The code to ban some filters for non-destructive usage was duplicated in
a PDB file and in the XCF load code. Additionally to combining these 2
codes into a single gimp_gegl_op_nde_allowed(), this commit also moves
part of the logic into gimp_gegl_op_blacklisted() which improves the
following:
* It used to be possible to create filters for hidden operations which
were not returned by gimp_drawable_filter_operation_get_available(),
such as "gegl:color" or "gimp:equalize", which would create all sorts
of problems. Now trying to create these filters through the API will
not work and will properly warn with an explicit error message.
I do not consider this an API break since the filters were not
returned in the available lists and therefore were not considered
usable. Anyone who would have used any of these hidden filters was
just going around a weakness in our implementation.
* We make sure that our lists of allowed/forbidden filters are
consistent across usages.
* When getting the list of filters with gimp_gegl_get_op_classes(), we
don't need to do an additional validation step (as we were doing until
now in the PDB call). This is meant to imply that all returned
operations were already validated.
Our build files were relying 'sysroot' to find gexiv2.h but this is
not possible with Apple Clang om which sysroot points to macOS SDK.
So, exotic environments like Homebrew were failing. Let's fix this.
In an upcoming commit a new user of gimp_gegl_get_op_classes will expect
a list of all operations supported/allowed in GIMP and not just the ones
that are not exposed in the GUI.
In an upcoming commit a new user of gimp_gegl_get_op_classes will expect
a list of all operations supported/allowed in GIMP and not just the ones
that are not exposed in the GUI.
With the same change, this switches from maintaining a list of
operations exposed as an action, this now uses the actions themselves
for the filtering. During this I found some operations that were in the
"exposed in GUI sub-list" were in-fact not exposed but were straight up
blocked. I moved them to the appropriate sub-list along with the
justifications I found in the commit history.
This was removed by commit 38b18de709 because this operation doesn't
exist anymore and was replaced years ago. Even though it was not wrong,
let's be over-cautious rather than not enough. What if someone had still
a binary of this old operation lying around?
This doesn't cost much to keep it in the list, so let's just do it (with
a comment to still document it doesn't even exist anymore).
As discussed on IRC these ops mostly duplicate other gegl ops and
have some shortcomings: range and gui-range, among other things,
are currently not supported. This causes some issues changing values
of parameters in GIMP, see e.g.
https://gitlab.gnome.org/GNOME/gegl/-/issues/403
Since they bring nothing new, and have issues, we will blacklist them
from the GEGL tools interface in GIMP, at least until they have
better support in GEGL.
gegl:pack replaced gegl:hstack almost 5 years ago, but the blacklist
for not showing it in our list of ops in Gegl tool was never updated.
Since Pack is also causing issues in GIMP, see #12890 and #12902,
let's update the blacklist add it there and remove the old gegl:hstack
that has been removed from GEGL.
… this filter is meant to be merged.
In commit 2c066afff9, I made so that we had a "gegl:convert-format" only
at the latest filter over a drawable. While this was already a huge
improvement, it was still "too much".
Basically the only time when we want to convert to drawable format
(which means usually demote the output to lower bit depth) is when the
filter was just created and is meant to be merged.
This also means that from now on, during preview time, when checking and
unchecking the "Merge filter" checkbox, the preview may be slightly
different. A very good test to see the difference more obviously would
be with indexed images, because "Merge filter" preview would map to
allowed colors only.
In previous versions what has been stored/specified as perceptual blending or
compositing spaces has really been the non-linear variant of the images babl
space.
To maintain loading of old files, the code has been updated to actually mean
non-linear and a new perceptual value has been added to the GimpLayerColorSpace
enum, while preserving all old enum values.
This change bumps XCF file version to 23
We don't try anymore to convert early from a pickable color to another
format/space. Now we are able to get a GeglColor and move it around,
doing only last-second (when needed) conversions.
I'm a bit unsure about the GimpMyBrushCore which doesn't have much
indication on which color space we are working in, but the new code
should not be worse than the old one (if wrong, color-wise, it should be
the same wrong as before).
This one is kind of a huge deal, because the info returned by the color frame
was kind of messy (even though it improved lately, but space associated to color
data had to be kept in-sync by hand, which was bug-prone).
Now the color frame stores the data as a GeglColor, always aware of its space
and therefore able to do much nicer conversion. Also RGB and Grayscale options
now display the profile name of the color space (until now, we had only this for
the CMYK option using the proofing profile).
