Reduces members and all sorts of duplication and is a much better
abstraction of what it does. Also make it a lot smarter and
self-updating, chop up the apply() function and move its parts where
they belong. Also, it's now aware of selection changes and does the
right thing.
Don't abort GimpImageMapTool on selection changes, it now nicely
handles that.
see commit below, they are not needed any longer. Also call
gimp_image_map_tool_preview() from gimp_image_map_tool_create_map()
and remove more other calls to preview().
- call it in gimp_image_map_tool_get_operation() so
gimp_operation_tool_set_operation() doesn't need to call it
- gimp_image_map_tool_settings_import() doesn't need to call it because
importing settings changes the config object anyway
Instead, emit "notify" in the config object, which is a hack,
but a temporary one. If should be the right code tho, if only
Gegl pads would be normal properties...
... and improve input method UI. IM should not use some floating overlay
frame to display the preedit text. Instead it is now directly inserted
into the text tool box, as selected text. It permits redimensionning of
the text box while typing, and push the rest of the text when inserting
in the middle (instead of superimposing an overlay box over the current
text box, making everything unreadable).
Input methods still have a few more issues, but this fixes the main UI
weirdness as well as the crash with Hangul IM.
Change things so the guide is preferred over any color picking
interaction of the parent GimpColorTool. Needs a minor change in the
GimpCurvesTool subclass too.
...for the preview?
Change to allow for split previews in all 4 directions. Remove the
direction controls from the filter dialog, and instead implement
shift- and control-clicking on the split guide to switch
original/filtered sides, or orientation.
Add two new tools, GimpGuideTool and GimpSamplePointTool. They are
one-trick-ponies and can only create new or move existing guides and
sample points. They can't be selected from the toolbox, only
temporarily pushed as active tools on top of any active tool using
their public start() APIs.
Use that API to enable them when the rulers are clicked, and replace
the entire guide and sample point moving code in GimpMoveTool and
GimpColorTool by simple calls to that API.
This might look like overkill but can easily be used for other
features like moving guides from within the paint tools (mirror
painting) or gegl filters (preview curtain).
Add generic tool actions for spacing, hardness and force, and the
GimpToolControl infrasctructure to redirect them to tool-specific
actions. Add tool-specific actions for GimpBrushTool, GimpMybrushTool
and GimpWarpTool as redirect targets. Also fix some existing tool
action callbacks to use the right increase/decrease steps.
and remove lots of labels from calls to gimp_prop_foo_new(). Also
had to manually remove some unwanted labels that are now added
automatically, fixes bug #761880.
With gimp_guide_custom_new(), you can create a custom guide with a different
style on canvas (other pattern/color/width). A custom guide won't be saved
and could be used, for instance, for specific GEGL op guiding.
which essentially means some cleanup and no more regressions:
- add state POINT_BOTH for moving the entire line
- use the move cursor for moving the entire line
- reorder some functions
- set the tool to handle click events
- make clicks and no-motion releases behave properly
- #if 0 the code for "shapeburst handles", they don't work yet
- return to gimp:shapeburst until we have figured progress for GEGL ops
- indentation, stuff...
Commit the old tool before even creating the new tool. Old and new
tool might be the same and share tool options, and we don't want
the new tool's initialization to mess up the old tool's state.
Fixes changing from one GEGL operation to another without explicitly
confirming the first operation. The bug only killed the cached filter
result, but that's bad enough.
The "Settings:" label should never be aligned with a label in the UI
below, because that suggests that are related. Also consistently
rename all GimpImageMapTool parameters and variables to "im_tool".
seems I didn't consistently group things in indented GimpFrame widgets
last time I cleaned up here. Should be better now. Also change the
"Auto" button to "Auto Input Levels" to make things clearer.
Add new string members to GimpImageMapTool and use them instead of the
resp. fields of GimpToolInfo. Change ::get_operation() to return the
operation name and a lot of strings for the UI, and create both the
GeglNode and the config object in GimpOperationTool. Lots of various
cleanups in GimpImageMapTool subclasses. This is an intermediate state
on the way of making the whole filter applying mechanism more generic
and less depending on subclasses.
