Gimp/help/C/dialogs/scale_image.html

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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<HTML>
<HEAD>
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<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<TITLE>Scale Image</TITLE>
</HEAD>
<BODY text="#000000" bgcolor="#FFFFFF" link="#0000FF" vlink="#FF0000" alink="#000088">
<TABLE width="100%" cellspacing="1" cellpadding="1">
<TR bgcolor="black">
<TD width="100%" align="center"><FONT size="+2" color="white">Scale
Image</FONT></TD>
</TR>
<TR bgcolor="white" >
<TD width="100%" align="left"><P>
<P>
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Will scale the image content and the canvas size. The difference
between Scale Image and Set Canvas Size is that Set Canvas Size
will resize the canvas without scaling image content with out
scaling the image content (i.e it will only add some space around
the image or clip the image). NOTE: Scale Image will scale the
whole image. You can scale only the active layer with the
Scale Layer command.
<P>
You will set the new image size either by altering the size or the ratio.
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You can also set the resolution of the image. If you lower the
resolution, the image will get bigger (in real units, but not in
pixels). You therefore have to
compensate it with a smaller pixels size if you still want the same image
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size but a lower resolution. It will naturally be vice versa if
you increase the resolution. Pixel Dimension area is used to
resize the pixels.
<P>
<A href="index.html">Index</A>
</TD>
</TR>
</TABLE>
</BODY></HTML>