In gimp_gegl_create_flatten_node(), explicitly set the output
format of the background gegl:color node according to the composite
space, so that no conversion is required during compositing.
(cherry picked from commit ebf2c2fef1)
In gimp_gegl_apply_cached_operation(), when the source and
destination buffers are the same, avoid duplicating the source
buffer when the applied operation is a point operation, since
applying it in chunks from/to the same buffer is not a problem in
this case.
(cherry picked from commit 0d21f2469b)
... which takes a GeglNode, and determines if the associated
operation is a point operation.
Use in GimpFilterTool, instead of performing the same check
manually.
(cherry picked from commit 918f2e75bd)
Remove gimp_gegl_replace(), which is not used anywhere since the
last commit. It's redundant with the rest of our compositing code,
in particular, gimp:replace and gimp:mask-components.
(cherry picked from commit d2f8413173)
Plug-ins are not prepared to handle high-precision brushes/
patterns, even when they're otherwise aware of high-precision
drawables, so make sure to always use compat formats when
communicating brush/pattern data to plug-ins.
Allowing plug-ins to handle high-precision brush/pattern data would
require some additional API.
(cherry picked from commit 82c449496e)
In gimp_tile_handler_validate_buffer_copy(), temporarily remove the
source buffer's validate handler, is exists, so that the subsequent
gegl_buffer_copy() can use fast tile copying, using the TILE_COPY
command. GEGL currently only uses TILE_COPY when the source buffer
doesn't have any user-provided tile handlers.
(cherry picked from commit f4750a0ae7)
In gimp_gegl_apply_cached_operation(), replace the use of
GeglProcessor with GimpChunkIterator, so that we use the same
chunking logic as for rendering projections. This has the
advantage of better chunk alignment to the tile grid and dynamic
chunk sizing, which improve performance.
Use chunking even when there's no progress indication, since it
generally results in better cache locality.
(cherry picked from commit 4110f7b7b1)
In GimpTileHandlerValidate, when rendering a whole tile in respone
to a TILE_GET command, use gegl_tile_handler_get_tile() to get the
tile without preserving its data, so that we avoid unnecessarily
fetching the tile from storage, or copying its data during
uncloning.
(cherry picked from commit 78ed038fca)
In gimp_gegl_apply_cached_operation(), intersect the cached rects
with the dest rect, so that we don't unnecessarily (if not
erroneously) copy cached regions outside the dest rect to the dest
buffer. This can happen when the op's applicator crop-rect changes
dynamically.
(cherry picked from commit d9b4ffe09e)
We're going to use GimpApplicator's output crop for more than just
split previews. Rename gimp_applicator_set_preview() to
gimp_applicator_set_crop(), and add gimp_applicator_get_crop(),
which returns the output crop rectangle, or NULL if cropping is
disabled.
(cherry picked from commit 7534ae53d6)
Remove the use_split_preview and use_result_cache parameters of
gimp_applicator_new(), and allow enabling/disabling the cache
(through gimp_applicator_set_cache()) and the preview crop (through
gimp_applicator_set_preview()) after construction.
Move the preview crop node after the result cache, and remove the
separate preview cache node. This eliminates an extra cache
buffer, reducing the space consumed by filters, and speeds up split
preview, since the cached result now includes the output
compositing.
(cherry picked from commit ab52dc6bca)
In GimpApplicator, add gimp_applicator_set_output_format(), which
can be used to explicitly set the format of the result. In
particular, this allows controlling the output cache format, which
can speed up the merging of cached filters.
(cherry picked from commit b93df0311f)
... which clears the alpha component of a given buffer region,
i.e., it makes the region transparent, while preserving color
information. This corresponds to the "edit-clear" action.
(cherry picked from commit 2e3eab7fbd)
... which validates a given rectangle directly into the buffer,
possibly intersecting it with the dirty region. This is more
efficient than either invalidating, un-invalidating, and rendering
a given rect, as we're doing in GimpProjection, or validating the
buffer tile-by-tile, as we're doing in gimp:buffer-source-validate.
(cherry picked from commit 82a60997d4)
... which is similar to the ::validate() vfunc, however, it should
render the result to the provided GeglBuffer, instead of to a
memory buffer.
Provide a default implementation, which uses
gegl_node_blit_buffer() if the default ::validate() implementation
is used, or, otherwise, calls uses
gegl_buffer_linear_{open,close}(), and passes the returned memory
buffer to ::validate().
(cherry picked from commit 0ad41cfe0c)
Add begin_validate() and end_validate() virtual functions, and
corresponding free functions, to GimpTileHandlerValidate. These
functions are called before/after validation happens, and should
perform any necessary steps to prepare for validation. The default
implementation suspends validation on tile access, so that the
assigned buffer may be accessed without causing validation.
Implement the new functions in GimpTileHandlerProjectable, by
calling gimp_projectable_begin_render() and
gimp_projectable_end_render(), respectively, instead of calling
these functions in the ::validate() implementation (which, in turn,
allows us to use the default ::validate() implementation.)
In GimpProjection, use the new functions in place of
gimp_projectable_{begin,end}_render().
(cherry picked from commit 5a623fc54b)
The parallel_distribute() family of functions has been migrated to
GEGL. Remove the gimp_parallel_distribute() functions from
gimp-parallel, and replace all uses of these functions with the
corresponding gegl_parallel_distrubte() functions.
