Commit graph

18 commits

Author SHA1 Message Date
Jehan
2edd6ccb95 app, pdb: do not push undos on rasterizables when loading a XCF.
Fixing:

> GIMP-CRITICAL: gimp_image_undo_push_rasterizable: assertion 'gimp_item_is_attached (GIMP_ITEM (rasterizable))' failed

… when loading the XCF from #14131.
2025-10-23 01:16:58 +02:00
Jehan
1235bf00bd app: factorize auto-rename code into GimpRasterizable.
Rasterizable objects are all created from some side data and can be
renamed automatically based on this data (from the link file for link
layers; from the path for vector layers; from the text for text layers).

So let's share code.
2025-10-22 22:29:19 +02:00
Jehan
1a73a4ddc6 app: edit vector layer with path tool as default edit action.
- Getting rid of the dedicated vector layer options dialog (with fill
  and stroke settings) which appeared when double-clicking on a vector
  layer. This is a duplicated with the Path tool options.
- Double-clicking a vector layer instead will simply start the Path tool
  (same as double-clicking a text layer starts the Text tool).
- The path choice settings only is missing from the Path tool options.
  Instead of moving it there, I move it to the generic layer options
  dialog. I don't think it's the kind of setting you really change often
  (most of the time, you likely just make a new vector layer).
- Offsets are ignored too and hidden for vector layers.
- Also making sure that the path changes shows live when editing the
  setting in dialog, but it is properly reverted if canceling the
  attributes edition.
- Also make sure the undo step changes the path back.
2025-10-22 19:33:58 +02:00
Jehan
c5cdea4842 app: copy the rasterization state for all 3 types implementing GimpRasterizable. 2025-10-14 22:06:04 +02:00
Jehan
d593cb3230 app, pdb, po: new GimpRasterizable interface.
Share the whole rasterize logic of the text, link and vector layer into
an interface. I didn't write it as an abstract parent class, because we
might have more rasterizable items in the future, which may not be
layers (e.g. there were discussions of vector masks).
2025-10-13 15:37:11 +02:00
Jehan
4752246f8a app: minor coding style cleanup. 2025-10-11 00:04:45 +02:00
Jehan
1e88cfd70f app: make the "Create New Layer" option work properly.
It will duplicate the current path, create a new vector layer based on
it and will let one start editing it.
2025-10-10 23:40:54 +02:00
Jehan
0725b023cd app: add "Confirm Path Editing" dialog on Path tool similar to the…
… "Confirm Text Editing" one on Text tool.

When selecting a rasterized vector layer, this will suggest to edit it
anyway (hence losing any modification since rasterization), create a new
layer based off the same path, or cancel.
2025-10-10 23:34:37 +02:00
Jehan
7c7f7b4898 app, libgimpwidgets: add 2 new icon macros.
New libgimpwidgets icon macros: GIMP_ICON_LAYER_LINK_LAYER and
GIMP_ICON_LAYER_VECTOR_LAYER. Note that the actual icons still need to
be done so I use temporary actual icon designs for now.

Also adding some TODOs for these.

Fix run warning:

> WARNING: icon theme has no icon 'gimp-vector-layer'.
2025-10-10 23:34:37 +02:00
Jehan
94568edb64 app: fix Windows-style line breaks with dos2unix. 2025-10-09 21:03:59 +02:00
Jehan
ac46ece4e3 app: make it possible to retrieve discarded vector layers too. 2025-10-09 21:03:59 +02:00
luzpaz
155e951fa6 app: Fix description typo
This patch fixes a minor typo in a user-facing description within app/path/gimpvectorlayer.c  
This was found via codespell.
2025-09-24 17:24:28 +00:00
Alx Sa
602300ec8e pdb, app, libgimp, libgimpconfig: Stroke/Fill Vector Layer PDB
This patch adds additional API for setting the stroke/fill
properties of vector layers. You can now set/get color, stroke
width and stroke style via the PDB. Pattern get/set API is not
yet implemented.

This patch also updates a missing parameter check for GimpVectorLayer
in gimp_config_param_spec_duplicate (), and adds additional API
in /app to make it easier to safely retrieve GimpVectorLayerOptions.
2025-09-15 14:14:46 +00:00
Jehan
2821dbab58 app: add generic support for less destructive transform tools.
This commit will make all transform tools run on a link layer cumulate
their transform matrix on top of the previous transform steps. It means
that as long as you don't edit the pixels another way (e.g. with a paint
tool), all your transformations will apply as a single transformation.

