This is meant to obsolete GeglParamColor with at least an additional argument
has_alpha which we need in GIMP. It allows to advertize when a parameter wants
an opaque color, which in particular means we know when displaying a GUI to pick
colors with alpha or not.
Unlike the previous 2 commits, this was not making an error but was the reason
why our code was keeping the last closed GimpImage alive a bit longer than it
should. In particular, the status bar code was keeping a hard reference to the
image until the focus changed, hence preventing the object to get finalized
longer than necessary.
Now it will also be a weak reference, so the image is immediately freed when the
view is closed.
Only the color dialog was getting simulation updates when the active
image changed, or when the simulation profile changed (while the active
image stayed the same). Now the Colors dockable also get updates.
Somehow, in some cases, the event box is not getting button events. I
had the case when creating new images (though it was working fine when
loading images!). I could not yet understand the issue looking at both
GIMP and GTK code and could not even reproduce by creating simple code
sample reproducing a similar pattern (an inactive button inside an event
box placed above the button and meant to catch click events).
This works as a workaround for the time being.
The invasion extended to some core widgets too, in particular GimpColorPanel (a
subclass of GimpColorButton). There was quite a lot of code depending on these
widgets.
This one is kind of a huge deal, because the info returned by the color frame
was kind of messy (even though it improved lately, but space associated to color
data had to be kept in-sync by hand, which was bug-prone).
Now the color frame stores the data as a GeglColor, always aware of its space
and therefore able to do much nicer conversion. Also RGB and Grayscale options
now display the profile name of the color space (until now, we had only this for
the CMYK option using the proofing profile).
I still wish to get more options. Typically some people may want to get
RGB/Grayscale/CMYK values to other spaces (maybe sRGB, one of their favorite
profile as set in Preferences or just any random profile which they could load
from disk). Giving such ability to basically live-convert their pixel data to
various other color space would be very nice. We'll see if this will be
implemented for GIMP 3 or for after.
- New function gimp_cairo_set_source_color() which is meant to replace
gimp_cairo_set_source_rgb(a?)() eventually. This new function sets the Cairo
source color, using the target monitor's profile of the widget where the Cairo
surface is meant to be drawn on. It also uses the color management settings
(such as whether a custom profile was set, instead of using system profile, or
also simply whether color management was disabled at all). It doesn't
soft-proof the color yet.
- Padding and out-of-gamut colors drawing now use the new
gimp_cairo_set_source_color(). These don't need any soft-proofing anyway.
- Out-of-gamut color property in GimpColorConfig is now a GeglColor property.
We pass 2 GeglColor through the wire now. Since it is passed very early
(when sharing the configuration), I had some issues with initialization
order of GEGL, and in particular when calling gegl_init() before
gegl_config() inside _gimp_config(), I had a bunch of such criticals:
> Plugin script-fu: GLib-GObject: CRITICAL: Two different plugins tried to register 'GeglOpPlugIn-transform-core'
Anyway in the end, I store the passed colors as raw bytes and strings in
the GPConfig object, and re-construct the GeglColor last minute in
_gimp_config().
One of the big improvement in this commit is that text layers are now much
better at space accuracy. They were already space-aware, yet rendered as sRGB u8
only before being converted to the image's space. It means that text layers had
the following limitations:
* Any color out of sRGB gamut were trimmed.
* Precision was always 8-bit (even if the image was high-bit depth).
Now GimpTextLayout keeps track of its source space (for RGB and CMYK only, this
won't be as easy when we will support more backend, since Cairo has only RGB
support for image data) and the image TRC (in case it bypasses the color space's
TRB) and it draws within this gamut and space.
It means first that we are not limited to sRGB colors; we will draw text main
color in the full image gamut, with still 2 remaining limitations:
* Unbounded colors are impossible because Pango format (to color text) uses
hexadecimal (so even with half/float images, you can't draw out-of-gamut text
unfortunately).
* Main color precision is still 8-bit, yet a tiny bit better than before as we
at least follow TRC (so we avoid some of the precision loss when converting,
even though the bit-depth is still the biggest loss).