Add "title" and "help_id" parameters and members/properties to
GimpToolDialog, GimpToolGui, GimpOperationTool. Also make the order of
parameters more consistent.
When checked, diagonally neighboring pixels are considered connected
when calculating the affected area.
This commit also adds a corresponding diagonal_neighbors parameter to
gimp_drawable_bucket_fill(), and modifies the callers, other than the
bucket fill tool, to pass FALSE for this parameter, to retain the
current behavior.
...gimp_pickable_contiguous_region_by_seed(), in preperation
for adding a similar option to the relevant tools.
When this parameter is TRUE, all eight neighbors of each pixel
are considered when calculating the resulting region, instead
of just the four orthogonal ones.
This commit also modifies all callers to pass FALSE for this
parameter, to retain the current behavior.
Remove the code that links size, spacing etc. to brush defaults from
the GimpPaintOptions class impl and add it to gimppaintoptions-gui.c
as a callback instead.
It's not a core thing and that magic with side effects should only be
applied to the GimpPaintOptions behind the tool options GUI.
- GimpContext API and property
- a GimpDataFactory
- List and grid views with GimpDataFactoryView
- actions and a context menu
None of this is connected to the actual tool yet, or depends on
libmypaint in any way.
...selection on image in another tab
Fixed for rectangle select, ellipse select and crop, they now all
confirm the previous display's tool interaction instead of aborting it
when the tool is used on another display.
...selection on image in another tab
Make the free select tool behave when switching between displays.
Also clean up the code a bit and reduce utility function
fragmentation.
The Curves tool is to be considered "enabled" as soon as it is selected,
not when it is initialized (usually at the first click on the image).
One of the main consequence of not being "enabled" was that the tool
cursor was wrong at selection.
Add code to GimpOverlayChild which can render arbitrary children of
the widget fully opaque, ignoring the configured opacity.
Add gimp_widget_get,set_fully_opaque() which gets/sets a per-widget
boolean flag to trigger that code.
Set the color picker's and the text tool style widget's color areas to
fully opaque.
gimp_suggest_modifiers(): change "shift_format" and "control_format"
parameters to "extend_selection_format" and "toggle_behavior_format",
which fixes the longstanding problem that the function did the right
thing only by accident.
tools: use gimp_get_extend_selection_mask() instead of GDK_SHIFT_MASK
which is not 100% semantically correct in all cases, but at least a
step in the right direction to make the tool modifiers easier to
improve.
Since commit 867b1f7e the window did always pop if it was set to
visible once, even if closed and "Use info window" disabled.
Fix this by adapting the show logic to the fact that we now keep the
widget alive across images/displays.
...in initially active tab
We intend reuse the dialog across displays, so don't destroy the
dialog in GIMP_TOOL_CONTROL_HALT, only hide it. This way the dialog
keeps its detached state.
...in the Levels dialog explain the difference between them
Improve the tooltips of the pick buttons to say
"Pick FOO point for {all channels|the selected channel}"
...when a color profile is active
This commit doesn't fix anything, but it prepares the code to do the
right thing:
It passes the actual raw image pixels through the entire color picking
mechanism to the widgets which display colors, particularly
GimpColorFrame.
This is needed for GimpColorFrame's "Pixel" mode (as opposed to its
RGB, HSV etc. modes) which is supposed to show the raw pixel values
from the image.
Before this commit, it was recreating the raw pixel values from the
GimpRGB value it knows, which will become impossible when we correctly
pick color managed GimpRGB values soon.
...certain sets of linked layers
Fix the move tool (GimpEditSelectionTool) using the same principle
as the other "linked item" features, just a bit more complicated...
Never translate the active item and its linked items separately,
always translate the entire list at once.
The linked logic was distributed across the entire file. Changed the
code to prepare lists of items that are translated live (layers and
vectors), and items that are translated at the end (channels, masks
and the selection). In the motion and button release functions, simply
use the prepared lists without any further duplicated checking.
Also clean up the stuff a bit, there is more cleanup needed but first
the fix...