I still wish to get more options. Typically some people may want to get
RGB/Grayscale/CMYK values to other spaces (maybe sRGB, one of their favorite
profile as set in Preferences or just any random profile which they could load
from disk). Giving such ability to basically live-convert their pixel data to
various other color space would be very nice. We'll see if this will be
implemented for GIMP 3 or for after.
This patch implements an initial form of
non-destructive editing. Filters now stay active
instead of being immediately merged down.
A new column is added to the layer tree view, which
can be clicked to show a pop-over menu.
Filters can currently be hidden/shown, edited, reordered,
deleted, and merged down from this pop-over menu.
Currently, this works on layers and layer selections only.
Plenty of room for improvement!
Modified gimp_gegl_buffer_resize function to add three new parameters,
pattern, pattern_offset_x and pattern_offset_y. If pattern is not NULL,
then we set the pattern of buffet to this value. Like in
gimp_gegl_buffer_resize function, this logic is mostly copied from
gimp_drawable_fill_buffer function with minor changes.
This function returns resized version of the input buffer. It also takes
in a color argument. The layer background will be filled with this
color. Fill background logic is similar to gimp_drawable_fill_buffer.
Using gegl_parallel_distribute_area() for gimp_gegl_is_index_used() is just far
too slow by 2 order of magnitudes compared to a threaded implementation where I
process each buffer at once (but each in their own thread from a pool).
I guess the basic value check is too basic to warrant being done in threads
(note: even growing the distributed area by bumping the thread cost a lot was
not enough).
I didn't fixup commit dbaa8b6a1c directly so that we keep a trace of the
gegl_parallel_distribute_area() implementation in case we can do better later.
Additionally I fixed gimp_gegl_shift_index() to use the full drawable format,
including the possible alpha channel. Otherwise shifting indexes may result in
dropping the alpha value.
Until now, it was not really possible to delete a colormap color, but since we
now use GimpPalette, people would definitely try to do so. It just makes sense
to allow doing this, but only if the color is unused.
Additionally when we do this, all the pixels refering to bigger indexes will be
edited so that they continue to refer to the same color (bigger indexes are
shifted by -1). Therefore removing an unused color does not change the image
render.
I wondered if we might want more options, e.g. the ability to delete a color
without fixing indexes (i.e. that colors over the deleted color index would
shift to the next color). This would even allow to delete used colors (though
now the last index would have to be unused one, unless we cycle colors).
Yet I don't think this should belong to this basic API. The most expected
behavior when deleting a color from an image colormap is to fix all indexes
stored in pixels so that the image still shows the same. So that's what this
function will do in this generic usage.
Now that we bumped our meson requirement, meson is complaining about
several features now deprecated even in the minimum required meson
version:
s/meson.source_root/meson.project_source_root/ to fix:
> WARNING: Project targets '>=0.56.0' but uses feature deprecated since '0.56.0': meson.source_root. use meson.project_source_root() or meson.global_source_root() instead.
s/meson.build_root/meson.project_build_root/ to fix:
> WARNING: Project targets '>=0.56.0' but uses feature deprecated since '0.56.0': meson.build_root. use meson.project_build_root() or meson.global_build_root() instead.
Fixing using path() on xdg_email and python ExternalProgram variables:
> WARNING: Project targets '>=0.56.0' but uses feature deprecated since '0.55.0': ExternalProgram.path. use ExternalProgram.full_path() instead
s/get_pkgconfig_variable *(\([^)]*\))/get_variable(pkgconfig: \1)/ to
fix:
> WARNING: Project targets '>=0.56.0' but uses feature deprecated since '0.56.0': dependency.get_pkgconfig_variable. use dependency.get_variable(pkgconfig : ...) instead
Generated *enums.c now have an additional stamp no-op header include
(see last 2 commits). Sync this change into the autotools generation
scripts to prevent back and forth useless generation of these files each
time we switch from one build system to another.
They are nearly the same as initially, except that now they include an
intermediate stamp header which will be generated by the build system.
The only 2 enums which don't need these includes (and are not versioned)
are libgimp/gimpenums.c and libgimpthumb/gimpthumb-enums.c.
Our meson build system was not properly building the enums.c file,
because they are versionned.
I did a similar trick as what I did for the pdbgen, which is that I used
a wrapper script around the existing perl script, which sets proper
options and generate a stamp file in the end (which is considered by
meson as the actual custom target, not the C file since it is generated
in the source dir).