The outline color on the other hand is drawn through Cairo API entirely, in
float. This means that the outline color will now be without any precision loss.
Note that this depends on CAIRO_FORMAT_RGBA128F which is only available since
Cairo 1.17.2 which is not in Debian bookworm (our current baseline for GIMP
3.0). It means that the old precision will still happen with older Cairo
version, as determined by #if code at compilation.
- app: gimp_context_get_(foreground|background)() are now returning a GeglColor.
- libgimp: PDB functions named similarly in libgimp are returning a newly
allocated GeglColor too.
- A few other PDB functions (the ones using these functions) were updated and
their signature changed to use GeglColor too, when relevant. Plug-ins which
use any of the changed libgimp functions were fixed.
- GimpContext: signals "(foreground|background)-changed" are now passing a
GeglColor.
- libgimpconfig: new macro GIMP_CONFIG_PROP_COLOR using gegl_param_spec_color().
- GimpContext: properties "foreground" and "background" are now GeglParamColor
properties.
- app: All code interacting with GimpContext objects were updated to receive a
GeglColor (that they may still convert, or no, to GimpRGB for now).
- app: gimp_prop_gegl_color_button_new() was added as an alternative to
gimp_prop_color_button_new() when the property is a GeglParamColor. Eventually
the former should replace completely the latter.
- libgimpwidgets: gimp_prop_color_area_new() now works on GeglParamColor
properties only.
- libgimp: gimp_procedure_dialog_get_widget() will generate a GimpColorArea for
GeglTypeParamColor arguments.
Also the color is internally stored as GeglColor, though there are still get
APIs and signals using GimpRGB.
The equivalent PDB functions are also changed to use GeglColor, same as app/
functions.
This is a first commit to really getting rid of GimpRGB within core and
PDB/plug-in code. This will make color conversion reliability a lot better as
GeglColor will handle conversions for us. The goal is that we should keep origin
color space (for instance when picking colors in a GimpPickable, or when storing
in the FG/BG colors or in paletters) until the last second and convert at use
only.
It's still very much work-in-progress.
The previous commit did not fully convert the title/status bar
format string to be UTF8-clean, due to a misunderstanding
of the logic behind the symbol used to indicate an image
was dirty.
Rather than always grabbing the 2nd character in the format
string, this patch now grabs the next character in the format
string after the %D, %N, %C, and %E commands.
The current code assumes that one letter is one byte long.
This caused issues when using non-ASCII UTF8 characters in
the title and statusbar format strings.
This patch replaces the loop logic with g_utf8_next_char () and g_utf8_get_char ()
to get the next letter no matter how many bytes it takes up.
We have everything in place to create GtkPadControllers converting
events into actions as configured in settings, and the signaling
to trigger the (re)generation of those as device, window or configuration
changes appear.
Only the last bit attaching those controllers to actually handle
input was missing, now done in this commit.
Since there may be multiple configured tablets and pads, we need to
keep track of per-device controllers to handle the configuration for
those. This mapping is kept in GimpImageWindow as the "main" toplevel
(i.e. the one(s) typically considered "keyboard focus" and receiving pad
events) and ensured to be kept up-to-date through the ::configure-pad
signal.
Made `gimp_image_editor_image_flush` and
`gimp_image_editor_image_flush_idle` functions idle. For expanding
layers dynamically, we need to use gimp_image_flush funtion from the
paint therad. The gimp_image_flush eventually calls these functions.
Resolves the second half of #300.
This adds conditional code to the gtk_window_present () call in gui.c
to prevent it from running if the user requested it stay minimized in the shortcut
or commandline call on Windows.
It also keeps the splashscreen minimized in that case.
Having windows ID as guint32 is a mistake. Different systems have
different protocols. In Wayland in particular, Windows handles are
exchanged as strings. What this commit does is the following:
In core:
- get_window_id() virtual function in core GimpProgress is changed to
return a GBytes, as a generic "data" to represent a window differently
on different systems.
- All implementations of get_window_id() in various classes implementing
this interface are updated accordingly:
* GimpSubProgress
* GimpDisplay returns the handle of its shell.
