In GimpCurvesTool, calculate the histogram of the target drawable
asynchronously, rather than synchronously, to avoid blocking the UI
while the histogram is calculated.
In GimpLevelsTool, calculate the histogram of the target drawable
asynchronously, rather than synchronously, to avoid blocking the UI
while the histogram is calculated.
In GimpThresholdTool, calculate the histogram of the target
drawable asynchronously, rather than synchronously, to avoid
blocking the UI while the histogram is calculated.
Additionally, fix the initial "low" threshold value for > 8bpc
images (127/255 => 0.5).
In GimpHistogramEditor, calculate the histogram of the active
drawable asynchronously, rather than synchronously, to avoid
blocking the UI (and the execution of PDB calls) while the
histogram is calculated. For large images, this can notably
improve responsiveness, as well as plug-in execution speed, while
the histogram dialog is mapped.
... which is similar to gimp_drawable_calculate_histogram(),
calculating the histogram asynchronously on a separate thread.
Note that when calculating the histogram of the drawable's source
node, the node is rendered synchronously on the main thread (if
necessary), and the histogram of the result is calculated
asynchronously on a separate thread.
... which runs a user-provided function asynchronously, returning a
corresponding GimpAsync object. This can be used to execute code
off the main thread, using the GimpAsync object to synchronize as
necessary.
Note that while the code allows for running multiple asynchronous
functions in parallel in a thread pool, we currently limit the pool
to a single thread, queueing overlapping async function, since we
have no use for parallel asynchronous functions at the moment.
GimpAsync represents an asynchronous task, running without blocking
the main thread. It provides functions that allow waiting for
completion, queueing completion callbacks, and requesting
calcelation. See the code for more details.
The interface and the implementation are intentionally limited for
the time being, to keep things simple, and are geared toward
asynchronous tasks executed on a separate thread (see the next
commit). The public interface is relatively general, however, and
we may extend the implementation to support other kinds of tasks at
some point, who knows...
To avoid an infinite loop, gimp_item_linked_is_locked() was temporarily
unlinking items before calling gimp_item_is_position_locked(). This
worked only based on gimp_item_real_is_position_locked() code which
called gimp_item_linked_is_locked() only when it was linked. It did not
take into account the fact that it was an abstract method which could
have other implementations. In particular the group layer implementation
would call in turn gimp_item_is_position_locked() on each child layer.
Basically temporarily unsetting the link was anyway a very ugly hack.
The point is simply that we are only interested by the value of the
`lock_position` flag for this item, without further "intelligence". For
this, use gimp_item_get_lock_position() instead.
Displays can be opened multiple times, which caused the device manager
to try to add their devices multiple times (which gets prevented with
warnings), and then remove the devices prematurely when the
multiple-opened display gets closed the first time (which is even
worse).
Add a simple hash that keeps track of how often displays are open, and
only add/remove their devices on first open and last close.
This actually happened with gtk-inspector on the gtk3-port branch, but
there is no reason this can't also happen in stable.
... directory in the configuration folder.
This subfolder should have been created already. Just in case it is not
(for any reason), just recreate it rather than popping up an error.
In the gradient-tool editor, when responding to an endpoint size-
entry "changed" signal, make sure there is a selected handle, and
bail otherwise. We can receive a "changed" signal without a
selected handle, if the endpoint is deselected while a change to
the size-entry's value is in progress, causing the the tool GUI to
be unmapped, and the changed value to be committed.
When in anti-erase mode, always return TRUE, since it's only
effective when the drawable has an alpha channel.
Also, remove an unnecessary #include in gimp_ink_tool.c.
... closing one of them crashes GIMP
GimpSymmetry keeps a strong reference to the drawable passed to
gimp_symmetry_set_origin() until the next call to set_origin(), or
until it's destroyed. This can unnecessarily extend the lifetime
of the drawable. In particular, it can extend the lifetime of a
floating selection past the destruction of the image mask, during
image destruction, which results in a NULL mask pointer in
gimp_layer_invalidate_boundary(), called when detaching the
floating selection as part of its destructor.
