The whole bucket fill specific enum stuff is on its way out, so let's
keep this one out of libgimp for now until we decide how to present
line art filling in the PDB.
(cherry picked from commit 368f2e596a)
This was my initial choice, but the more I think about it, the less I am
sure this was the right choice. There was some common code (as I was
making a common composite bucket fill once the line art was generated),
but there is also a lot of different code and the functions were filled
of exception when we were doing a line art fill. Also though there is a
bit of color works (the way we decide whether a pixel is part of a
stroke or not, though currently this is basic grayscale threshold), this
is really not the same as other criterions. In particular this was made
obvious on the Select by Color tool where the line art criterion was
completely meaningless and would have had to be opted-out!
This commit split a bit the code. Instead of finding the line art in the
criterion list, I add a third choice to the "Fill whole selection"/"Fill
similar colors" radio. In turn I create a new GimpBucketFillArea type
with the 3 choices, and remove line art value from GimpSelectCriterion.
I am not fully happy yet of this code, as it creates a bit of duplicate
code, and I would appreciate to move some code away from gimpdrawable-*
and gimppickable-* files. This may happen later. I break the work in
pieces to not get too messy.
Also this removes access to the smart colorization from the API, but
that's probably ok as I prefer to not freeze options too early in the
process since API needs to be stable. Probably we should get a concept
of experimental API.
(cherry picked from commit cd924f453a)
This commit implements part of the research paper "A Fast and Efficient
Semi-guided Algorithm for Flat Coloring Line-arts" from the GREYC (the
people from G'Mic). It is meant to select regions from drawn sketchs in
a "smart" way, in particular it tries to close non-perfectly closed
regions, which is a common headache for digital painters and colorists.
The implementation is not finished as it needs some watersheding as well
so that the selected area does not leave "holes" near stroke borders.
The research paper proposes a new watersheding algorithm, but I may not
have to implement it, as it is more focused on automatic colorization
with prepared spots (instead of bucket fill-type interaction).
This will be used in particular with the fuzzy select and bucket fill
tools.
Note that this first version is a bit slow once we get to big images,
but I hope to be able to optimize this.
Also no options from the algorithm are made available in the GUI yet.
(cherry picked from commit 8ed12b1b98)
... to make multi-color hard-edge gradient fills possible
Add a new "step" gradient-segment blending function, which is 0
before the midpoint, and 1 at, and after, the midpoint. This
creates a hard-edge transition between the two adjacent color stops
at the midpoint. Creating such a transition was already possible,
but required duplicating the same color at the opposing ends of two
adjacent stops, which is cumbersome.
(cherry picked from commit 68bf99e806)
Squashed commit of the following:
commit ee1ff7d502658cfa1248a13a3f0348495db07eda
Author: ONO Yoshio <ohtsuka.yoshio@gmail.com>
Date: Sun Jul 29 00:31:47 2018 +0900
Fixed that gimp-text-dir-ttb-* icons are lacked in Symbolic.
commit d87d012d697628da28fe90199cc04b95b72ba8ef
Author: ONO Yoshio <ohtsuka.yoshio@gmail.com>
Date: Sat Jul 28 16:23:10 2018 +0900
Fix a typo.
commit cf0238bf7df56c384cdf3b7ec69557d14740f853
Author: ONO Yoshio <ohtsuka.yoshio@gmail.com>
Date: Sat Jul 28 15:50:57 2018 +0900
Fixed seg fault error.
commit b07f60d06fa1a753fda5b4d46af01698c344154e
Author: ONO Yoshio <ohtsuka.yoshio@gmail.com>
Date: Fri Jul 27 17:15:34 2018 +0900
Add support for vertical text writing.
https://gitlab.gnome.org/GNOME/gimp/issues/641
(cherry picked from commit 587d9bbb03)
First WIP commit, adds:
- enum GimpGradientBlendColorSpace { RGB_PERCEPTUAL, RGB_LINEAR }
- linear blending mode for gradient segments
- tool options GUI for the blend and paint tools which use gradients
The enums have to be menually registered in pdb/enums-external.pl.
Currently supports enums from GEGL only.
Add enum GeglDistanceMetric as first external enum.
Our composite modes don't correspond directly to the Porter-Duff
operators after which they're named, and these names aren't too
descriptive anyway.
Rename the composite modes as follows:
Source Over => Union
Source Atop => Clip to Backdrop
Destination Atop => Clip to Layer
Source In => Intersection
Update relevant code, including UI text, enumerator names, function
names, and action names.
It never belonged inside "tools". Also rename its "pdb" subdirectory
to "groups". This had to happen before 2.10 so cherry-picking between
branches doesn't become a nightmare in the future.