...certain sets of linked layers
Fix for translating layers from the PDB, and with the cursor keys
for gimpeditselectiontool. Moving layers with the mouse is still broken.
The approach is exactly the same as in 25a696c7.
...certain sets of linked layers
Fix this bug for flip, rotate and general transforms (not for move yet):
gimp_item_linked_flip,rotate,transform(): always transform the passed
item too (do not filter it out of the list of items), so these functions
do the entire job of transforming a linked group now. Transforming the
active item separately didn't work (and is not implementable) if both
a layer and its parent layer group were linked.
flip tool, transform tool, layer->transform callbacks: don't call
gimp_item_foo() *and* (if the item is linked) gimp_item_linked_foo().
Instead call gimp_item_linked_foo() if the item is linked, and
gimp_item_foo() otherwise.
This commit also kills the mis-feature of transforming the selected
pixels of the active layer, and then the linked items completely. We
now either only transform the selected area *or* the linked group.
...when opened by the "Edit these settings as Curves" button on the
Levels dialog
The code to configure the entire GUI correctly was not even called
when initially creating the curves dialog (the color bars probably
looked right just because of default values of their own).
Factor out gimp_curves_tool_update_channel() which properly updates
the GUI. Call it after the dialog has been created, and when the
active channel changes.
Keep the config values around even if compiled without MyPaint brush
support, so we remember the values between sessions of differently
compiled GIMP versions.
Reorganize tool modes to be { ADD_TRANSFORM, MOVE, REMOVE }, where
ADD_TRANSFORM is the default and allows to add handles *and* transform
the image in one click-drag. MOVE moves handles without transforming
(shift) and REMOVE removes handles (control). Also improve cursors to
accurately show the result of a click.
Add undo to the Isissors tool, along with some refactoring:
- Always modify the actual curve, instead of a set of obscure states
kept around in the tool instance
- On cancel, simply go back to the curve on the undo stack
- Draw handles on top of curve segments
- Draw the currently edited segments and handles in the highlight color
The interaction is fully restored, it's also ported to the new halt()
and commit() API of tools and semi-properly GEGLized: the gradient map
is now constructed on the fly using a GimpTileHandlerValidate
subclass.
The only problem is that it doesn't find any edges in the image and is
totally useless. Pushing anyway to put an end to the bitrot, any help
with debugging is greatly appreciated...
Add new tool GimpHandleTransformTool which allows to freely place up
to 4 handles on the image, then move any one of them, which transforms
the image so that the remaining handles keep their position.
Did quite some cleanup on the code before pushing --Mitch
by getting rid of the complicated "previous selected points" handling
and simply keeping around the last motion event's coords for
calculating the deltas to move the selected points.
- Formatting and indentation
- Handle GIMP_TOOL_ACTION_COMMIT
- Fix calls to gimp_tool_control_activate()/halt()
- Move variables to local scopes
- Remove and reorder includes
- Remove redundant members from the tool struct
- Set members to NULL after freeing them
- And whatnot...
Add "link" buttons to the tool options that are duplicates of brush
properties, so the tool options values can be set to change along with
the current brush.
after text box moved using Alt key
In gimp_text_tool_button_release(), handle the "moving" case
separately instead of running into the default else branch that
assumes the user clicked outside and made a new text layer.
It used to be { NEW, UPDATE } but that didn't allow to distinguish the
final END update, which we will soon need for automatic color history
updating. Make sure all places that handle motion events on colors
(pick from canvas, gradient editor) correctly send and handle END
events.
Separate fallback use of a cursor from using a plain size
indicator cursor. Ink tool uses a plain circle as primary
drawing indicator instead of outline, totally different
use than a fallback, when brush is too small to be drawn.
Conflicts:
app/tools/gimppainttool.c
- use G_FILE_CREATE_NONE instead of 0
- don't put "Could not open <file> for writing: <error>" around the
returned error, the returned message is already verbose
Don't hardcode "black" for the "Value" curve in GimpCurvesTool.
Instead, pass a NULL color to GimpCurveView, which is then interpreted
as the theme's text color (the curve's background is the theme's text
background color). We still hardcode pure red, green and blue for the
other curves.
