Plug-in localization was always partially plug-in side, especially for
things like custom GUI. But labels or blurb in GIMP (such as in menus or
action search) were localizing GIMP side.
It had many drawbacks:
- To get menu localization, a plug-in had to set up gettext, even though
they might want to use something else for their GUI (after all, giving
facilities for gettext is a good idea, but there is no reason to force
using this system).
- There was a complex internal system passing the localization domain
name, as well as the catalog file system path to core, then through
various classes which we can now get rid of.
- There could be domain name clashes, if 2 plug-ins were to use the same
i18n domain name. This was handled in now removed functions
gimp_plug_in_manager_get_locale_domains() by simply keeping a unique
one (and gimp_plug_in_manager_bind_text_domains() would just bind the
domain to the kept directory). In other words, one of the duplicate
plug-ins would use the wrong catalog. We could try to make the whole
thing more complicated or try to forbid plug-ins to use any random
name (in particular made easier with the new extension wrapper). But
anyway this whole issue doesn't happen anymore if localization is
fully made plug-in side, so why bother?
I tried to evaluate the advantages of the core-side localization of
plug-in labels/blurbs and could only find one theoretical: if we wanted
to keep access to the original English text. This could be useful
(theoretically) if we wanted to search (e.g. in the action search) in
both localized and English text; or if we wanted to be able to swap
easily en/l10n text in a UI without reload. But even if we were to ever
do this, it would only be possible for plug-ins (GEGL operations in
particular are localized GEGL-side), so it lacks consistency. And it's
unsure why special-casing English should really make sense for other
language natives who want text in their lang, and search in their lang.
They don't necessarily care about original.
So in the end, I decided to simplify the whole thing, make localization
of plug-ins a plug-in side thing. Core will only receive translated text
and that's it. It cuts a lot of code out of the core, simplify runtime
processing and make plug-in creation simpler to understand.
The only think I still want to look at is how exactly menu paths are
translated right now. Note that it still works, but it's possible that
some things may be worth improving/simplifying on this side too.
I hesitated a lot whether we should just drop the whole localization of
plug-ins' label and description (blurb) within the core. Actually the
commit messages I wrote a few days ago were moving towards this logic.
It really looks to me like plug-in localization can happen fully within
plug-in themselves. As far as I can see, the only advantage which the
current logic has theoretically is that if we needed, we have access to
both the original strings and their translations (e.g. it could be
useful for text search). Nevertheless I am not sure if we will ever make
use of this, and this is limited cases as all filters turned GEGL ops
don't have such ability anyway.
Nevertheless since previous contributors clearly put quite a lot of work
on this code of localizing the plug-in's label and description within
the main binary, I want to give myself a little more time to think and
study the whole thing because doing anything rash.
In the meantime, what changes is that by default now, a plug-in without
a local gettext catalog is simply not localized. In particular, the core
process doesn't try to localize it using the default catalog, a.k.a.
GETTEXT_PACKAGE"-std-plug-ins" ("gimp30-std-plug-ins"). It just doesn't
make sense and the worst which could happen would be to get unexpected
and wrong translations.
Now by default, plug-ins will try to find a catalog in their main
folder, named as this folder. If it fails to find it, a message is
printed to stderr and localization is disabled (rather than falling back
to a default catalog). It is up to plug-in developers to either install
a catalog, or implement set_i18n() to give the right catalog, folder, or
disable localization with gettext, as handled by libgimp.
Step one: get rid of all those deprecation warnings that make
it hard to see any other warnings:
- add a lot of dummy API to GimpAction, GimpActionGroup, GimpUIManager
etc. which simply forwards to the deprecated GTK functions, they
will all go away again later
- rename GimpAction to GimpActionImpl
- add interface GimpAction that is implemented by all action classes,
creates a common interface and allows to remove some duplicated
logic from GimpToggleAction and GimpRadioAction, and at the same
time adds more features
windows_menu_display_query_tooltip(): bail out if "image" is
NULL. Can't happen currently but did happen temporarily while hacking
on related code. Better safe than sorry.
Registering a full menu path as a procedure's menu label is now
forbidden and causes the procedure to be rejected.
Bump the plug-in protocol version so a pluginrc containing such cruft
is not used.
The dashboard dockable shows the current GEGL cache and swap sizes,
and their recent history. It has options to control the update
rate and history duration of the data, and an option to warn (by
raising/blinking the dialog) when the swap size approaches its
limit.
Allow propgui constructors to specify an (optional) callback function
when creating pickers, to be called when a color/coordinate is picked,
similarly to controller callbacks.
Implement picker callback support in GimpFilterTool. When the active
picker has an associated callback function, call it instead of the
class's color_picked() function.
Add lots of "#include <gegl.h>" to .c files that miss it, which is
now necessary, since this commit adds a Babl* parameter in
propgui-types.h.
It was agreed that we should write "plug-in" consistently. Only possibly
user-visible strings were updated.
Thanks to scootergrisen for a first patch which could not make it
after changing decision on the canonical writing.
The code was still checking for "plug-in-recent-*". Also, rename the
actions to "filters-recent-*" instead of "filter-recent-*" for
consistency with the other filters actions.
This preparation commit only moves code around and renames it, the
history is still a list of plug-ins only:
- move app/core/gimp-filter-history.c
to app/plug-in/gimppluginmanager-history.c and clean it up
- move the actions that create the submenus under "Filters"
from the "plug-in" to the "filters" action group
- move the code that creates and updates the history actions
to the "filters" action group
- add menu setup code for the "filters" menu
- move the "history-changed" signal from GimpPlugInManager to Gimp
- GimpContext API and property
- a GimpDataFactory
- List and grid views with GimpDataFactoryView
- actions and a context menu
None of this is connected to the actual tool yet, or depends on
libmypaint in any way.
This is a generic system based off regular expressions so it can be used
for any configuration file.
Some of the use cases would be for instance to clean out outdated custom
actions (hence remove some loading burden), or rename them (so that
users don't lose their customization if we rename actions), etc.
When a new toolbox is opened, don't remove all entries containing a
toolbox from the list of recently closed docks. Instead, check if
there is a toolbox already open when such an entry is chosen and tell
the user to close the existing toolbox first.
Instead, keep around a GimpFilteredContainer in GimpToolInfo that
maintains a per-tool list of presets from the global preset factory.
Turn the tool options dialog's preset Save/Restore/Edit/Delete menus
and buttons into shortcuts for managing the active tool's presets.
There can only be one toolbox around, so if a new is created, make
sure to remove any toolbox entries from Recenly Closed Docks so a
toolbox can't be created that way.
Instead of including dialogs/dialogs.h everywhere, introduce
gimp_dialog_factory_get_singleton(). The dialog factory singleton is
still initialized by dialogs.c though.
Right now the assumption is that we never will have another dialog
factory instance around. There were so many problems before when we
had four of them, so let's just keep one of them around.
Rename back global_dock_window_factory to
global_dock_factory. Renaming to global_dock_window_factory was done
under the assumption that there would be a separate factory that would
create non-toplevel dockables, but I don't expect this to happen in
the forseeable future.