0ad/source/gui
wraitii ff924aaffc Fix no-PCH builds and checkrefs following a4852c4c01
Fixes D2814 / a4852c4c01.


Differential Revision: https://code.wildfiregames.com/D3123
This was SVN commit r24222.
2020-11-20 11:41:56 +00:00
..
ObjectBases Let players remap hotkeys in-game, fix default hotkeys being qwerty-specific. 2020-11-19 09:27:26 +00:00
ObjectTypes Fix no-PCH builds and checkrefs following a4852c4c01 2020-11-20 11:41:56 +00:00
Scripting Let players remap hotkeys in-game, fix default hotkeys being qwerty-specific. 2020-11-19 09:27:26 +00:00
SettingTypes Improve JS Exception handling. 2020-11-15 18:29:17 +00:00
tests Let players remap hotkeys in-game, fix default hotkeys being qwerty-specific. 2020-11-19 09:27:26 +00:00
CGUI.cpp Let players remap hotkeys in-game, fix default hotkeys being qwerty-specific. 2020-11-19 09:27:26 +00:00
CGUI.h Fix building without precompiled headers. 2020-11-18 11:35:36 +00:00
CGUIScrollBarVertical.cpp Cleanup GUI includes, whitespace, map iterators, nullptr. 2019-09-22 23:28:25 +00:00
CGUIScrollBarVertical.h Delete GUI.h umbrella include following 8d0cb1b954. 2019-09-20 13:11:18 +00:00
CGUISetting.cpp Fix building without precompiled headers. 2020-11-18 11:35:36 +00:00
CGUISetting.h Improve JS Exception handling. 2020-11-15 18:29:17 +00:00
CGUISprite.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CGUISprite.h Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
CGUIText.cpp Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
CGUIText.h Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
GUIManager.cpp [SM52 2/2] Update to Spidermonkey 52 APIs. 2020-11-18 14:39:04 +00:00
GUIManager.h [SM52 2/2] Update to Spidermonkey 52 APIs. 2020-11-18 14:39:04 +00:00
GUIMatrix.cpp Move GetDefaultGuiMatrix to a separate file. 2019-08-04 03:52:00 +00:00
GUIMatrix.h Move GetDefaultGuiMatrix to a separate file. 2019-08-04 03:52:00 +00:00
GUIObjectTypes.h Let players remap hotkeys in-game, fix default hotkeys being qwerty-specific. 2020-11-19 09:27:26 +00:00
GUIRenderer.cpp Uses fixed-function pipeline functions only in FFP mode. 2020-02-05 14:00:52 +00:00
GUIRenderer.h Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
GUISettingTypes.h Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
GUIStringConversions.cpp Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
GUITooltip.cpp Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
GUITooltip.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
IGUIScrollBar.cpp Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
IGUIScrollBar.h Move GUIbase structs and enums to separate files. 2019-10-01 12:46:55 +00:00
SGUIIcon.h Move GUIbase structs and enums to separate files. 2019-10-01 12:46:55 +00:00
SGUIMessage.h Allow right-click on disabled buttons. 2020-11-14 18:16:24 +00:00
SGUIStyle.h Move GUIbase structs and enums to separate files. 2019-10-01 12:46:55 +00:00