Add a boolean "direct" parameter to gimp_projection_flush_now(),
which specifies if the projection buffer should only be invalidated
(FALSE), or rendered directly (TRUE).
Pass TRUE when flushing the projection during painting, so that the
affected regions are rendered in a single step, instead of tile-by-
tile. We previously only invalidated the projection buffer, but
since we synchronously flush the display right after that, the
invalidated regions would still get rendered, albeit less
efficiently.
Likewise, pass TRUE when benchmarking the projection through the
debug action, and avoid flushing the display, to more accurately
measure the render time.
(cherry picked from commit dac9bfe334)
Fix gimp_constrain_line() and friends to properly constrain line
angles when the image's horizontal and vertical resolutions are
different, and dot-for-dot is disabled.
(cherry picked from commit 4fefab1798)
Add GimpPaintTool::paint_[xy] members, and periodically assign the
paint core's current coords to them in
gimp_paint_tool_paint_timeout(), while the main thread and the
paint thread are synchronized, during painting.
In gimp_paint_tool_draw(), fetch the current coords for the brush
outline from the above members during painting, instead of directly
from the paint core, to avoid a race condition with the paint
thread, so that we always use the correct coordinates at the time
the paint buffer was flushed back to the drawable.
(cherry picked from commit 5c17d2a43b)
Commit ddfc7715cb changed the
airbrush periodic stamp behavior, so that instead of using the main
brush, it issued a full MOTION event, potentially using a different
brush when using a GIH brush.
Fix this, by renaming the "timeout" signal of GimpAirbrush to
"stamp", and by adding a new gimp_airbrush_stamp() function, which
should be used for painting the periodic airbrush dab in response,
instead of calling gimp_paint_core_paint() directly, and which
calls gimp_airbrush_paint() instead, as the old code did.
In order to call this function from the paint thread, we replace
the various gimp_paint_tool_paint_core_foo() functions, introduced
in the above commit, with a generic gimp_paint_tool_paint_push()
function, which takes a callback (and a data pointer) to run on the
paint thread, and queues it for execution (when not using the paint
thread, the function is called directly from the calling thread.)
We'd like subclasses of GimpPaintTool to be able to issue paint
commands to the tool's paint-core (in particular, see the next
commit.) Since paint commands should be executed on the paint
thread, the subclasses must not call the paint-core functions
directly, but should rather let gimppainttool-paint issue the
commands on their behalf.
Reorgainze gimppainttool-paint to make it usable for this purpose
by subclasses. In particular, add
gimp_paint_tool_paint_core_paint() and
gimp_paint_tool_paint_core_interpolate(), which call the
corresponding paint-core functions on the paint thread.
Additionally, rename the {start,end,flush}_paint() virtual
functions of GimpPaintTool to paint_{start,end,flush}(), and rename
gimp_paint_tool_is_painting() to gimp_paint_tool_paint_is_active(),
so that all the gimppainttool-paint-related stuff are grouped under
the same namespace.
Commit f5cb1fed85, which performed
brush outline generation in GimpPaintTool in synchrony with the
paint thread, wasn't enough, since GimpSourceTool could still call
gimp_brush_tool_create_outline() directly during its
GimpDrawTool::draw() method, leading to the same race condition
when executed concurrently with the paint thread.
Partially revert the above commit, so that outline generation is
handled as before, as far as GimpPaintTool is concenered. Instead,
add GimpPaintTool::{start,end,flush}_paint() virtual functions; the
first two are called when starting/ending painting using the paint
thread, while the third is called during the display-update
timeout, while the main thread and the paint thread are
synchronized. This allows subclasses to perform non-thread-safe
actions while the threads are synchronized.
Override these functions in GimpBrushTool, and cache the brush
boundary in the flush() function. Use the cached boundary in
gimp_brush_tool_create_outline() while painting, to avoid the above
race condition, both when this function is called through
GimpPaintTool, and through GimpSourceTool.
In GimpPaintTool, brush outline generation took place during
gimp_paint_tool_draw() even while painting. This function is run
concurrently with the paint thread. When using dynamics, this
introduced a race conidition between updating the brush mask in the
paint thread, and updating the brush boundary in the main thread.
Move brush outline generation during painting to
gimppainttool-paint.c, and perform it in the display-update
timeout, while the main thread and the paint thread are
synchronized.
After last commit, all paint tools work correctly with a separate
paint thread, so we can remove the option for specific paint tools
to opt out. Particularly, GimpMybrushTool now uses a separate
paint thread too.
Note that the separate paint thread can still be disabled through
the GIMP_NO_PAINT_THREAD environment variable.
Reorganize/clean up gimppainttool-paint. In particular, move all
paint-core interaction during painting to gimppainttool-paint.c, so
that we can have more control over what's going on; specifically,
enter the drawable into paint mode *before* starting the paint
core, so that it picks up the correct buffer. This fixes painting
with the paint thread using GimpApplicator, and enables us to use
the paint thread with GimpMybrushTool.
Add gimppainttool-paint.[ch], which takes care of painting during
motion events in GimpPaintTool. Perform the actual painting in a
separate thread, so that display updates, which can have a
significant synchronization overhead, don't stall painting.
Allow specific paint tools to opt-out of a separate paint thread,
and avoid it in GimpMybrushTool, since it doesn't seem to work.
The separate paint thread can be explicitly disabled by setting the
GIMP_NO_PAINT_THREAD environment variable.