And use the function in script-fu. While we want wrong resource names to
trigger WARNINGs in Script-Fu scripts and plug-ins (because these can be
considered as a bug), we don't want it to happen when the resource is
not loaded on purpose (mostly it means that we run GIMP with --no-data
or --no-fonts). This was happening in our own builds when running GIMP
through the in-build-gimp.py script and that was always very annoying.
Now in such a case, we will only output an INFO message on stderr (it's
still a good idea to warn about this, because if we imagined someone was
running a script non-interactively, which called one of these
procedures, they may have relied on the default value of some arguments.
Therefore they'd want to know about such a behavior change).
I double-checked the gi-docgen docs and realized the "Note:" were all on
the same line as previous text. I had forgotten it just removed one
newline. So if I want a new paragraph (double-newline in markdown), I
need 3 newlines in the pdb file.
All the functions working with object's IDs are mostly internal. They
are still made public because they can be useful and are relevant in
specific use cases (i.e. using IDs to reference items in specific
widgets, such as drop-down lists, or when temporarily storing an item as
integer, etc.).
Yet it should be made clear that these usages are the exception rather
than the norm.
Without this, there is no easy way to quietly check for existence of a resource by name.
Needed when plugin authors can name defaults for resource args by name.
Add tests to script-fu/test/tests
This finds the core resource knowing its type, name, collection and internal
state (in other words, the values returned by _gimp_resource_get_identifiers()).
Rather than reimplementing the same checks for every possible resource data
type, just do it once and redirect to the correct factory container.
For the libgimp API, we leave per-type functions `gimp_*_get_by_name()` (where *
can be brush|gradient|font|palette|pattern so far), but internally they all use
gimp_pdb_get_resource().
Note that eventually we want these functions to return a list of resources as it
should be possible to have several resources of a given type with the same name
(since they are made by third-party who might have had the same idea of a name).
Resources are stored by the plug-in infrastructure and their memory should not
be managed by plug-in code.
My commit 4f69995b46 was crappy and modified a generated function. I was just
too tired with all the heat in here, I guess!
Much like for images and items. Change the PDB to transmit IDs
instead of names for brush, pattern etc. and refactor a whole
lot of libgimp code to deal with it.
modified: libgimp/gimpplugin-private.h