In gimp_image_merge_layers() -- the internal function used by the
various layer-merging/flattenning functions -- process the merged-
layer graph in chunks, using gimp_gegl_apply_operation(), instead
of in one go, using gegl_node_blit_buffer(). Processing in chunks
better utilizes the cache, since it reduces the size of
intermediate buffers, reducing the chances of hitting the swap when
merging large images (see, for example, issue #3012.)
Additionally, this allows us to show progress indication. Have the
relevant gimpimage-merge functions take a GimpProgress, and pass it
down to gimp_image_merge_layers(). Adapt all callers.
(cherry picked from commit e83d8ac4f2)
We already avoid rendering text layers while fonts are loading,
showing an appropriate message, but this will soon be replaced with
waiting for the fonts to finish loading.
Instead, don't allow the text tool to start at all while the fonts
are loading (showing an appropriate tool message, and a BAD cursor
modifier), and halt the tool when reloading fonts if it's already
started.
...should really use last values
When creating a layer or channel "from last values", really use the
values last set be the user in the respective dialogs. In particular,
don't use properties of the active layer or channel. I have no idea
what we were thinking when adding that obscure logic.
...in both the core and libgimp.
Images now know what the default mode for new layers is:
- NORMAL for empty images
- NORMAL for images with any non-legacy layer
- NORMAL_LEGAVY for images with only legacy layers
This changes behavior when layers are created from the UI, but *also*
when created by plug-ins (yes there is a compat issue here):
- Most (all?) single-layer file importers now create NORMAL layers
- Screenshot, Webpage etc also create NORMAL layers
Scripts that create images from scratch (logos etc) should not be
affected because they usually have NORMAL_LEGACY hardcoded.
3rd party plug-ins and scripts will also behave old-style unless they
get ported to gimp_image_get_default_new_layer_mode().
"layers-text-tool" action shows as "Text Tool" while "vectors-path-tool"
shows as "Path Tool". That's very confusing with tools-text and
tools-vectors respectively.
These actions are mostly about entering in edit mode with the active
layer or path. For text layers, it will enter text edition on canvas,
whereas just open the attributes edition dialog on other layers. For
consistency, layers-text-edit is renamed as well too layers-edit-text.
This also fix the side effect of commits 10099bd and 526918b where I
didn't realize that layers-text-tool was also working on non text layers
on purpose (being very badly named). Now there is a separate layers-edit
and layers-edit-text.
Thanks to Pat David for English corrections. :-)
If focus is on the layer list for instance, running this action from
right-click menu raises the on-canvas toolbar, ready for edition, with a
visible text cursor. But if the canvas has no focus (since you clicked
on the layer list, it has the focus), you still have to move your mouse
over and click the text on canvas. That doesn't make sense and there
would be barely any reason to use this over selecting the text tool then
clicking the canvas.
... non-text layers.
Since commit 10099bd, the action will be non-sensitive with non-text
layers, so if it happens, there is a bug somewhere. Therefore
g_return_if_fail() on this condition.
Moreover opening the edit attributes dialog was absolutely confusing on
what this action is supposed to do. We should not have these kind of
random behaviors.
Try to sort all GIMP_ICON_* defines into FDO categories like in
https://specifications.freedesktop.org/icon-naming-spec/latest/ar01s04.html
Add defines for all icons we override, rename some icons to their FDO
standard names, and mark the ones we duplicate with a comment so we
don't forget to rename those to standard names in 3.0.
which returns an array of modes in the order they would appear in a
GimpLayerModeContext's UI (like tool options or the layers dialog),
without the separators.
Use it in context-commands.c and layers-commands.c instead of static
(and outdated) arrays for the actions that cycle through modes.
Largely based on a patch by Ell, with the enum type renamed and
various small changes. Adds another axis of configurability to the
existing layer mode madness, and is WIP too.
with proper value names. Mark most values as _BROKEN because they use
weird alpha compositing that has to die. Move GimpLayerModeEffects to
libgimpbase, deprecate it, and set it as compat enum for GimpLayerMode.
Add the GimpLayerModeEffects values as compat constants to script-fu
and pygimp.
