When the clipboard contains raw image data or single layers, it's the same as
the normal "Paste" (and "Paste In Place" respectively). These actions are useful
if you want to copy a bunch of layers and paste them "merged" into a single
layers (since now the copy-paste of multiple layers will create multiple
layers).
It is somehow similar to the "Copy Visible" action except that it works on
selected layers only and work at paste time, making the action more versatile.
When several drawables were selected, it was pasting at the top of the layer
stack. Instead, paste over the top selected layer ("top" visually in the Layers
dockable).
There was the question of: what should we do when pasting over a layer group.
Should we consistently paste the new layers above the group or inside the group?
After discussions with Aryeom, we decided to stay consistent and paste above, at
least for now.
gimp_procedure_set_static_help().
The indentation was wrong, probably because of changes to function
names. Fix the generation scripts and regenerate the PDB C files.
Fix the dependency by making the stamp an actual (yet empty/no-op)
header file which is included by all generated source file. This way, we
ensure that meson rebuild .o files when the .pdb sources are changed.
This is the second solution proposed by eli-schwartz here:
https://github.com/mesonbuild/meson/issues/10196#issuecomment-1080053413
When a selection exists, we are copying then pasting the selection
contents. In particular, with multi-layer selection, it means pasting a
merged result of the selected layers (like a sample merged but limited
to selected layers).
Yet when no selection exists, with a single layer selected, a cut in
particular would remove the layer fully, then a paste would copy it
elsewhere (in the same image or even on a different image). This was
still working, but not with multiple layers. This is now fixed and we
can now copy/cut then paste several layers (without merge), which is
sometimes a very practical way to move layers (sometimes simpler than
drag'n drop, especially between images).
As a consequence, the PDB function gimp_edit_paste() now also returns an
array of layers (not a single layer).
This implied a lot of other core changes, which also pushed me into
improving some of the edit actions and PDB calls to be multi-layer aware
in the same time.
Note that it is still work-in-progress, but I just had to commit
something in an acceptable intermediate state otherwise I was just going
crazy.
In particular now the various transform tools are multi-layer aware and
work simultaneously on all selected layers (and the linked layers if any
of the selected layers is linked too). Both preview and final transform
processing works.
In the limitations, preview doesn't work well (only one layer in the
preview) when there is a selection (though the actual transform works).
Also I am left to wonder how we should process this case of canvas
selection+transform on multi-layers. Indeed currently I am just creating
a floating selection (like we used to for the selection+transform case)
containing a transform result of the composited version of all selected
layers. This is a possible expected result, but another could be to get
several transformed layers (without composition). But then should the
"Floating Selection" concept allow for multiple Floating Selections?
Sooo many questions left to answer.
When several layers are selected, select their render, similar to how
"edit-copy-visible" would have copied an image with only these layers
made visible.
Also apply the same logics to PDB function gimp_edit_copy() which can
now be used on several drawables at once.
Turn all ID param specs into object param specs (e.g. GimpParamImageID
becomes GimpParamImage) and convert between IDs and objects in
gimpgpparams.c directly above the the wire protocol, so all of app/,
libgimp/ and plug-ins/ can deal directly with objects down to the
lowest level and not care about IDs.
Use the actual object param specs for procedure arguments and return
values again instead of a plain g_param_spec_object() and bring back
the none_ok parameter.
This implies changing the PDB type checking functions to work on pure
integers instead of IDs (one can't check whether object creation is
possible if performing that check requires the object to already
exist).
For example gimp_foo_is_valid() becomes gimp_foo_id_is_valid() and is
not involved in automatic object creation magic at the protocol
level. Added wrappers which still say gimp_foo_is_valid() and take the
respective objects.
Adapted all code, and it all becomes nicer and less convoluted, even
the generated PDB wrappers in app/ and libgimp/.
on behalf of plug-in authors who have no style or can't type.
Instead, simply reject non-canonical procedure names and remove all
code that keeps aroud the original non-canonical shit just to pass it
back to the plug-in.
Add new PDB group "drawable_edit" which has all procedures from the
"edit" group which are not cut/copy/paste.
