- Make the various virtual methods of GimpPaintCore use a list of
drawables as argument instead of a single drawable.
- gimp_brush_core_eval_transform_dynamics() can work with an image as
argument rather than a drawable as it doesn't actually depends on
specific drawable data.
- New function gimp_paint_tool_enable_multi_paint() to be used in init()
method of paint tools to announce that this tool can work with
multiple layers selected.
- Use gimp_paint_tool_enable_multi_paint() in the GimpSourceTool base
class only for now.
This is a first step for multi-layer drawing, but we don't want it to be
possible in just any random cases, which is why I add a special function
to advertize this capability. We will use it for special-casing the
clone (as well as heal and perspective tools most likely) tool to work
on several layers at once. At this step, it is still very bugged and not
really working properly. In particular, since we don't process the
drawable offset early anymore (because it makes no sense when we pass a
list of drawables with different offsets), I suspect that all the
offset-related code will be very broken.
In GimpSourceCore, when applying a symmetry transform to the source
content, combine the transform op with translation to the paint-
buffer coordinates, so that subclasses (namely, GimpClone and
GimpHeal) can use the op to apply the transformation directly from
the source buffer to the paint buffer in a single step. This is
both more efficient, and avoids incorrect symmetry transforms when
the paint buffer is cropped to the bounds of the drawable.
In GimpClone and GimpHeal, use gimp_gegl_apply_operation(), instead
of gegl_node_process(), to apply the symmetry transform, which both
performs chunking and avoids aliasing problems.
Use gimp_symmetry_get_transform() instead of
gimp_symmetry_get_operation() throughout the paint code, where
possible. This allows us to combine the symmetry transform with
the ordinary brush transform, simplifying the code, improving
performance, and avoiding multiple resamplings. This also fixes
the paint-buffer size when using mandala symmetry with non-round
brushes, avoiding artifacts.
Spotted by José Americo Gobbo: when using a pattern source
for the clone tool, the top left corner was picked
as starting control point, which made the "fixed" aligment
rather useless. Using the pattern center allows the
better control of a pattern source.
You can now set any paint tool to mirror painting relatively
horizontal/vertical axis or a central point (any combination of these 3
symmetries).
This has been implemented as a new multi-stroke core, where every stroke
is actually handled as a multi-stroke (default of size 1).
This is also the first usage of custom guides for symmetry guiding.
Current version has to be activated in the playground.
GIMP_ADD_foo_MASK -> GIMP_ADD_MASK_foo
GIMP_foo_MODE -> GIMP_BLEND_foo
GIMP_foo_CLONE -> GIMP_CLONE_foo
GIMP_foo -> GIMP_DODGE_BURN_TYPE_foo
GIMP_foo -> GIMP_TRANSFER_foo
Add compat values for the old names and compat code to script-fu
and pygimp.
- don't include <gdk-pixbuf/gdk-pixbuf.h> in headers in app/
- instead, include it in many .c files instead of <glib-object.h>,
finally acknowledging the fact that app/ depends on gdk-pixbuf almost
globally
- fix up includes as if libgimpbase depended in GIO, which it soon will
Implement perspective cloning from a pattern. This needed quite some
refactoring, so GimpSourceCore would be able call its get_source()
vfunc also for a GimpClone subclass: essentially this commit adds a
new GimpSourceCore::use_source() vfunc that replaces the
source_options->use_source flag hack, and makes sure the graph used in
GimpPerspectiveClone's get_source() impl reads from the pattern
instead the drawable.
This version does not properly tile the pattern yet, so you can only
clone one copy of the pattern (gegl:tile is not quite doing the right
thing, so it's disabled).
and instead simply return the paint_core owned buffers. Also, move
graph creation and source buffer fiddling out of perspective clone's
inner loop, and set an area to be processed manually, which makes it
responsive again.
GIMP was doing evil hacks lying to GEGL about it's pixels being in a linear
color space when they are not. This causes incorrect rendering, makes gaussian
blur misbehave etc.
The legacy projection modes should be implemented using the same 2.2 gamma
formats that are correct to specify for sRGB data. (for proper color
management in higher bitdepths; icc backend babl formats should be used.)
For the old image modes correct babl formats are:
R'G'B'A u8 - 8 bit RGB with 2.2 gamma (sRGB) with linear alpha component
R'G'B' u8 - 8 bit RGB with 2.2 gamma (sRGB)
Y'A u8 - 8 bit Grayscale with 2.2 gamma with linear alpha component
Y' u8 - 8 bit Grayscale with 2.2 gamma
Y u8 - 8 bit linear data, used for masks/channels
A u8 - 8 bit linear alpha
-----------------------------------------------
RGBA float - 32bit floating point linear light RGB
RaGaBaA float - 32bit floating point linear light RGB, premultiplied alpha
to be used for processing that needs to scale by the alpha,
(blurs, resampling etc)
R'G'B'A float - 32bit floating point sRGB with gamma, to be used where
the result depends on being closer to perceptual when
processing, can be used a cheaper alternative to CIE Lab
based modes.
-----------------------------------------------
The legacy layer modes should use the formats with gamma 2.2 only for loading
and rendering legacy XCF files correctly, in the brave new world compositing
should most likely be done in linear light with "RGBA float" and even better
"RaGaBaA float" like GEGL does for porter duff and other compositing modes.
The ability to chose the legacy layer modes should probably be hidden from the
user unless an old .xcf has been opened.
* app/paint/gimppaintoptions.c: Add initialization for fading dynamics. Add fading related variables similar to Random. Adjust get_dynamics_mix function. Add fading calculation in get_dynamics_x functions. Adjust get_dynamic_x functions for fade dynamics.
* app/paint/gimppaintoptions.h: Add fading_options in GimpDynamicOptions.
* app/tools/gimppaintoptions-gui.c: Add the function fading_options_gui.
* app/paint/gimpclone.c
* app/paint/gimpdodgeburn.c
* app/paint/gimperaser.c
* app/paint/gimpheal.c
* app/paint/gimppaintbrush.c
* app/paint/gimpsmudge.c
* app/paint/gimpairbrush.c
* app/paint/gimpbrushcore.c
* app/paint/gimpconvolve.c: Adjust function calls. get_dynamic_opacity function calls were adjusted to have one more parameter, paint_core->pixel_dist.
some key words:
get_dynamic_
pixel_dist
paint_core->pixel_dist
* app/paint/gimppaintcore.[ch]: add
gimp_paint_core_{get|set}_{current|last}_coords(), add "const GimpCoords*"
parameter to ::paint() which gets core->cur_coords passed.
* app/paint/gimpsourcecore.[ch]: add "const GimpCoords*" to ::motion().
* app/paint/gimpbrushcore.c: use the new coords getters/setters instead
of accessing GimpPaintCore members directly.
* app/paint/gimpairbrush.c
* app/paint/gimpclone.c
* app/paint/gimpconvolve.c
* app/paint/gimpdodgeburn.c
* app/paint/gimperaser.c
* app/paint/gimpheal.c
* app/paint/gimpink.c
* app/paint/gimppaintbrush.[ch]
* app/paint/gimpperspectiveclone.c
* app/paint/gimpsmudge.c: change implementations of GimpPaintCore::paint()
and GimpSourceCore::motion() accordingly. app/paint/ is now virtually
free of direct access to the paint core's coords members. More to come...
2009-01-17 Michael Natterer <mitch@gimp.org>
* all files with a GPL header and all COPYING files:
Change licence to GPLv3 (and to LGPLv3 for libgimp).
Cleaned up some copyright headers and regenerated the parsers in
the ImageMap plugin.
svn path=/trunk/; revision=27913