For instance it means that applying several transform tool steps on a
monitored link layer will be less destructive than applying the exact
same transformations on the exact same "normal" layer contents.
Even scaling an image to 1x1 then back to a big size will work very
fine!

Note nevertheless the following limitations in current implementation:

* The link layer with transformations will still show as a standard link
  layer. Nothing says it has transformation applied on it right now.
* To drop transformations applied on a link layer, you have to discard
  the link info, then monitor the link again. A specific action in the
  contextual menu could be worth it.
* This should work with all transform tools (scale, rotation, unified,
  perspective, 3D, even Warp…) but it won't work for the Flip tool, nor
  will it work for the Transform actions. I will need to implement
  GimpItem's rotate(), flip() and resize() methods next.
* The layer mask would still be destructively transformed (I have not
  made any tests with layer masks yet, but this should be done next
  too).
* I think that the "scaled-only" property is now meaningless. It is now
  being replaced by the presence of the GimpMatrix3. Nevertheless I have
  still not removed this property.
* The load/save code has not been redone yet to include all these
  changes.

The kind of caveats we'd have to know about (and which are not planned
for change, because it's just how it is):

* Any intermediate interpolation methods are dropped when cumulating
  transform steps. Only the last interpolation is stored. This is
  because anyway the interpolation is only there as the best algorithm
  where we visually see the less quality loss. Applying several
  transformations as a single matrix will always be visually better than
  applying several matrices (whatever the intermediate interpolation
  methods chosen).
* This only works with the "Adjust" clipping method (basically no
  clipping) because 2 transform steps with clipping won't produce the
  same result as the multiplied matrix with clipping. It means that
  applying a transform with clipping will downgrade your link layer to
  being a normal layer.
  The only issue I have with this is how to best convey that clipping is
  a major setting setting here, which disables our less-destructive
  abilities. Right now, people will just have to "know" it.
* Vector link layers in particular will have 2 levels of
  non/less-destructivity transforms. In particular any scaling (both
  through "Scale Image", "Scale Layers" and transform tools — since I
  added code to detect a matrix doing only scaling and optionally
  translation) done **first** will be completely non-destructive since
  we will simply reload the original vector source at the right
  dimensions. Any other kind of transforms will be appended through the
  cumulative matrix, as raster link layers. This also includes scaling
  done **after** other transforms, since we cannot easily move the
  scaling first (matrix multiplication is not commutative). This second
  level of scaling will therefore be *less* destructive, but still
  destructive.
  It is possible eventually to improve the whole thing if we add some
  day the ability to request loading a vector image with a transform
  matrix (it will then be up to each vector format plug-in to support
  this feature or not).

Note: it could be argued that this whole implementation could in fact be
moved over to base layers, since it would allow also less-destructivity
when applying multiple transformations in a row. We would only merge
results once we edit pixels more directly.
But I think that it's not a bad idea to experiment with this new code in
the link layer. Eventually I may likely move this to the parent
GimpLayer if no blocking issues are found.
2025-08-27 11:34:04 +02:00
Alx Sa
4b67eb9cd0 paths, tools: Prevent CRITICAL when discarding empty vector layer
Resolves #14705
The path tool prevents creating a vector layer from an empty path.
However, the menu option "Path to Vector Layers" does not have this check.
This patch updates the check to constrain it to just one path.
Additionally, it adds a check for the path being NULL before trying to use
it in g_set_object ().
2025-08-19 00:10:22 -04:00
Jehan
ada86282de app: reimplement saving/loading of vector layers and bump to XCF 24.
We now have a proper PROP_VECTOR_LAYER property in the XCF which will
store the various data relevant to vector layers.
This also fixes saving this new type of layers at all, since it was
broken in MR !773.
2025-08-16 23:44:09 -04:00
Jehan
9f17f97198 app: small cleanup in GimpVectorLayer.
- Some coding style bugs.
- Factorize setting vector layer options into
  gimp_vector_layer_set_vector_options(), making sure all code paths to
  update the options do the same thing.
- Ceil the vector layer size since stroke width is a double. C rounds
  towards zero, which means we may still have too small buffer.
2025-08-17 02:20:19 +00:00
Alx Sa
a1cd2a2588 path, tools, pdb: UX updates to vector layers
This patch improves vector layer UX based on feedback.
In summary:
* Makes vector layer editable from the Path tool
* Adds initial PDB for creating vector layers in scripts
* Size vector layers to the path size, rather than image
* Transform tools utilize the path for resizing
* Path tool automatically selects vector layer path
2025-08-17 02:20:19 +00:00