Return a new enum GimpAutoShrink { SHRINK, EMPTY, UNSHRINKABLE } from
gimp_pickable_auto_shrink() because a simply boolean FALSE doesn't
distinguish between "not further shrinkable" and "no content". Change
the callers accordingly add a special "already cropped" message where
we only had a "no content" message before.
gimp_directory_file(), gimp_data_directory_file() etc. The new
functions take a variable list of path elements to the file,
the list has to be NULL-terminated. Remove the newly added
gimp_personal_rc_gfile(). Start using the new functions in app/.
- change start() and set_text() to use "format" and "..." instead of
"message", allowing to format progress messages in place
- s/cancelable/cancellable/
- move "cancellable" to be the second argument of start()
- Move all GimpGuide members to a private struct
- Remove cruft checks for position < 0, we don't keep removed guides
around in the image's guide list since a long time ago
- Add #define GIMP_GUIDE_POSITION_UNDEFINED G_MININT and use that
instead of -1 (this is also a prerequisite for having guides
outside of the image)
In gimp_tool_progress_start(), if the progress is cancelable, grab on
an invisible widget and emit the progress' "cancel" signal when Escape
is pressed.
- don't allow to create a GimpImageMap of an operation without output
- make "region", "mode" and "gamma-hack" settable on a map that
already has a graph
- don't insert a useless "over" if the operation is a source op
- do the gamma-hack always on formats with alpha, so we don't lose
intermediate alpha results on source ops
- simplify graph connection a lot
- in GimpImageMap tool, don't recreate the map when reconfiguring
"region" and "gamma-hack"
Move the extraction graph from the foreground select tool there.
Enable the PDB wrapper again, using default values for now.
Some sytle cleanup in the foreground select tool.
which returns an error if there is no pattern for GIMP_FILL_PATTERN.
Use it instead of having the same code in 3 variants, and make error
handling consistent with bucket fill.
...(crop, rectangle, etc) in large image zoomed-to-fit
Default to GIMP_MOTION_MODE_COMPRESS in all tools, and override it to
GIMP_MOTION_MODE_EXACT if the tool really needs the exact path of
motion events. This greatly reduces the events processed by the
rectangle tools and makes them much more responsive.
The functions don't need to know about sample_merged, in fact they
used the boolean only to either use the passed image or drawable and
otherwise ran the same code. The sample_merged logic belongs into
their callers (and sometimes not even there).
Add GIMP_DIRTY_ACTIVE_DRAWABLE to the warp tool's dirty mask, so it
correctly switches to the new active layer. Also remove
GIMP_DIRTY_IMAGE_STRUCTURE, I don't know why that was there in the
first place.
Add a combo that switches between "selection" and "entire layer".
Need to find a way to hide that thing when the setting makes no
difference. Also the combo is generally pretty much experimantal.
Foreground and background are GIMP concepts; the annotations on GEGL ops
should be about how the operation makes use of the meta-data; not where
it comes from in one particular application using GEGL.
old names:
"role", "foreground-color",
"role", "background-color",
new names:
"role", "color-primary",
"role", "color-secondary",
instead of passing N_()-strings; and remove gettext() calls on these
strings when using them. Reduces complexitx, and fixes double- and
untranslated strings. Also enables to treat properties of GIMP and
GEGL objects the same way, which was totally broken before.
There is now a preference option that determines whether windows
should be opened on the same monitor as before. It should be disabled
when the machine gets monitors plugged/unplugged dynamically ("laptop")
and enabled when there is a static multi-monitor setup ("wokstation").
This is merely the current simplistic policy on top of the newly added
underlying infrastructure:
- pass integer monitor numbers around in all places where we already
pass around a GdkScreen. Pass the "current" monitor to these changed
APIs, where "current" is either the monitor where the action-triggering
widget is, or if that is unavailable the monitor where the mouse is.
- add gimp_widget_get_monitor() in order to easily get to the monitor,
just like gtk_widget_get_screen().
- add screen and monitor parameters in some places that were missed
before.