* GimpDisplayShell now creates its window handle at construction with
libgimpwidget's gimp_widget_set_native_handle() and simply return
this handle every time it's requested.
* GimpFileDialog also creates its window handle at construction with
gimp_widget_set_native_handle().
- gimp_window_set_transient_for() in core is changed to take a
GimpProgress as argument (instead of a guint32 ID), requests and
process the ID itself, according to the running platform. In
particular, the following were improved:
* Unlike old code, it will work even if the window is not visible yet.
In such a case, the function simply adds a signal handler to set
transient at mapping. It makes it easier to use it at construction
in a reliable way.
* It now works for Wayland too, additionally to X11.
- GimpPdbProgress now exchanges a GBytes too with the command
GIMP_PROGRESS_COMMAND_GET_WINDOW.
- display_get_window_id() in gimp-gui.h also returns a GBytes now.
PDB/libgimp:
- gimp_display_get_window_handle() and gimp_progress_get_window_handle()
now return a GBytes to represent a window handle in an opaque way
(depending on the running platform).
In libgimp:
- GimpProgress's get_window() virtual function changed to return a
GBytes and renamed get_window_handle().
- In particular GimpProgressBar is the only implementation of
get_window_handle(). It creates its handle at object construction with
libgimpwidget's gimp_widget_set_native_handle() and the virtual
method's implementation simply returns the GBytes.
In libgimpUi:
- gimp_ui_get_display_window() and gimp_ui_get_progress_window() were
removed. We should not assume anymore that it is possible to create a
GdkWindow to be used. For instance this is not possible with Wayland
which has its own way to set a window transient with a string handle.
- gimp_window_set_transient_for_display() and
gimp_window_set_transient() now use an internal implementation similar
to core gimp_window_set_transient_for(), with the same improvements
(works even at construction when the window is not visible yet + works
for Wayland too).
In libgimpwidgets:
- New gimp_widget_set_native_handle() is a helper function used both in
core and libgimp* libraries for widgets which we want to be usable as
possible parents. It takes care of getting the relevant window handle
(depending on the running platform) and stores it in a given pointer,
either immediately or after a callback once the widget is mapped. So
it can be used at construction. Also it sets a handle for X11 or
Wayland.
In plug-ins:
- Screenshot uses the new gimp_progress_get_window_handle() directly now
in its X11 code path and creates out of it a GdkWindows itself with
gdk_x11_window_foreign_new_for_display().
Our inter-process transient implementation only worked for X11, and with
this commit, it works for Wayland too.
There is code for Windows but it is currently disabled as it apparently
hangs (there is a comment in-code which links to this old report:
https://bugzilla.gnome.org/show_bug.cgi?id=359538). NikcDC tested
yesterday with re-enabling the code and said they experienced a freeze.
;-(
Finally there is no infrastructure yet to make this work on macOS and
apparently there is no implementation of window handle in GDK for macOS
that I could find. I'm not sure if macOS doesn't have this concept of
setting transient on another processus's window or GDK is simply lacking
the implementation.
A first attempt at fixing this was going through the idea of changing the
concept of radio actions, such as allowing an active action in an action group
to be called again. Or having some action in the radio group which can be called
but never set active.
But in fact, I just realized that these zoom actions are simply not meant to be
radio actions. They are not stateful actions, nor are they exhaustive.
I also updated the `other_scale` storage logic. Instead of updating it each time
the zoom changed (which was even broken in some cases, like when changing zoom
through another action), I simply save the last custom zoom value. This is the
one which is reused across calls. I don't think always resetting to the current
zoom value is very useful (if you call this dialog, it's not to zoom to the
current zoom!). Also there was some concept of flagging this stored zoom value
as "dirty" by making it negative, but this was never actually used, which makes
me believe that current logic was not the original intent anyway.
Saving the previous custom zoom explicitly set seems to be a good enough
behavior, so let's go with it.
This was a regression appeared with commit 1b3af8a89b. We still don't want to
flush the whole image, but if the selected layers change, we want to flush the
display shell.
