When auto expanding layers, there is an option that allows user to fill
the newly expanded part with the pattern. But without this change, it
was not possible to change the active pattern without switching to some
other tool like bucket fill tool. This commit allows that.
Also added option in Edit->Preferences->"Tool Options"->"Paint Options
Shared Between Tools" that decides weather the options should be shared
between different tools.
In layer expansion if user is trying to draw outside the layer boundary
with expand option turned on but the "Lock position and size" enabled,
the lock square will be blinked. If user is painting on layer mask, the
corresponding layer's lock will be blinked. It will be blinked only
once per stroke.
Added option to tool settings that will decide how newly created parts
of layer and layer mask should be filled. For layer, same options are
provided as present in "Set Layer Boundary Size" dialog. For layer mask,
first two options from "Add a Mask to the Layer" i.e. "White" and
"Black" are added.
This commit changes gimp_channel_resize function to actually use the
passed fill type instead of using hardcoded GIMP_FILL_TRANSPARENT.
Hardcoding this value if required should be done in function calling
this function (which is already the case with all the instances already
present afaik).
Now layers will expand when trying to draw beyond layer borders with ink tool.
Tool options similar to paint tools have been added (expand_use and
expand_amount).
Since we were not chaining up with parent's finalize(), we were not
removing the instance from the gimp-debug infrastructure which assumed
the object was leaked and would try to read its reference count for
debugging purpose, when GIMP_DEBUG=all was set.
In fact, the object was not leaked, therefore we got into a segfault
when dereferencing already freed memory.
I had this one crash upon exit, inside gimp_align_options_update_area() as a
consequence of gimp_align_options_image_changed() being called on an image
change. I could not reproduce after this one time and it's very likely a race
condition when everything is getting finalized, and the tool options object is
getting finalized earlier than the user context.
Anyway this should fix the potential crash.
In some very hard-to-reproduce conditions, I experienced
tool_manager_selected_layers_changed() running on an invalid GimpToolManager
pointer (because tool_manager_exit() had already run) and therefore segfaulting
on quit. Let's make sure we disconnect the signal handler.
In GimpText, The font used to be stored as a string containing its name,
Now, it is stored as a GimpFont object, which makes more sense and makes
operations on fonts easier (such as serialization).
When replacing a selection, take and apply markup (if any)
from the first character of the selection for the entered
text.
This fixes the case when you no longer can change the
global layer text properties after replacing the text.
Also, this changes the behavior introduced in #1220.
Fixes: #7948 (GNOME/Gimp tracker)
After 59cb3e36, the GimpOverlayFrame that contains
the on-canvas text editor is still partially visible as a dot.
This patch now hides and shows that as well based on
the "Show On-Canvas Editor" option.
Resolves issue with #8461.
This provides a conditional value for the fill options to only show
a color and pattern, rather than fore/background colors.
Currently only used for the text editor.
Replaces "Solid Colors" option in Fill Path with Foreground/Background
Colors options. This allows users to fill with either, rather than
having to switch the foreground color each time.
GIMP_CONTEXT_PROP_MASK_BACKGROUND was added to the fill and stroke
contexts to allow the background color to be recognized.
In places where Solid Color was used as a default, Foreground Color is
now used instead.
In our use case it is necessary to save the transform matrix, and the
easiest solution is to make the label selectable. If we print the
whole matrix into a single label, formatted with tabs and linefeeds,
then the whole matrix can be copied with a single operation.
This adds a new boolean to text options, "Show on-canvas editor".
When toggled, it immediately hides (or re-shows) the current
text layer's on-canvas text editor.
It uses the same signal and function as the "use-editor" property.
gimp_rectangle_options_fixed_rule_changed is called when either the
checkbox or the dropdown for Fixed Size is changed.
However, the "fixed-size-active" property was not updated until after
it ran, so the toggle behavior is inverted.
This checks to see if the toggle was changed and updates the boolean
before setting the size field as (in)sensitive.
Since we now generate actions for GEGL ops, we might as well generate menu items
for these too.
What I did:
- Move the "GEGL Operation…" tool (generic dialog with a drop-down list of all
non-ignored GEGL ops) to Tools menu.