- in sessionrc, save all window positions relative to the window's
monitor, and save the monitor separately, if it's not the screen's
primary monitor.
- when restoring window positions, use the stored monitor when the new
prefs options says so (use the screen's primary monitor if there is
no stored monitor), otherwise use current monitor that is now passed
around.
GIMP_ADD_foo_MASK -> GIMP_ADD_MASK_foo
GIMP_foo_MODE -> GIMP_BLEND_foo
GIMP_foo_CLONE -> GIMP_CLONE_foo
GIMP_foo -> GIMP_DODGE_BURN_TYPE_foo
GIMP_foo -> GIMP_TRANSFER_foo
Add compat values for the old names and compat code to script-fu
and pygimp.
such formatting should not be done intranslatable strings, instead
add the space between the two messages when putting them together
using an untranslatable format string.
And create/show the GUI there, so it only becomes visible after
actually activating the tool with a click. Also refuse to operate
on invisible drawables.
- fix some indentation
- implement GimpTool::options_notify() instead of a signal callback
- consistently chain up first in FREE_SELECT state
- misc. cleanup
So all paint tools honor the setting.
Add GimpPaintTool::get_outline() which either returns an outline, or
calls gimp_paint_tool_set_draw_cursor() and implement it in
GimpBrushTool and GimpInkTool. Handle all brush/circle/fallback
drawing in gimp_paint_tool_draw().
Instead, draw the crosshair in gimp_brush_tool_draw() if create_outline()
didn't return an item *and* if there is no brush tool cursor.
In gimp_source_tool_draw(), don't add an additional crosshair if
create_outline() returned an item.
This fixes both "no cursor at all" and "both outline and crosshair
shown" for certain prefs settings conbinations (bug #623734).
On tool change, we used to simply halt tools before switching to the
new one, which meant losing ongoing live-previewed tool changes, like
transforms, warps and color corrections. This change makes them being
applied to the image instead before switching to the new tool:
Add enum value GIMP_TOOL_ACTION_COMMIT that is passed to
GimpTool::control() before tool switching. Handle the new enum value
in all tools, and actually commit the previewed stuff. This changes
the behavior of GimpCageTool, GimpImageMapTool, GimpTransformTool and
GimpWarpTool.
The Align Tool had to be used in a very hacky way if one
intended to evenly distribute items across an image,
or other reference object (it would actually require one to
calculate the item spacing out of GIMP). This adds vertical
and horizontal fill modes: the reference object is divided
in N equal segments, where N is the number of items,
and each item is placed in the center of one of
these segments. The existing "offset" parameter
is used as an extra margin for the distribution,
and can be set to negative values, so that the items can
even get moved outside the boundaries of the reference object.
...when acting on a path or selection
Factor out the code that checks if an active item exists and if it's
transformable (not locked etc.) and use that function in more places.
This fixes both the wrong dialog labels and the tool running into
broken states when the selection or a path are being transformed.
Step and page increments can't be reasonable calculated or guessed
based on the GUI widget's factor, so pass them each time we call
set_factor(). This change reintroduces sane ranges for the levels tool
for != u8 images again.
and use it globally instead of two different methods, one of which was
forgotten to be ported to the new aspect ratio range where 0.0 means
1:1. Add a FIXME comment in paint_tools.pdb where I think setting the
default size is a bug, see #721249.
* Add a dialog with Preview, Apply, and Reset buttons instead of
depending only on hidden keyboard shortcuts.
* Change default paint mode to Unknown.
* Disable engine list when there is only one engine available.
* Hide useless Anti-Alias toggle.
* Write to selection instead of the layer mask.
- don't include <gdk-pixbuf/gdk-pixbuf.h> in headers in app/
- instead, include it in many .c files instead of <glib-object.h>,
finally acknowledging the fact that app/ depends on gdk-pixbuf almost
globally
- fix up includes as if libgimpbase depended in GIO, which it soon will
gimp_operation_tool_aux_selected() is called with a NULL drawable
when the combo is destroyed, but at that time the GeglNode we set
the buffer on is already gone. Instead of adding evil if()s,
connect_object() the combo's "select-item" signal to the node
instead of the tool, so it gets disconnected automatically.
paint_core->start_coords is in fact the last stroke's endpoint and
only used for storing it in GimpPaintCoreUndo, so the last endpoint
can be resotred for straight-line painting after an undo. Make the
code actually doing that.