(cherry picked from commit 2736cee577)
Move swap/cache and temporary files out the GIMP user config dir:
libgimpbase: add gimp_cache_directory() and gimp_temp_directory()
which return the new default values inside XDG_CACHE_HOME and the
system temp directory. Like all directories from gimpenv.[ch] the
values can be overridden by environment variables. Improve API docs
for all functions returning directories.
Add new config file substitutions ${gimp_cache_dir} and
${gimp_temp_dir}.
Document all the new stuff in the gimp and gimprc manpages.
app: default "swap-path" and "temp-path" to the new config file
substitutions. On startup and config changes, make sure that the swap
and temp directories actually exist.
In the preferences dialog, add reset buttons to all file path pages.
(cherry picked from commit a29f73bd9a)
Add gimp_tile_handler_validate_buffer_copy(), which can be used
instead of gegl_buffer_copy(), to copy a (subregion of a) source
buffer to a destination buffer with a GimpTileHandlerValidate,
uninvalidating, and avoiding unnecessarily rendering, the
affected region. Additionally, if the source buffer also uses a
GimpTileHandlerValidate, the relevant parts of the source buffer's
dirty region are copied to the destination's dirty region as well.
(cherry picked from commit eeed4778a2)
... which should be used to properly remove a
GimpTileHandlerValidate from a buffer, instead of using
gegl_buffer_remove_handler() directly.
Use gimp_tile_handler_validate_unassign(), instead of
gegl_buffer_remove_handler(), in gimp_projection_free_buffer().
(cherry picked from commit 12530e21b2)
In GimpTileHandlerValidate, when allocating a new tile upon a
TILE_GET command, but not rendering the whole tile, clear the tile
data before rendering, so that the unrendered regions of the tile
contain zeros, rather than junk.
(cherry picked from commit e1e4ba9c8b)
This fish is used for text layers, so if we let it to be
lazy-initialized, the first time one writes text in a text layer, it
generates a few seconds delay, which is really not great.
(cherry picked from commit a03e52ea08)
In gimp-parallel, always flush the async-operations queue (by
executing all remaining operations on the caller thread) when
setting the async-pool thread count to 0 (as happens when setting
GEGL_THREADS=1, per the previous commit,) and not only when
shutting GIMP down. Otherwise, pending asynchronous operations
can "get lost" when setting GEGL_THREADS to 1.
Additionally, in gimp_gegl_init(), initialize gimp-parallel before
before connecting to GimpGeglConfig's "notify::num-processors"
signal, so that the number of async threads is set *before*
GEGL_THREADS, in order to avoid setting GEGL_THREADS to 1 while
async operations are still executing.
Also, allow setting the number of gimp-parallel-distribute threads
while a gimp-parallel-distribute function is running (which can
happen if gimp-parallel-distribute is used in an async operation,
as is the case for histogram calculation), by waiting for the
parallel-distribute function to finish before setting the number of
threads.
(cherry picked from commit 432a884715)
... (valgrind reports Invalid read)
Add gimp_babl_is_valid(), which takes a GimpImageBaseType and a
GimpPrecision, and determines whether the image-type/precision
combination is valid. Use this function to validate that loaded
XCFs use a valid type/precision combination, before trying to
create the image. Otherwise, we get a CRITICAL, and eventually a
segfault, when the combination is invalid.
Use the same function to validate the arguments of
gimp_image_new().
(cherry picked from commit a0a62656d2)
... and gimppaintcore-loops
When a rectangle argument is NULL, use the extents of the
corresponding buffer, instead of raising a CRITICAL, to match the
old behavior.
(cherry picked from commit 8a881ca61a)
This is mostly core code which we want to keep in sync with master as
long as possible, so I picked this one even though not strictly
neccessary.
(cherry picked from commit 1b7d63cce9)
... which is a drop-in replacement for gegl_buffer_copy(),
parallelizing the copy operation when the source and destination
formats are different, requiring a conversion.
(cherry picked from commit fded25b38c)
When the operation doesn't have an input pad, composite it over the
input using gimp:normal, instead of gegl:over, for consistency with
the rest of our compositing code (although the result should be the
same).
Blend them on top of the source buffer using gegl:over like
GimpDrawableFilter does interactively. Fixes "Repeat Last" and
probably some other stuff for source OPs.
One additional fix for the gimp-channel-combine-masks procedure,
it needs both the combined *and* combined-to buffer in
gimp_gegl_mask_combine_buffer() to be treated specially.
Storing selections and layer masks as linear grayscale, but channels
as whatever-the-layers-are caused severe problems in images with
gamma-corrected layers: when combining channels with the selection,
they would go thorugh a gamma conversion before being combined, giving
unexpected results.
This commit changes all channels to always be linear, except in 8-bit
images, where they continue to be "Y' u8", for compatibility with old
XCF files, and because linear 8-bit can't really be used in
compositing (channels can be visible too).
To fix channel -> selection combinations also for these images, add a
small hack to gimp_gegl_mask_combine_buffer() which makes sure the
to-be-combined channel's pixels are always read as-is, without any
gamma conversion. After changing channels to linear, this makes no
difference except in the 8-bit images where we need this hack.
In gimp_gegl_convert_color_profile(), when src/dest_rect is NULL,
use the extents of src/dest_buffer, instead of passing a NULL area
to gimp_parallel_distribute_area(), which results in a CRITICAL.
Additionally, only report progress on the main thread.
Commit cb239e60f6 introduced
artifacts when using the smudge tool with multithreads. Fix this
(caused by a wrong offset passed to an iterator) plus indentation
fixes.