Switch off unique names for all individual item stacks and make sure
that all items in a GimpItemTree have unique names across all
containers. Uses a hash table and thus gets rid of the O(n**2)
complexity of the unique name code in GimpList.
this is pretty pointless from an abstraction point of view, but using
these functions will make the code a lot more readable by getting rid
of tons of ugly casts to and from GimpViewable whenever getting an
item's parent.
and use them from gimp_image_add,remove_layer,channel,vectors().
Removes quite some code duplication from the remove() functions but
almost none from add() because of the ongoing floating selection
madness. We need the calls to the item tree anyway because it's
going to ensure unique names of its items.
- get rid of the individual undo types and add GIMP_UNDO_ITEM_REORDER.
- replace the pushing functions by a single one.
- merge all the actual undo code into gimpitempropundo.[ch].
- use gimp_item_tree_reorder_item() to do the actual reordering.
- fix gimp_item_tree_reorder_item() to use an ordinary "push_undo"
boolean again instead of a pointer to an undo function.
GimpVectorsPropUndo is now a completely empty skeleton. Keep it around
anyway, maybe we'll get vectors properties to undo soon.
and remove the code duplication in gimp_image_reorder_layer(),
_channel() and _vectors(), which now consist of a single call to
gimp_item_tree_reorder_item().
This commit is basically just an exchange of the stack-keeping
objects and one big replacement of e.g. private->layers by
private->layers->container. Useful code will follow :)
Instead, use the proper "add" APIs and remove checks for the guides /
sample points being at the right positions (they might be out of image
when an image resize or rotation is undone). Add comments to make
clear that these functions are internal API, also add comments to the
proper public APIs so it's clear which one to use in which situation.
In order to make a clear separation between the core modules and the
UI modules, move the necessary enums from display-enums.h and
widgets-enums.h to config-enums.h and the files
gimpdisplayoptions.[ch] from the display to the config module. This
removes the config -> display dependency.
This change has three main benefits
* It lets us remove includes of display files from the config module
* We don't have to link gimp-console and test-config with a subset of
object files from the display module
* It is reflected in devel-docs/gimp-module-dependencies.svg that the
application is made up of core modules and UI modules and that no
core module depends on any UI module
Add GIMP_LOG_FLOATING_SELECTION domain to get rid of the somewhat
annoying debug prints. Floating selection is likely to require further
debuggin later on, so instead of just removing the output, use
GIMP_LOG for it.
For generated brushes, dynamic input is applied on top of the set hardness as a factor.
For pixmaps, it influences the amount of blur applied to the stamp. Be warned, process is slow
for large pixmaps. The odd feature previously advertised as hardness is left in but disabled.
If I figure out what it should be exposed as, it might be made available again.
By default, get the operation from gimp_layer_mode_to_gegl_operation()
and special-case all modes except from "normal", so the special cases
actually become less as the new operations are filled with code.
Makes gegl-curves about 1/3 faster for a simple case where only
the "value" curve was changed. The speedup should be better when
multiple curves are changed from the identity mapping.