If the operation has an aux input, add a combo that allows feeding
it one of the image's channels. This is all work in progress and
and should allow to use any drawable of any image.
and invert masks using invert-linear and other drawables using
invert-gamma. drawable_invert_cmd_callback() still always uses
invert-gamma even though it can be used on layer masks.
- Add new enum GimpComponentType which contains u8, u16, u32 etc.
- Change GimpPrecision to be u8-linear, u8-gamma, u16-linear etc.
- Add all the needed formats to gimp-babl.c
- Bump the XCF version to 5 and make sure version 4 with the old
GimpPrecision enum values is loaded correctly
This change blows up the precision enums in "New Image" and
Image->Precision so we can test all this stuff. It is undecided what
format will be user-visible options in 2.10.
This removes the obsolete check which makes the tool fail from
gimp_display_shell_set_mask(). Also change the foreground select tool
and the display mask from using GimpChannel to GeglBuffer, because
that's what it needs, simply buffers. Most changed files simply newly
include <gegl.h> because a GeglBuffer appeared in two headers.
which allows adjustment-based prop widgets to display the property
value multiplied by factor. Remove gimp_prop_opacity_spin_scale_new()
because that's simply a factor of 100.0.
so we can make histograms of the gamma-corrected image data. Pass
TRUE all over the place so the histogram works perceptually. This
needs more thinking...
Also make some of GimpToolGui's memory management proper, there was
no leak but it needs to be proper in order to add runtime switching
between dialog and overlay.
Don't push an internal transform tool undo after invoking the flip
special case of directly transforming on each click, because the
transform clears the tool state and there is nothing to undo anyway
(flip is atomic). Additionally, add a precondition check to
gimp_transform_tool_push_internal_undo().
Set preserve=FALSE by default, also don't set preserve=TRUE around
aborting the image map, that's not needed any longer because image map
has stopped to be a temporarily destructive thing.
so gimp_image_map_tool_color_picked() isn't called any longer on clicks.
Add a warning there in case it happens anyway because this is always a
programming error.
gimp_operation_tool_color_picked(): if the picker's identifier is of
the form "param_spec_name:param_spec_name" and the param specs both
exist and are of the same numeric type, set the pick coordinates on
these properties of the operation's config object.
gimp_operation_tool_set_operation(): set it to NULL when destroying
the previous operation's options_table (if it was non-NULL it was a
widget from that table).
which removes the remaining old callbacks. Remove the set/get_color()
API from GimpColorizeConfig and instead add an unserialized "color"
property that stores its value in the other properties.
It was misnamed from the beginning and has no relation to GimpImageMap
except that it happens to be used by GimpImageMapTools. Now it feels
less weird to potentially use it for other settings too.
Also clean up formatting a bit, and add gimp_transform_tool_halt()
which really cleans the tool's state, so we don't end up with wrong
undo/redo actions in a new tool interaction.
and get the update extents from the signal's "roi" parameter. Should
be more correct but produces more artifacts for me. Either this patch
is broken, or (more likely) this triggers a bug.
and use it to compute influence with a gaussian like curve
implementation use a lookup table to speed things gimpwarpoptions: add
a hardness property and UI
and only update the drawable in that area if it's not NULL. Useful for
expensive interactive operations like warp, where the tool exactly
knows which area has changed.
This gimp commit uses gegl commit 2d2d01d47f84, which still passes the
preprocessing result as a gpointer (and not a GObject*), and still does
not cache the UV cordinates into a buffer.
The result of the preprocessing currently isn't freed!
Unreffing the tilemanager of a GimpBuffer is wrong, since the function
to get the tilemanager of a buffer doesn't ref it.
