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No particularly noteworthy changes, as most complex API changes were already supported in SM45 and done. The addition of JSStructuredCloneData allows to remove our custom class. Changes: - InformalValueTypeName is back in the API, so remove our implementation. - Stop using JSRuntime entirely in favour of JSContext* - JSPropertyDescriptor is renamed. - CompartmentOptions are tweaked slightly (no functional changes) - JS::Construct - API update. - JSClass split - API update. - A js.msg error message was removed, so we had to use a different one. - Tests fix: fix comparison of union instances - Disable warning in spidermonkey Vector.h - Update error reporting to SM52 (minor API updates) - Ignore warnings about unused return values (would come from OOM, which isn't recoverable) Most of the patching was done by Itms. Tested by: Stan, Freagarach Fixes #4893 Differential Revision: https://code.wildfiregames.com/D3095 This was SVN commit r24203. |
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| .. | ||
| CmpPtr.cpp | ||
| CmpPtr.h | ||
| Component.h | ||
| ComponentManager.cpp | ||
| ComponentManager.h | ||
| ComponentManagerSerialization.cpp | ||
| Components.h | ||
| ComponentTest.h | ||
| DynamicSubscription.cpp | ||
| DynamicSubscription.h | ||
| Entity.h | ||
| EntityMap.h | ||
| IComponent.cpp | ||
| IComponent.h | ||
| Interface.h | ||
| InterfaceScripted.h | ||
| LocalTurnManager.cpp | ||
| LocalTurnManager.h | ||
| Message.h | ||
| ParamNode.cpp | ||
| ParamNode.h | ||
| ReplayTurnManager.cpp | ||
| ReplayTurnManager.h | ||
| SimContext.cpp | ||
| SimContext.h | ||
| TurnManager.cpp | ||
| TurnManager.h | ||