This is definitely not core type material. Also it's much better in the proper
header gimpimage-snap.h and the type name should reflect the file namespace,
especially as we make it public.
We use US English which uses behavior. So we replace all occurrences of
behaviour.
Most notable is File Open behavior in preferences. Besides that several
mentions in function documentation and a few in comments.
Replaces "Solid Colors" option in Fill Path with Foreground/Background
Colors options. This allows users to fill with either, rather than
having to switch the foreground color each time.
GIMP_CONTEXT_PROP_MASK_BACKGROUND was added to the fill and stroke
contexts to allow the background color to be recognized.
In places where Solid Color was used as a default, Foreground Color is
now used instead.
This patch does the following things:
- An option "Merge menu and title bar" (this is hopefully more understandable
than calling it "Client-side decoration" or again "header bar") is added in
Preferences > Image Windows. This option triggers the restart warning.
Moreover when checked a small warning message will tell that in some cases, it
may not work (there are feedbacks of people having 2 title bars when using GTK
applications using CSD).
- For the reason evoked above (sometimes 2 title bars) and also because the CSD
concept seem really to divide people a lot (some love this as much as others
hate this), this new option "custom-title-bar" on GimpGuiConfig is FALSE by
default.
- When the option is checked, the image windows will use a GTK header bar
containing the menu, the window title (image name and information) as well as
the usual minimize/maximize/close buttons per your OS conventions.
- Since the header bar is set to be hidden when maximizing, if you checked "Show
menubar" for the "Default Appearance in Fullscreen Mode" in Preferences >
Image Windows > Appearance, the menu will be moved to its "old style"
position, i.e. above the canvas. This makes the menu possibly visible (if
relevant option is checked) even in fullscreen mode.
- I tweaked the Default theme to show the header bar with minimal height,
because I find GTK default theme's headerbar height unreasonably high
(especially if the point of the header bar is to save screen space). I am
unsure if this was the right move though, because maybe the default theme
should not do such choices (maybe this should go in the Compact theme?).
I don't see a reason why the quick mask menu was sharing the same
manager as the image menu (the main top menu and on-canvas). This was
why it was receiving all notifications to create menu items on <Image>,
as registered by plug-ins.
Giving it its dedicated manager makes sure this doesn't happen.
Use g_idle_add() instead of g_timeout_add(300ms), which makes
it respond instantly, while still keeping the actual zoom
call out of the slider callback.
Fixes#9500
By doing `gimp_display_shell_pointer_grab()`, we actually prevent events
from a tablet coming through. There doesn't seem to be a reason to use
it and it's not regressing in functionality either, so let's just remove
it.
Fixes: https://gitlab.gnome.org/GNOME/gimp/-/issues/8016
Note that it will only work for a model attached to a GimpMenu. In particular,
it won't work for the menu bar set to a GtkApplication with gtk_application_set_menubar().
In other words, it won't work on macOS where we let the OS handle the menu.
Use this for the "View > Zoom" and "View > Flip & Rotate" submenus which used to
display the zoom level and rotation angle. This regression is now fixed.
Since we now generate actions for GEGL ops, we might as well generate menu items
for these too.
What I did:
- Move the "GEGL Operation…" tool (generic dialog with a drop-down list of all
non-ignored GEGL ops) to Tools menu.
- Create a "GEGL Operations" submenu in Filters > Generic.
- Move "GEGL Graph" to the top of this new submenu.
- Generate a new menu item for each generated action tied to a GEGL plug-in,
alphabetically sorted.
Though the GEGL Operation tool is still useful as a generic dialog, let's
generate also per-operation (the ones not ignored and not already special-cased
in the rest of the GUI) tools and actions.
These "tools" are mostly hidden (e.g. not selectable in toolbox where it would
be a bit useless as they would show with the generic GEGL icon or none), but
they can be searched with the action search, shortcuts can be assigned and they
can be added to menus.
In particular on macOS, we want to show some default common actions (see
comments in !837) but gtk_application_prefers_app_menu() docs says that it will
always return FALSE on this OS. So we ignore this call on macOS.