The new group's procedures don't have opacity, paint_mode
etc. arguments but take them from the context instead. Unlike the old
gimp-edit-fill, gimp-drawable-edit-fill now uses the context's opacity
and paint_mode.
The new gimp-drawable-edit-gradient-fill procedure uses even more
context properties which are also newly added with this commit
(gradient_color_space, gradient_repeat_mode, gradient_reverse).
And some cleanup in context.pdb.
This is still WIP, nothing in the edit group is depcreated yet.
This property is currently only used for gimp_edit_blend() to control
how are computed distances. In the future, it could be used for more
functions making use of "gegl:distance-transform" operation, or even for
other algorithms, if relevant.
This new property obviously comes with 2 new PDB calls:
gimp_context_get_distance_metric() & gimp_context_set_distance_metric()
this commit changes just those which make no difference to
functionality: property and object member defaults that get overridden
anyway, return values of g_return_val_if_fail(), some other stuff.
and use them for the new image in "Paste as new image". We were using
the resolution and unit of the image the paste command was invoked
from, which is entirely random and useless.
Fix the edit-paste and edit-paste-as-new-image PDB wrappers to use
gimp_get_clipboard_object(), not just clipboard_buffer(), and deal
correctly with entire images in the clipboard.
with proper value names. Mark most values as _BROKEN because they use
weird alpha compositing that has to die. Move GimpLayerModeEffects to
libgimpbase, deprecate it, and set it as compat enum for GimpLayerMode.
Add the GimpLayerModeEffects values as compat constants to script-fu
and pygimp.
Use the newly added clipboard for entire images to copy/paste layers
(we only create single-layer clipboard images, and use only the first
layer of any recieved image, the layers can be arbitrarily complex
though):
- change gimp_edit_copy,cut,paste() to return/take a GimpObject
that can be a GimpImage or GimpBuffer
- cut/copy the whole layer if there is no selection
- always paste layers as new layers, not floating selections
- always paste news layers on top of the active layer, where
we would attach a floating selection
- add enum GimpPasteType { FLOATING, FLOATING_INTO, NEW_LAYER }
- add GimpPasteType parameter to gimp_edit_paste() and handle all
three cases there because there is now a lot of common code
involved
- change all callers accordingly, use only legacy buffer pasting
from the PDB for now
When checked, diagonally neighboring pixels are considered connected
when calculating the affected area.
This commit also adds a corresponding diagonal_neighbors parameter to
gimp_drawable_bucket_fill(), and modifies the callers, other than the
bucket fill tool, to pass FALSE for this parameter, to retain the
current behavior.
Add new PDB procedures gimp-context-get/set-stroke-method and honor
the new setting in gimp-edit-stroke and gimp-edit-stroke-vectors.
Internally, keep a GimpStrokeOptions around in GimpPDBContext to keep
track of the newly added PDB state, and use it for the stroke
operations instead of creating a scratch GimpStrokeOptions.
GIMP's OVERLAY mode was identical to SOFTLIGHT. This commit fixes the
issue and introduces a NEW_OVERLAY mode and enum value.
- change gimp:overlay-mode to be a real (svg-ish) overlay mode
- when compositing, map OVERLAY to gimp:softlight-mode
- when compisiting, map NEW_OVERLAY to gimp:overlay-mode
- bump the XCF version when NEW_OVERLAY is used
- map OVERLAY to SOFTLIGHT when loading and saving XCF
- map OVERLAY to softlight in all PDB setters
- map OVERLAY to softlight when deserializing a GimpContext
- change all paint mode menus to show an entry for NEW_OVERLAY
instead of OVERLAY
- change PSP, PSD and OpenRaster to use NEW_OVERLAY
These changes should (redundantly) make sure that no OVERLAY enum
value is used in the core any longer because it gets mapped to
SOFTLIGHT at all entry points, with the downside of introducing a
setter/getter asymmetry when OVERLAY was set in a PDB api.
- change start() and set_text() to use "format" and "..." instead of
"message", allowing to format progress messages in place
- s/cancelable/cancellable/
- move "cancellable" to be the second argument of start()
which returns an error if there is no pattern for GIMP_FILL_PATTERN.
Use it instead of having the same code in 3 variants, and make error
handling consistent with bucket fill.