Add property "color-tag" of type enum GimpColorTag to GimpItem so all
layers, channels and paths can be tagged with a color.
For interoperability, use the color list from Krita which is a
superset of Photoshop's colors.
Features a "Color Tag" submenu in the layers, channels and paths
menus, a row of color radio buttons in the properties dialogs,
undo and PDB API.
As a side effect, some common code is now factores out into
items-actions.[ch] and items-commands.[ch] which adds visible, linked
and lock actions for layers and channels.
Introduce item-options-dialog.[ch] which abstracts this away and use
it from the layer, channel, vectors options dialogs. This is all
pretty ugly but better than duplicating that code three times. The
vector-options-dialog is now completely pointless but I kept it anyway
for now, let's see what unique path options we come up with.
Add a GimpFillType argument to GimpItem::resize() and fill type
widgets to the canvas and layer resize dialogs. Fill the new parts of
the drawable according to fill type in gimp_drawable_resize(). Make
sure places that need the old behavior get GIMP_FILL_TRANSPARENT
passed by hardcoding it in the GimpItem::resize() implemetations of
channel, mask, selection etc.
Instead, provide a custom GimpAddMaskCallback, connect to "response"
internally and call the callback. Takes clutter out of layers-commands.c.
Also attach the dialog to the layer so we don't show multiple add
mask dialogs. Should do the same to all dialogs with public structs,
the custom callback approach keep things more encapsulated.
Namely dialogs_attach_dialog(), _detach_dialog(), _get_dialog()
So we don't create the same dialogs multiple times, but raise the
already existing ones. Port some places that did this manually
to the new functions, and use it for many other dialogs.
Quite heavily modified by Mitch to address the more general issues
mentioned in comment 35 of the bug:
- Remember the added mask's type and the invert boolean in
GimpDialogConfig
- Add new prefs page "Dialog Defaults" which will contain
only stuff from GimpDialogConfig and can be reset separately
- Remove static mask variables from layers-commands.c and
use the new config values for both interactive mask adding
with the dialog, and for the shortcut based method
- Add a button to the layers dialog which supports add, add
with last values, delete, apply
- Add modifier-click shortcuts on the layer preview with the
same modifiers as on the button
and pass them where we know the buffer could be from another image.
Pass "NULL, 0" if we know it's the same image.
Add gimp_layer_new_convert_profile() which takes the newly created
layer and the ICC data/length; call it from both
gimp_layer_new_from_gegl_buffer() and gimp_layer_new_from_pixbuf().
gimp_layer_new_convert_profile() is empty, this is just
infrastructure.
GIMP's OVERLAY mode was identical to SOFTLIGHT. This commit fixes the
issue and introduces a NEW_OVERLAY mode and enum value.
- change gimp:overlay-mode to be a real (svg-ish) overlay mode
- when compositing, map OVERLAY to gimp:softlight-mode
- when compisiting, map NEW_OVERLAY to gimp:overlay-mode
- bump the XCF version when NEW_OVERLAY is used
- map OVERLAY to SOFTLIGHT when loading and saving XCF
- map OVERLAY to softlight in all PDB setters
- map OVERLAY to softlight when deserializing a GimpContext
- change all paint mode menus to show an entry for NEW_OVERLAY
instead of OVERLAY
- change PSP, PSD and OpenRaster to use NEW_OVERLAY
These changes should (redundantly) make sure that no OVERLAY enum
value is used in the core any longer because it gets mapped to
SOFTLIGHT at all entry points, with the downside of introducing a
setter/getter asymmetry when OVERLAY was set in a PDB api.
Return a new enum GimpAutoShrink { SHRINK, EMPTY, UNSHRINKABLE } from
gimp_pickable_auto_shrink() because a simply boolean FALSE doesn't
distinguish between "not further shrinkable" and "no content". Change
the callers accordingly add a special "already cropped" message where
we only had a "no content" message before.
- change start() and set_text() to use "format" and "..." instead of
"message", allowing to format progress messages in place
- s/cancelable/cancellable/
- move "cancellable" to be the second argument of start()