- Create a "GEGL Operations" submenu in Filters > Generic.
- Move "GEGL Graph" to the top of this new submenu.
- Generate a new menu item for each generated action tied to a GEGL plug-in,
alphabetically sorted.
Though the GEGL Operation tool is still useful as a generic dialog, let's
generate also per-operation (the ones not ignored and not already special-cased
in the rest of the GUI) tools and actions.
These "tools" are mostly hidden (e.g. not selectable in toolbox where it would
be a bit useless as they would show with the generic GEGL icon or none), but
they can be searched with the action search, shortcuts can be assigned and they
can be added to menus.
Pre-GIMP-3.0 code logics would re-allocate several GimpMenuFactory or
GimpUIManager for no good reason. While it was still working with old GtkAction
code, with our new GAction-based code, we were ending up overriding an action
with a new version of the same action, while keeping reference to old actions.
This made for discrepancies of the enabled or visible state of actions.
The new code keeps singleton of some objects and references to already
registered GimpUIManager or GimpActionGroups objects and make sure no actions
with the same name are created twice.
Apparently GDK/Win32 sends the "grab-broken-event" signal before the "clicked"
signal. This has only been changed since GTK4 so far.
Anyway the bottom line is that GimpContainerPopup would process a handled on
"clicked", using the object destroyed when "grab-broken-event" happened as
callback data. The solution is to make sure that the object stays alive long
enough. So I'm changing gimp_editor_add_button() to connect to signals with
g_signal_connect_object() (since all usage of this function was used with
GObject callback data, it was not a problem).
See discussion in !815.
As a side change, gimp_container_popup_dialog_clicked() should emit the
"cancel", not "confirm". This part was taken from MR !815 by Lloyd Konneker.
These are not used anymore anywhere in our codebase! I'm sure some issues still
exist in various places, yet we can now consider that the multi-item awareness
project is finally over! Wouhou! 🥳
One big question which remains is whether I want to get back to the old naming
of "active" items, rather than "selected" items. The main reason to change the
wording globally was to be able to easily find remnants of non-multi-item aware
code. Now that it's all gone, I could very simply revert to the old naming.
This is in particular a big question for the public API for plug-ins, as the
"active" wording has been used for decades litterally. The only difference now
with how it used to be is that we could have several active items at once.
I'm not sure if there are a lot of cases where we might want to use the layer
extents for items to align while using the contents extents for the reference
(or the other way around). It looks to me you either want one of the other for
all the items in the most common case.
So for now, let's apply this option to both the items to align and the reference
item. We'll see if anyone wants a separate option some day and has a good use
case to submit for this.
This extends the work done in !778 to open the GEGL operation dialogue
automatically when selected from the menu, rather than requiring the
user to click on the canvas first.
There were a lot of incertainty of what should happen when we copy layers being
descendant of each other (i.e. when you select a group layer and some of its
children), then when you paste such data. So we sat down with Aryeom and tried
to come up with some consistent behavior which is somewhat expectable, but also
which would allow the most use-case.
Otherwise it was making very weird result when pasting the data, duplicating
some layers and whatnot, which was obviously a buggy behavior and never the
expected result.
We decided that if you select one leaf item, then even if you also selected a
parent item, it would be as though the parent was not selected. This is very
often what you expect anyway when you select a whole bunch of layers and would
work well if, say, you shift-click over many layers in sub-groups. Then you
wouldn't have to manually ctrl-click to unselect every group.
Then what if you were instead expecting to copy many groups? Then you could
shift-click the group arrow, closing all same-level groups. Once they are all
closed, you can shift-click the groups to only select group layers, not their
contents.
This way, both use cases are still quite doable easily with this default choice.
- Option dockable is named "Align and Distribute" rather than "Alignment".
First, because it's not just about alignment; also because this way, it looks
like other software, such as Inkscape; lastly because it's more consistent
with other tool options ("Move", "Rotate", etc.).
- Add a tooltip to the Anchor Point widget to explain what it's used for.
- Rewrite various align/distribute button tooltips to make clearer that we are
aligning anchor points with specific edges (or distributing these anchor
points).
- Rename the first section to simpler "Targets".
- Some more rewording of other texts.