Also, the operation of the tool can now be saved ("committed") using
the Enter key, and the tool can be halted using the Escape key. Note
however that we should do these in a nicer way, that does not require
restarting the tool to use it afterwards.
Finally, this commit removes the debug printing.
Add virtual functions GimpTool::undo(), ::redo(), ::get_undo_desc()
and ::get_redo_desc() and corresponding wrappers in tool_manager.
Make the edit-undo and edit-redo actions check tool undo/redo first
before invoking image undo/redo.
When a drawing timeout happens too close from the previous drawing, we don't want to cancel
the timeout function (FALSE), but simply retry later (TRUE).
In our case in particular, if you move your pointer very fast over a guide, the highlighting
drawing was happening less than MINIMUM_DRAW_INTERVAL before the un-highlighting drawing,
hence canceling the later, which caused the drawing bug.
Simply check the transfomred coords against the canvas extents and the
untransformed against the image contents instead of using
untransform_viewport(). The code is easier to read now, and
untransform_viewport() is still broken and can't really be implemented
properly when the canvas is rotated.
Added complete API for zoom/unzoom (scale and scroll) and
rotate/unrotate, with the same set of functions as the existing
transform/untransform. Moved some special case functions to the
namespaces they belong.
- connect to the config object's notify generically and update the preview
- allow to properly exchange the operation at runtime to remove major
uglyness from GimpOperationTool
- return undo_desc from GimpImageMapTool::get_operation() so we have
proper strings in the undo history, not always "GEGL operation"
- simplify all get_operation() implementations
Applying a preset overwrites all the tool option's properties, also
temporarily its name. This name change gets auto-synced with the
option's text proxy object which also inherits from GimpObject and has
a name. Make sure we don't queue that name change for being applied to
the text layer's text object, because that code only handles
properties of GimpText itself.
ROUND() is consistent only on positive values, and bad rounding
creates an offset when negative values are involved. Introduce
SIGNED_ROUND() and use it in gimprectangletool.c. It should probably
be used in much more places.
when it was in the floating text style editor. While this doesn't fix
anything by itself, it enables fixing text style setting to behave
reasonably when there is no selection.
Apply and heavily modify patch from remyDev which adds "lock position"
to GimpItem, similar to "lock content". Lock position disables all
sorts of translation and transform, from the GUI and the PDB.
Cleaned up some aspects of the lock content code as well because a
second instance of similar code always shows what went wrong the first
time.
Don't install the frame rate limiting draw timeout when resuming a
draw tool that is not active, so accidential timeout installation from
whatever tool dispose code can't happen.
Implement perspective cloning from a pattern. This needed quite some
refactoring, so GimpSourceCore would be able call its get_source()
vfunc also for a GimpClone subclass: essentially this commit adds a
new GimpSourceCore::use_source() vfunc that replaces the
source_options->use_source flag hack, and makes sure the graph used in
GimpPerspectiveClone's get_source() impl reads from the pattern
instead the drawable.
This version does not properly tile the pattern yet, so you can only
clone one copy of the pattern (gegl:tile is not quite doing the right
thing, so it's disabled).
It seems that when the undo action reverts a text -> mark-up change
(or v.v.) the notifications are inverted, first is emitted the new
value notification and successively the property becoming NULL. The
result is that gimp_text_buffer_set_{text,mark-up} is called last with
NULL, unsetting both text_buffer text and mark-up.
The right way to do it is to always prefer "markup" over "text" if
markup is present, no matter if the notification was for "markup" or
"text".
Even less drawing: let the timeout running if it triggers within the
50ms since the last drawing, so it's reduced to its actual purpose of
updating to the actual cursor position after framerate-limiter skipped
drawing.
One more try: merge the spirit of Alexia's patch, but don't disable
the timeout, only make sure the minimum fps is also applied when
drawing is triggered by gimp_draw_tool_resume().
Reset the tool on image changes again, but not if only the active
drawable changes, so keep bug #678890 closed:
Introduce new dirty flag GIMP_DIRTY_ACTIVE_DRAWABLE and set it on all
tools' dirty_mask except for rect select. Check the new flag when
reseting the active tool because of a drawable change.