app: clear priority rect when finishing projection rendering
In gimp_projection_finish_draw(), clear the chunk iterator's priority rect before finishing rendering, since it's not needed at this point, and this is slightly more efficient.
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@ -565,6 +565,8 @@ gimp_projection_finish_draw (GimpProjection *proj)
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if (proj->priv->iter)
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{
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gimp_chunk_iterator_set_priority_rect (proj->priv->iter, NULL);
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gimp_tile_handler_validate_begin_validate (proj->priv->validate_handler);
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while (gimp_projection_chunk_render_iteration (proj));
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