Add gimp_symmetry_clear_origin(), which clears the origin set using
gimp_symmetry_set_origin(), dropping the reference to the drawable,
and call it in gimp_paint_core_paint() after painting. This avoids
extending the lifetime of the drawable, and fixes the bug.
In gimp_drawable_calculate_histogram(), when including the
drawable's filters in the histogram (i.e., when calculating the
histogram of the drawable's source node, rather than its buffer),
if the drawable is a projectable, call
gimp_projectable_{begin,end}_render() before/after calculating the
histogram, respectively. This is necessary for pass-through
groups, whose {begin,end}_render() functions disconnect/reconnect
the group's backdrop from/to the group's layer stack. If we fail
to do this, the backdrop is erroneously included in the histogram.
Note that currently layer groups can't have any filters applied to
them, so we never run into this situation, but once we have non-
destructive editing we probably will.
Add a GimpPaintTool::is_alpha_only() virtual function, which
subclasses can override to indicate whether painting only affects
the alpha channel (assuming FALSE by default). Override the
function in Gimp{PaintBrush,Ink,Clone}Tool, returning TRUE when the
current paint mode only affects the alpha (as per
gimp_layer_mode_is_alpha_only(); see the previous commit,) and in
GimpEraserTool, returning TRUE when the target drawable has an
alpha channel.
When the function returns TRUE, and the target drawable doesn't
have an alpha channel, or the alpha channel is locked, show a BAD
cursor modifier, and raise an appropriate warning when attempting
to paint.
... which determines if a layer mode's blend function only affects
the alpha, maintaining the backdrop's color. This is currently
true only for ERASE, SPLIT, and ANTI_ERASE modes.
When the operation doesn't have an input pad, composite it over the
input using gimp:normal, instead of gegl:over, for consistency with
the rest of our compositing code (although the result should be the
same).
... drifts/sharpens when applying additional gradients
In GimpDrawableFilter, don't use gegl:over for operations without
an input pad, since this only works if the filter's mode is
REPLACE. If the filter's mode is different, in particular, if it's
NORMAL, we end up compositing the operation's output against the
input twice: once in gegl:over, and again in the filter's
applicator. Notably, this happens for the gradient tool.
Instead, revert commit 5b80d3d3be
(with some additions to avoid constructing unnecessary nodes when
the operation has no input) and simply change the applicator's mode
to NORMAL if the oepration doesn't have an input, and the filter's
mode is REPLACE.
so plug-ins cannot thaw what they haven't frozen, and the code
can clean up frozen stuff left behind by crashed or broken plug-ins.
Also redo the cleanup code so it only keeps track of the undo group
counts and freeze counts of what *this* GimpPlugInProcFrame did
itself. That should make it even stricter against broken code that
could mess up internals.
Blend them on top of the source buffer using gegl:over like
GimpDrawableFilter does interactively. Fixes "Repeat Last" and
probably some other stuff for source OPs.
gimp_histogram_view_draw_spike(): we were shifting the bg_histogram to
the right by accidentially offsetting the 'i' variable, use a local
variable for the loop instead.
Use gimp_image_{freeze,thaw}_layers(), added in the previous
commit, to suppress updates to the Layers dialog while constructing
the decomposed layers, which significantly speeds up the operation
if the dialog is mapped.
These procedures freeze/thaw the corresponding containers of the
image, allowing plug-ins that perform many changes affecting any of
these containers to suppress updates to the corresponding dialogs,
significantly improving performance.
... while the container is frozen
In GimpContainerView, do nothing in response to a
gimp_container_view_{select,activate,context}_item() call while the
view's container is frozen. While the container is frozen the view
is empty, and these functions can segfault.
We should stop using MD5 sums altogether and push forward SHA256/SHA512
hash sums instead. The website is also being updated to display these in
favor of the deprecated MD5 sums.
We are most likely not going to remove previously computed MD5 sums, or
recompute SHA* hashes for older binaries, but at least we should stop
doing MD5 sums of any future binary.