
+ "independent" TRUE "red" r "green" g "blue" b "alpha" a
+ "correlated" FALSE "seed" (msrg-rand) "linear" TRUE)
Notes:
* When "independent" is FALSE, then you only need to set "red" (which is
equivalent to a "value" field) and "alpha".
* Original plug-in was using the second value ('g', a.k.a. noise_2 in
the PDB args) as alpha when the source drawable was grayscale. This
logic is meaningless now. Just set "alpha".
* The PDB procedure was wrapping the operation between
"gegl:cast-format" nodes to cast the input buffer to linear. This is
useless as the "gegl:noise-rgb" has already a "linear" argument
(defaulting to TRUE, but I specify it explicitly in this commit, for
clarity) which requests linear input when set.
For plug-in writers reference, these are equivalent:
- (plug-in-emboss RUN-NONINTERACTIVE img mask-emboss 315.0 45.0 7 TRUE)
+ (gimp-drawable-merge-new-filter mask-emboss "gegl:emboss" 0 LAYER-MODE-REPLACE 1.0 "azimuth" 315.0 "elevation" 45.0 "depth" 7 "type" "emboss")
Note: the last arg, emboss, must be replaced by a string, "emboss" when
it was TRUE, "bumpmap" when FALSE.
Similarly to "gegl:gaussian-blur", the call to wrap_in_gamma_cast() was
useless because "gegl:emboss" already sets its output format to linear,
as well as its input format (through GeglOperationAreaFilter parent
class).
For plug-in writers reference, these are equivalent:
- (plug-in-gauss RUN-NONINTERACTIVE image layer hblur vblur 0)
+ (gimp-drawable-merge-new-filter layer "gegl:gaussian-blur" 0 LAYER-MODE-REPLACE 1.0 "std-dev-x" hblur "std-dev-y" vblur "filter" "auto")
Note: the method arg { AUTO (0), FIR (1), IIR (2) } is transformed into
a string in lowercase. E.g. 1 becomes "fir".
At first, I was a bit annoyed by the wrap_in_gamma_cast() call which
converts the buffer to linear first, but looking at "gegl:gaussian-blur"
implementation, it is just a meta op to 2 "gegl:gblur-1d" which anyway
sets input format (to various formats, but always linear).
This legacy cast code must be a remnant from older times where it might
have been needed. Clearly it's not anymore.
This time, it's a Python plug-in, which is a bit more involved than C or
Script-fu usage (where we have variable args one-liner function) though
it's not too bad either. It's actually very similar (on purpose) to how
PDB procedures are run.
For plug-in writers reference, these are equivalent:
- (plug-in-threshold-alpha RUN-NONINTERACTIVE image layer threshold))
+ (gimp-drawable-merge-new-filter layer "gimp:threshold-alpha" 0 LAYER-MODE-REPLACE 1.0 "value" (/ threshold 255))
The main difference is that threshold arg was a [0; 255] int whereas
"value" is a [0.0; 1.0] double.
This commit also shows how to run filters in C plug-ins (file-ico here)
as a one-liner too, thanks to the varargs conviency function.
For plug-in writers reference:
- (plug-in-maze RUN-NONINTERACTIVE image active-layer 5 5 TRUE 0 seed 57 1)
+ (gimp-drawable-merge-new-filter active-layer "gegl:maze" 0 LAYER-MODE-REPLACE 1.0 "x" 5 "y" 5 "tileable" TRUE "algorithm-type" "depth-first"
+ "seed" seed
+ "fg-color" (car (gimp-context-get-foreground))
+ "bg-color" (car (gimp-context-get-background)))
Notes:
* FG and BG colors were hardcoded to current context colors. It also
means with the new API, you can use whatever else you want.
* The algorithm arg changes like this:
- 0 -> "depth-first"
- 0 -> "prim"
* multiple and offset args (the 2 last args) were bogus and were doing
nothing already.
For plug-in writers reference:
- (plug-in-edge RUN-NONINTERACTIVE image layer 2 1 0)
+ (gimp-drawable-merge-new-filter layer "gegl:edge" 0 LAYER-MODE-REPLACE opacity "amount" 2.0 "border-behavior" "loop" "algorithm" "sobel")
The warpmode (before-last) arg has to be replaced like this (types from
GeglAbyssPolicy enum type):
* NONE (0) -> "none"
* WRAP (1) -> "loop"
* SMEAR (2) -> "clamp"
* BLACK (3) -> "black"
For edgemode (last arg), just use the name value in lowercase as string:
{ SOBEL (0), PREWITT (1), GRADIENT (2), ROBERTS (3), DIFFERENTIAL (4), LAPLACE (5) }
E.g. "differencial" instead of formerly 4.
For plug-in developers reference:
- (plug-in-cubism RUN-NONINTERACTIVE image layer tile_size saturation 0)
+ (gimp-drawable-merge-new-filter layer "gegl:cubism" 0 LAYER-MODE-REPLACE 1.0 "tile-size" tile_size "tile-saturation" saturation "bg-color" '(0 0 0))
Now you can even choose the bg-color (not just an int/enum of black and
background color only).
For plug-in writers, here is how to replace it:
- (plug-in-c-astretch RUN-NONINTERACTIVE img drawable)
+ (gimp-drawable-merge-new-filter drawable "gegl:stretch-contrast" 0 LAYER-MODE-REPLACE 1.0 "keep-colors" FALSE)
When calling gimp_drawable_filter_get_config() the first time, we don't
want the config's properties to be at default values, but instead to be
set same as they are on core app.
On further calls though, we don't touch the values, because they may be
out-of-sync until the next call to gimp_drawable_filter_update().
Also adding an example of using it in the C goat exercise, though I
leave it commented out because showing code for direct GEGL usage is
also of interest.
As a side update, I am adding proper support of the NULL or empty string
value for the filter name. In this case, the default human-readable
title of the operation will be used instead.
Without this, the filter order was right only when checking off then
then on the option, but the render was wrong when opening the filter
options dialog.
Similarly to the config arguments, the set functions are not directly
calling core. Instead they are queuing changes until
gimp_drawable_filter_update() is run.
It is now possible to sync the GimpDrawableFilterConfig with core.
Another (simpler on usage) possibility could have been to sync
automatically when a property is updated. But considering that some
filters can be quite slow to render (especially in real-life usage when
working on possibly very big files), and especially that on bindings
with no variable args, scripts will likely have to edit properties one
by one, it could make editing multiple properties very slow. Therefore
the chosen solution is that editing properties stay local on libgimp and
all changed properties are synced with core at once (with a frozen
render until the end for single computation) when calling
gimp_drawable_filter_update().
This is mostly an empty shell whose goal is to serve as base class for
specific dynamically generated per-operation subclasses, which will have
properties mimicking the arguments of the GEGL operation.
Most of the fundamental type args will just use the base GLib param spec
types instead of GEGL ones.
As a special case, the GeglParamEnum arguments are transformed into
GimpChoice param specs on libgimp side. The reason is that most of the
time, enum types are created within the scope of an operation code only
and cannot be properly reconstructed over the wire. I could just
transform these into an int type (which is mostly what is done in GEGL
right now when running an op with such arg), but GimpChoice allow much
nicer string-type args, which make much more semantic code. This class
was initially created for plug-ins, but it would work very well to run
GEGL ops on drawables. So let's do it.
Finally add a gimp_drawable_filter_get_config() to request the current
config of a filter.
Note that right now, we can't do much with this config object other than
observing an operation args and default values. Being able to update a
filter's settings will come up in further commits.