Mildly more useful comments/messages concerning frame disposals.
Fri Mar 31 14:10:02 BST 2000 Adam D. Moss <adam@gimp.org>
* plug-ins/common/gifload.c: Mildly more useful
comments/messages concerning frame disposals.
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2 changed files with 20 additions and 7 deletions
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@ -1,3 +1,8 @@
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Fri Mar 31 14:10:02 BST 2000 Adam D. Moss <adam@gimp.org>
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* plug-ins/common/gifload.c: Mildly more useful
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comments/messages concerning frame disposals.
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Fri Mar 31 04:20:27 PST 2000 Manish Singh <yosh@gimp.org>
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* app/by_color_select.c: use the proper local variable on creation,
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@ -7,7 +7,7 @@
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* Based around original GIF code by David Koblas.
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*
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*
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* Version 1.0.2 - 99/11/20
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* Version 1.0.3 - 2000/03/31
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* Adam D. Moss - <adam@gimp.org> <adam@foxbox.org>
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*/
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/*
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@ -23,6 +23,10 @@
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/*
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* REVISION HISTORY
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*
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* 2000/03/31
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* 1.00.03 - Just mildly more useful comments/messages concerning frame
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* disposals.
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*
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* 99/11/20
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* 1.00.02 - Fixed a couple of possible infinite loops where an
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* error condition was not being checked. Also changed some g_message()s
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@ -914,20 +918,24 @@ ReadImage (FILE *fd,
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framename = g_strconcat (framename, " (replace)", NULL);
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g_free (framename_ptr);
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break;
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case 0x03:
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case 0x03: /* Rarely-used, and unhandled by many
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loaders/players (including GIMP: we treat as
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'combine' mode). */
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framename_ptr = framename;
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framename = g_strconcat (framename, " (combine)", NULL);
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framename = g_strconcat (framename, " (combine) (!)", NULL);
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g_free (framename_ptr);
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break;
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case 0x04:
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case 0x04: /* I've seen a composite of this type. stvo_online_banner2.gif */
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case 0x05:
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case 0x06:
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case 0x06: /* I've seen a composite of this type. bn31.Gif */
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case 0x07:
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framename_ptr = framename;
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framename = g_strconcat (framename, " (unknown disposal)", NULL);
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g_free (framename_ptr);
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g_message ("GIF: Hmm... please forward this GIF to the "
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"GIF plugin author!\n (adam@foxbox.org)\n");
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g_message ("GIF: Hmm... Composite type %d. Interesting.\n"
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"Please forward this GIF to the "
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"GIF plugin author!\n (adam@foxbox.org)\n",
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previous_disposal);
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break;
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default:
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g_message ("GIF: Something got corrupted.\n");
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