0ad/source/simulation2
elexis ff452de1f7 Mark GetAnimationName as const
Differential Revision: https://code.wildfiregames.com/D248
Reviewed By: leper
This was SVN commit r19325.
2017-03-22 23:07:01 +00:00
..
components Mark GetAnimationName as const 2017-03-22 23:07:01 +00:00
docs Happy New Year *cough*(Years)*cough*! 2017-01-04 21:00:16 +00:00
helpers Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
scripting Employ some variadic macros to make some of the C++ -> JS function calling code nicer. 2017-01-28 23:37:15 +00:00
serialization Remove some obsolete backref logic from the deserializer. It was introduced in earlier versions of the SpiderMonkey API. 2016-11-24 14:47:49 +00:00
system Use XML files instead of hardcoded C++ code in the template manager to universally change template properties at load time. 2017-03-16 19:56:12 +00:00
tests Use XML files instead of hardcoded C++ code in the template manager to universally change template properties at load time. 2017-03-16 19:56:12 +00:00
MessageTypes.h Implement shared vision at the entity level 2017-01-26 21:10:46 +00:00
Simulation2.cpp An awesome Rejoin-test tool by wraitii and Itms, fixes #4242, refs #3460. 2016-11-15 13:26:58 +00:00
Simulation2.h An awesome Rejoin-test tool by wraitii and Itms, fixes #4242, refs #3460. 2016-11-15 13:26:58 +00:00
TypeList.h Implement shared vision at the entity level 2017-01-26 21:10:46 +00:00