The most important part is that the stamp file is a generated header
source (not just a random text file) which is **included** by the
generated C file. This is what will force meson to regenerate the C file
if the header is updated, **then** build using this new version, not use
an outdated versionned version (which would make for hard to diagnose
bugs), through the indirection of the intermediate stamp header.
See #4201.
See also: https://github.com/mesonbuild/meson/issues/10196#issuecomment-1080742592
Don't enable conditionally based on the buildtype.
Further, don't use `add_project_arguments()` to enable the instructions:
this will lead to crashes within g-ir-scanner, which can't properly
parse these instructions.
https://gitlab.gnome.org/GNOME/gimp/-/issues/5053
My previous commit broke the autotools build. Apparently when using
g_object_unref(), some C++ symbol leaked into libapppaint.a archive
library, hence the main binaries (e.g. gimp-2.99) could not be linked
without adding -lstdc++ flag:
> /usr/bin/ld: paint/libapppaint.a(gimppaintcore-loops.o): undefined reference to symbol '__gxx_personality_v0@@CXXABI_1.3'
> /usr/bin/ld: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: error adding symbols: DSO missing from command line
Not exactly sure why using this GLib function in particular caused this,
but let's just try another approach in order not to link the main binary
with C++ standard lib.
Instead let's manage all GeglOperation allocation in gimp-layer-modes.c
by adding a gimp_layer_modes_exit() function and some static array for
storing operation object of each layer mode.
The GimpOperationLayerMode variable member in DoLayerBlend was not
properly constructed. C++ class constructor can be called by creating
object variables, but with GObject, we have to do it with pointers.
Otherwise here we were only allocating the memory for the struct, but
not actually calling any initialization functions.
Also it would seem that the struct was not initialized at zero, as the
space_fish variable was not NULL when it should (i.e. even with same
composite and blend space), hence composite_to_blend_fish was not NULL
and since the operation was not a valid GeglOperation when entering
gimp_operation_layer_mode_real_process(), we crashed.
Not sure how it went unseen for so long!
So instead let's make the layer_mode class member into a pointer. As
such, I have to properly allocate and free it. This is also why I am
adding a copy constructor which will ref the pointer (otherwise we unref
more than we ref as the default copy constructor would just copy the
pointer).
This fixes:
> GEGL-WARNING: (../../src/gegl/gegl/buffer/gegl-tile.c:127):gegl_tile_dup: runtime check failed: (! src->damage)
Which happened when a GEGL operation was running and you canceled it in
the middle, say with the ESC key (easy to reproduce with long operations
such as "Color to Gray"). In such case, obviously don't try to copy the
unfinished operation result into the dest buffer.
... which determines if a node's operation-class has a specific
key, and can be used instead of gimp_gegl_node_get_key() when only
existence is important, to avoid compiler warnings.
Update the rest of the code to use the new function.
... which allows temporarily turning the applicator into a NOP,
without destroying cached data.
This commit also improves gimp_applicator_set_{src,dest}_buffer().
In gimp_tile_handler_validate_buffer_set_extent(), suspend tile
validation while calling gimp_gegl_buffer_set_extent(), so that if
the call triggers clearing of partial tiles, these tiles don't get
unnecessarily validated.
In gimp_tile_handler_validate_validate_tile(), when validating a
partial tile with negative coordinates, make sure to adjust the
result of the modulo when calculating the tile-realtive coordinates
so that they're non-negative, to fix the tile-data pointer offset.
Add a new GimpTileHandlerValidate::invalidated signal, which is
emitted when a region of the buffer is invalidated. This would
allow us to properly invalidate the graph in response; this
normally happens in response to GeglBuffer::changed, but this
signal is not emitted when a region is merely invalidated.
In gimp_gegl_apply_cached_operation(), use gint64 for storing the
total and processed pixel counts used for reporting progress, to
avoid overflowing when applying an operation to a large image.
More of the files were wrong, or at least not absolutely identical to
the files generated by the autotools. I am not doing any code change
other than trying to make both build systems produce identical files
(except for slight differences on 2 files not worth the effort) even
though maybe some things can be improved (especially on the include
list). Maybe to be improved later.
Also fixing 2 of the previously autotools-generated files because of
space typos which should have been committed earlier.
Finally it is to be noted that there is no logics to copy the generated
files back to the source directory in the meson rules. I am not sure
anyway this is really worth it and maybe we should just stop tracking
these generated files eventually.